Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FallWave
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,504 Elo+
Party 1
Ishtar
Ishtar
UhKat
Ishtar
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,504 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,503 Elo+

VS

Team Averages
Level 63
1,532 SR
1,446 Elo+
Cupid
Cupid
DatsErrday
Cupid
Level 67
God Stats
5W - 8L
1,488 SR
Queue Stats
176W - 173L
1,448 Elo+
Party 2
Bacchus
Bacchus
Jetskiscabo
Bacchus
Level 66
God Stats
39W - 32L
1,530 SR
Queue Stats
308W - 298L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Silvadragon
Morgan Le Fay
Level 56
God Stats
4W - 6L
1,579 SR
Queue Stats
61W - 73L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 1 / 5
8,833
883
3,646
12,697
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
FallWave
Cerberus
13
2 / 0 / 6
8,433
843
4,971
8,762
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
UhKat
Ishtar
12
3 / 2 / 5
7,807
781
4,541
7,583
3,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 4 / 1
7,308
731
6,386
8,157
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Jetskiscabo
Bacchus
8
0 / 1 / 1
6,316
632
1,330
3,252
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Silvadragon
Morgan Le Fay
13
2 / 3 / 1
7,396
740
12,819
6,204
2,820
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
3
3
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
5
5.5
L
Cupid
1
4
1
0.38
W
Cerberus
FallWave
Cerberus
2
0
6
5
L
Bacchus
Jetskiscabo
Bacchus
0
1
1
0.5
L
Morgan Le Fay
Silvadragon
Morgan Le Fay
2
3
1
0.83
W
Ishtar
UhKat
Ishtar
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,158
Damage
20,535
29,042
Taken
17,613
27,103
Mitigated
7,942
8,127
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,646
130
418
2,316
12,697
14,557
96
6,269
6,428
14,618
0
L
Cupid
6,386
2,784
203
2,070
8,157
3,370
0
4,325
3,832
0
26,541
W
Cerberus
FallWave
Cerberus
4,971
128
0
3,074
8,762
9,027
103
3,432
5,330
22,591
0
L
Bacchus
Jetskiscabo
Bacchus
1,330
0
0
756
3,252
1,752
0
1,404
1,848
2,615
0
L
Morgan Le Fay
Silvadragon
Morgan Le Fay
12,819
1,339
0
453
6,204
2,820
0
2,904
3,300
37,160
0
W
Ishtar
UhKat
Ishtar
4,541
1,862
0
2,319
7,583
3,519
1,019
4,550
3,033
0
35,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,073
Gold Earned
21,020
127
Minions Killed
94
0
Camps Cleared
0
555,965
Distance Traveled
390,094
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,833
883
18
2
0
199,695
2
L
Cupid
7,308
731
41
4
0
165,402
0
W
Cerberus
8,433
843
47
5
0
199,535
0
L
Bacchus
6,316
632
0
0
0
42,544
0
L
Morgan Le Fay
7,396
740
53
5
0
182,148
2
W
Ishtar
7,807
781
62
6
0
156,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role