Player Matchup

Danzaburou
Danzaburou
ButterSniper14
Danzaburou
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
146W - 148L
1,378 Elo+
Party 1
Hades
Hades
SoloisticSiren
Hades
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
256W - 233L
1,413 Elo+
Party 1
Thanatos
Thanatos
TTV_PrimaryKill
Thanatos
Level 49
God Stats
7W - 7L
1,845 SR
Queue Stats
121W - 108L
1,488 Elo+
Solo
Surtr
Surtr
xxcrudexxttv
Surtr
Level 45
God Stats
20W - 20L
1,425 SR
Queue Stats
289W - 279L
1,405 Elo+
Solo
Ares
Ares
zumbyx
Ares
Level 41
God Stats
2W - 1L
1,667 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 54
1,588 SR
1,437 Elo+

VS

Team Averages
Level 76
1,562 SR
1,359 Elo+
Odin
Odin
Caaiioo15
Odin
Level 122
God Stats
4W - 2L
1,731 SR
Queue Stats
112W - 127L
1,409 Elo+
Party 2
Nemesis
Nemesis
GUIPOOG
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,365 Elo+
Party 2
Jing Wei
Jing Wei
Joe_Yuki
Jing Wei
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Solo
Aphrodite
Aphrodite
LilithTheVamp-_-
Aphrodite
Level 87
God Stats
13W - 8L
1,577 SR
Queue Stats
85W - 78L
1,499 Elo+
Party 3
Discordia
Discordia
mars1218-
Discordia
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 40L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButterSniper14
Danzaburou
15
6 / 0 / 9
9,918
551
12,531
11,899
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
5 / 2 / 2
10,247
569
12,672
17,551
9,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
15
4 / 0 / 6
9,262
515
7,277
11,606
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 6
10,709
595
8,823
15,241
9,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
zumbyx
Ares
14
2 / 0 / 10
8,289
461
4,490
10,537
11,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 5 / 0
7,244
402
5,765
15,951
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GUIPOOG
Nemesis
8
0 / 5 / 1
6,370
354
3,561
13,167
4,881
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Joe_Yuki
Jing Wei
12
0 / 6 / 0
7,289
405
4,300
13,387
4,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
14
1 / 1 / 1
7,820
434
15,841
13,741
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
mars1218-
Discordia
10
1 / 5 / 0
6,533
363
5,357
8,139
7,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
22
Kills
3
3
Deaths
22
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ButterSniper14
Danzaburou
6
0
9
10.5
L
Odin
1
5
0
0.2
L
Nemesis
GUIPOOG
Nemesis
0
5
1
0.1
L
Jing Wei
Joe_Yuki
Jing Wei
0
6
0
0
L
Aphrodite
1
1
1
1.5
W
5
2
2
3
W
Thanatos
4
0
6
7
L
Discordia
mars1218-
Discordia
1
5
0
0.2
W
5
1
6
8
W
Ares
zumbyx
Ares
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
34,824
66,834
Taken
64,385
42,792
Mitigated
38,016
33,354
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ButterSniper14
Danzaburou
12,531
6,225
0
8,144
11,899
5,642
1,573
850
11,049
0
77,490
L
Odin
5,765
915
0
2,617
15,951
15,360
0
3,083
12,868
0
24,964
L
Nemesis
GUIPOOG
Nemesis
3,561
1,585
0
1,015
13,167
4,881
0
2,728
10,439
0
29,308
L
Jing Wei
Joe_Yuki
Jing Wei
4,300
3,134
0
2,861
13,387
4,530
0
4,220
9,167
0
47,906
L
Aphrodite
15,841
787
790
7,816
13,741
5,995
43
6,619
7,122
68,724
0
W
12,672
824
100
6,173
17,551
9,388
603
10,619
6,932
92,077
0
W
Thanatos
7,277
3,357
0
12,060
11,606
6,475
870
1,488
10,073
39
78,159
L
Discordia
mars1218-
Discordia
5,357
178
0
982
8,139
7,250
0
845
7,294
30,249
0
W
8,823
2,968
0
6,243
15,241
9,320
1,702
5,886
8,510
477
79,194
W
Ares
zumbyx
Ares
4,490
232
0
634
10,537
11,967
799
1,465
9,072
30,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,425
Gold Earned
35,256
535
Minions Killed
267
0
Camps Cleared
0
1,787,398
Distance Traveled
1,403,624
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,918
551
113
6
0
300,178
1
L
Odin
7,244
402
30
2
0
323,125
0
L
Nemesis
6,370
354
39
2
0
239,335
0
L
Jing Wei
7,289
405
72
4
0
293,290
0
L
Aphrodite
7,820
434
86
5
0
323,902
0
W
Hades
10,247
569
140
8
0
357,603
0
W
Thanatos
9,262
515
114
6
0
401,804
2
L
Discordia
6,533
363
40
2
0
223,972
0
W
Surtr
10,709
595
128
7
0
368,043
0
W
Ares
8,289
461
40
2
0
359,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role