Player Matchup

Anhur
Anhur
GB Nicsik
Anhur
Level 135
God Stats
1W - 2L
1,119 SR
Queue Stats
19W - 18L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
Plural Spoons
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,504 Elo+
Party 2
Mulan
Mulan
Tasty Krill
Mulan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,554 Elo+
Party 2
Chronos
Chronos
pivt
Chronos
Level 134
God Stats
1W - 2L
1,189 SR
Queue Stats
33W - 28L
1,622 Elo+
Party 2
Aphrodite
Aphrodite
wordo
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,248 Elo+
Solo
Team Averages
Level 113
1,362 SR
1,493 Elo+

VS

Team Averages
Level 112
1,449 SR
1,565 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SpaceWaffles
Xbalanque
Level 108
God Stats
0W - 3L
1,281 SR
Queue Stats
64W - 49L
1,581 Elo+
Solo
Cernunnos
Cernunnos
cellerystick
Cernunnos
Level 108
God Stats
13W - 18L
1,771 SR
Queue Stats
659W - 637L
1,614 Elo+
Party 1
Yemoja
Yemoja
deadpooltheduck
Yemoja
Level 120
God Stats
4W - 12L
1,196 SR
Queue Stats
541W - 530L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GB Nicsik
Anhur
18
7 / 1 / 11
10,870
836
12,544
15,369
9,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
3 / 2 / 12
9,643
742
14,867
11,904
8,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 1 / 15
10,641
819
19,916
24,272
40,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
pivt
Chronos
16
3 / 3 / 9
9,575
737
16,182
14,464
8,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
wordo
Aphrodite
17
2 / 1 / 18
9,965
767
11,235
21,212
25,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 5 / 4
8,949
688
15,342
10,904
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
 
Jormungandr
15
0 / 5 / 6
8,429
648
14,238
16,720
9,367
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
SpaceWaffles
Xbalanque
17
3 / 4 / 3
9,551
735
21,658
16,723
8,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
cellerystick
Cernunnos
15
0 / 4 / 4
8,305
639
14,984
16,077
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 5
9,488
730
4,277
18,280
13,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
21
Kills
7
8
Deaths
21
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
4
0.8
L
Jormungandr
 
Jormungandr
0
5
6
0.6
W
Anhur
GB Nicsik
Anhur
7
1
11
12.5
W
3
2
12
4.5
L
Xbalanque
SpaceWaffles
Xbalanque
3
4
3
1.13
W
6
1
15
13.5
L
Cernunnos
cellerystick
Cernunnos
0
4
4
0.5
L
2
3
5
1.5
W
Chronos
pivt
Chronos
3
3
9
2.5
W
Aphrodite
wordo
Aphrodite
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,744
Damage
70,499
87,221
Taken
78,704
91,100
Mitigated
42,723
51,585
Healing
32,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
15,342
3,254
433
704
10,904
4,674
83
3,003
7,901
27,342
0
L
Jormungandr
 
Jormungandr
14,238
1,670
617
2,457
16,720
9,367
0
7,436
9,284
31,110
0
W
Anhur
GB Nicsik
Anhur
12,544
6,158
3,001
5,527
15,369
9,612
2,015
5,842
9,527
0
34,870
W
14,867
1,474
1,119
2,583
11,904
8,083
779
3,903
7,986
0
30,714
L
Xbalanque
SpaceWaffles
Xbalanque
21,658
10,087
661
4,149
16,723
8,089
112
5,893
10,830
0
32,498
W
19,916
2,310
2,199
4,425
24,272
40,042
348
8,765
15,446
0
26,788
L
Cernunnos
cellerystick
Cernunnos
14,984
5,296
826
2,492
16,077
6,989
0
5,366
10,711
0
30,799
L
4,277
1,287
14,835
5,251
18,280
13,604
0
5,719
12,561
7,663
0
W
Chronos
pivt
Chronos
16,182
5,571
1,972
1,939
14,464
8,171
3,382
5,854
8,564
26,311
0
W
Aphrodite
wordo
Aphrodite
11,235
1,392
14,740
14,080
21,212
25,192
663
9,493
11,719
24,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,694
Gold Earned
44,722
156
Minions Killed
137
0
Camps Cleared
0
1,364,652
Distance Traveled
1,079,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,949
688
35
3
0
208,025
0
L
Jormungandr
8,429
648
31
2
0
212,358
0
W
Anhur
10,870
836
62
5
0
273,335
0
W
Ne Zha
9,643
742
24
2
0
253,977
0
L
Xbalanque
9,551
735
37
3
0
228,635
0
W
Mulan
10,641
819
14
1
0
298,368
0
L
Cernunnos
8,305
639
32
2
0
206,781
0
L
Yemoja
9,488
730
2
0
0
223,392
0
W
Chronos
9,575
737
19
1
0
266,891
0
W
Aphrodite
9,965
767
37
3
0
272,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role