Player Matchup

Rama
Rama
BBegs
Rama
Level 68
God Stats
21W - 29L
1,486 SR
Queue Stats
205W - 225L
1,483 Elo+
Solo
Cthulhu
Cthulhu
BrickBrack74
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,302 Elo+
Party 1
Amaterasu
Amaterasu
Ewok007
Amaterasu
Level 25
God Stats
1W - 4L
1,317 SR
Queue Stats
92W - 96L
1,217 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MonteCristo776
Morgan Le Fay
Level 64
God Stats
12W - 8L
1,747 SR
Queue Stats
109W - 120L
1,217 Elo+
Party 1
Ne Zha
Ne Zha
zombiecutter
Ne Zha
Level 123
God Stats
0W - 2L
1,190 SR
Queue Stats
113W - 107L
1,213 Elo+
Party 1
Team Averages
Level 58
1,448 SR
1,287 Elo+

VS

Team Averages
Level 86
1,584 SR
1,473 Elo+
Tyr
Tyr
AlliedPython729
Tyr
Level 89
God Stats
19W - 8L
1,606 SR
Queue Stats
87W - 80L
1,483 Elo+
Solo
Izanami
Izanami
ElEpicoOG
Izanami
Level 109
God Stats
3W - 0L
1,749 SR
Queue Stats
163W - 155L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
MrLamps15
Sylvanus
Level 69
God Stats
4W - 1L
1,683 SR
Queue Stats
132W - 124L
1,470 Elo+
Solo
Chang'e
Chang'e
Zerodelta788
Chang'e
Level 126
God Stats
2W - 2L
1,408 SR
Queue Stats
238W - 219L
1,510 Elo+
Solo
Set
Set
imaglneWagonss
Set
Level 38
God Stats
3W - 3L
1,472 SR
Queue Stats
106W - 97L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BBegs
Rama
8
0 / 4 / 0
4,684
468
2,908
6,591
2,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
BrickBrack74
Cthulhu
7
0 / 2 / 0
4,677
468
2,689
6,835
3,673
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Ewok007
Amaterasu
9
0 / 3 / 1
5,308
531
4,332
6,992
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
MonteCristo776
Morgan Le Fay
9
1 / 2 / 2
5,589
559
9,031
7,157
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
4 / 2 / 0
6,517
652
5,503
7,466
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,388
639
4,131
7,865
4,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ElEpicoOG
Izanami
10
4 / 0 / 3
6,328
633
6,647
4,759
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MrLamps15
Sylvanus
10
2 / 0 / 5
6,245
625
2,008
8,589
5,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Zerodelta788
Chang'e
10
1 / 2 / 0
5,496
550
3,490
11,125
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 1
6,192
619
3,217
8,218
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
13
13
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Rama
BBegs
Rama
0
4
0
0
L
Cthulhu
BrickBrack74
Cthulhu
0
2
0
0
W
Izanami
ElEpicoOG
Izanami
4
0
3
5.5
L
Amaterasu
Ewok007
Amaterasu
0
3
1
0.17
L
Morgan Le Fay
MonteCristo776
Morgan Le Fay
1
2
2
1
W
Sylvanus
MrLamps15
Sylvanus
2
0
5
4.5
W
Chang'e
Zerodelta788
Chang'e
1
2
0
0.5
W
3
2
1
1.75
L
Ne Zha
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,463
Damage
19,493
35,041
Taken
40,556
17,142
Mitigated
19,746
7,881
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,131
676
0
3,940
7,865
4,687
0
536
7,329
0
34,974
L
Rama
BBegs
Rama
2,908
2,604
0
1,380
6,591
2,000
0
802
5,789
0
30,958
L
Cthulhu
BrickBrack74
Cthulhu
2,689
364
395
2,020
6,835
3,673
0
1,192
5,643
9,470
0
W
Izanami
ElEpicoOG
Izanami
6,647
4,651
0
1,142
4,759
2,077
905
812
3,947
0
54,576
L
Amaterasu
Ewok007
Amaterasu
4,332
1,561
0
1,520
6,992
6,591
62
0
6,992
904
23,026
L
Morgan Le Fay
MonteCristo776
Morgan Le Fay
9,031
887
0
975
7,157
2,590
0
2,786
4,371
41,593
0
W
Sylvanus
MrLamps15
Sylvanus
2,008
721
2,560
3,147
8,589
5,346
294
3,732
4,857
14,128
0
W
Chang'e
Zerodelta788
Chang'e
3,490
249
960
5,116
11,125
3,842
0
6,412
4,713
37,084
0
W
3,217
1,182
0
1,503
8,218
3,794
0
764
7,454
0
44,223
L
Ne Zha
5,503
2,041
0
1,591
7,466
2,288
0
718
6,748
0
41,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
30,649
247
Minions Killed
307
0
Camps Cleared
0
1,006,743
Distance Traveled
1,083,855
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,388
639
67
7
0
237,306
3
L
Rama
4,684
468
54
5
0
142,607
2
L
Cthulhu
4,677
468
16
2
0
213,020
0
W
Izanami
6,328
633
88
9
0
198,846
0
L
Amaterasu
5,308
531
38
4
0
219,066
0
L
Morgan Le Fay
5,589
559
64
6
0
193,796
3
W
Sylvanus
6,245
625
15
2
0
207,165
3
W
Chang'e
5,496
550
74
7
0
203,815
0
W
Set
6,192
619
63
6
0
236,723
2
L
Ne Zha
6,517
652
75
8
0
238,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role