Player Matchup

Athena
Athena
Alïce
Athena
Level 28
God Stats
2W - 0L
1,722 SR
Queue Stats
24W - 34L
1,238 Elo+
Party 3
Sun Wukong
Sun Wukong
ErickWhite93
Sun Wukong
Level 42
God Stats
25W - 24L
1,371 SR
Queue Stats
194W - 173L
1,389 Elo+
Party 1
Izanami
Izanami
WiskyTF
Izanami
Level 143
God Stats
4W - 4L
1,722 SR
Queue Stats
88W - 103L
1,329 Elo+
Party 3
Poseidon
Poseidon
chocolateboyben
Poseidon
Level 16
God Stats
40W - 36L
1,568 SR
Queue Stats
81W - 79L
1,413 Elo+
Party 1
Pele
Pele
chuyneko
Pele
Level 141
God Stats
5W - 2L
1,500 SR
Queue Stats
322W - 316L
1,501 Elo+
Party 3
Team Averages
Level 74
1,576 SR
1,374 Elo+

VS

Team Averages
Level 58
1,508 SR
1,416 Elo+
Kukulkan
Kukulkan
Mr__Hypnotic
Kukulkan
Level 27
God Stats
6W - 8L
1,506 SR
Queue Stats
20W - 38L
1,460 Elo+
Party 2
Bacchus
Bacchus
RememberTony
Bacchus
Level 25
God Stats
0W - 2L
1,689 SR
Queue Stats
29W - 47L
1,391 Elo+
Party 2
Neith
Neith
Unlimited910
Neith
Level 103
God Stats
2W - 1L
1,795 SR
Queue Stats
61W - 68L
1,462 Elo+
Party 2
Amaterasu
Amaterasu
ZekeThePoet
Amaterasu
Level 39
God Stats
1W - 3L
1,283 SR
Queue Stats
13W - 22L
1,287 Elo+
Solo
Bakasura
Bakasura
an4523
Bakasura
Level 95
God Stats
2W - 2L
1,268 SR
Queue Stats
51W - 55L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alïce
Athena
13
1 / 0 / 8
8,567
476
5,345
11,406
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
ErickWhite93
Sun Wukong
16
5 / 1 / 6
10,363
576
14,531
16,427
24,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
WiskyTF
Izanami
16
3 / 1 / 1
9,707
539
10,903
11,515
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
17
3 / 0 / 1
10,555
586
4,976
5,455
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
14
8 / 1 / 2
9,684
538
7,678
15,264
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mr__Hypnotic
Kukulkan
14
0 / 4 / 0
8,754
486
3,442
7,655
3,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
RememberTony
Bacchus
11
0 / 1 / 0
7,386
410
4,033
8,983
10,349
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 4 / 0
8,051
447
8,193
10,842
3,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ZekeThePoet
Amaterasu
14
0 / 6 / 1
8,338
463
8,556
20,661
17,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bakasura
an4523
Bakasura
13
1 / 5 / 0
8,355
464
7,650
17,887
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
20
Kills
2
3
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
Alïce
Athena
1
0
8
5
W
Sun Wukong
ErickWhite93
Sun Wukong
5
1
6
8
L
Kukulkan
Mr__Hypnotic
Kukulkan
0
4
0
0
L
Bacchus
RememberTony
Bacchus
0
1
0
0
L
1
4
0
0.25
W
Izanami
WiskyTF
Izanami
3
1
1
3.5
L
Amaterasu
ZekeThePoet
Amaterasu
0
6
1
0.08
L
Bakasura
an4523
Bakasura
1
5
0
0.2
W
Poseidon
3
0
1
3.5
W
Pele
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,433
Damage
31,874
60,067
Taken
66,028
46,520
Mitigated
41,736
17,784
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alïce
Athena
5,345
1,536
0
2,508
11,406
9,353
0
1,177
10,126
22,769
0
W
Sun Wukong
ErickWhite93
Sun Wukong
14,531
2,836
0
4,530
16,427
24,202
484
844
15,357
0
78,828
L
Kukulkan
Mr__Hypnotic
Kukulkan
3,442
793
0
149
7,655
3,300
1,401
4,718
2,937
71,130
0
L
Bacchus
RememberTony
Bacchus
4,033
598
0
809
8,983
10,349
248
1,347
7,636
21,774
0
L
8,193
3,584
0
2,014
10,842
3,667
783
1,558
9,284
0
65,367
W
Izanami
WiskyTF
Izanami
10,903
7,942
0
3,650
11,515
5,231
945
2,662
8,803
0
91,831
L
Amaterasu
ZekeThePoet
Amaterasu
8,556
5,630
211
7,605
20,661
17,606
0
1,596
19,065
0
66,177
L
Bakasura
an4523
Bakasura
7,650
5,124
247
4,883
17,887
6,814
0
1,102
16,785
0
64,320
W
Poseidon
4,976
693
0
500
5,455
2,123
498
1,666
3,789
99,727
0
W
Pele
7,678
1,884
0
6,596
15,264
5,611
984
1,126
13,352
0
73,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,876
Gold Earned
40,884
593
Minions Killed
494
0
Camps Cleared
0
1,693,733
Distance Traveled
1,742,906
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,567
476
33
2
0
379,511
9
W
Sun Wukong
10,363
576
125
7
0
308,605
0
L
Kukulkan
8,754
486
131
7
0
325,842
0
L
Bacchus
7,386
410
19
1
0
359,665
0
L
Neith
8,051
447
129
7
0
307,630
0
W
Izanami
9,707
539
155
9
0
280,460
2
L
Amaterasu
8,338
463
89
5
0
347,713
0
L
Bakasura
8,355
464
126
7
0
402,056
0
W
Poseidon
10,555
586
174
10
0
352,614
0
W
Pele
9,684
538
106
6
0
372,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role