Player Matchup

Thor
Thor
BreakinUnstable
Thor
Level 84
God Stats
0W - 1L
1,073 SR
Queue Stats
75W - 66L
1,470 Elo+
Party 1
Maui
Maui
N64rider
Maui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Janus
Janus
SWAT FlyNlow
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,350 Elo+
Party 1
Bellona
Bellona
Snowy212744
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,279 Elo+
Party 1
Scylla
Scylla
YukinaKamui
Scylla
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 42
1,415 SR
1,420 Elo+

VS

Team Averages
Level 22
1,513 SR
1,411 Elo+
Bacchus
Bacchus
Fuchsboi69
Bacchus
Level 24
God Stats
1W - 0L
1,701 SR
Queue Stats
13W - 7L
1,623 Elo+
Solo
Heimdallr
Heimdallr
Operator1969
Heimdallr
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
496W - 388L
1,358 Elo+
Solo
Chaac
Chaac
TOPnarco8472
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 31L
1,271 Elo+
Solo
Martichoras
Martichoras
bonemasher
Martichoras
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,323 Elo+
Solo
Anhur
Anhur
calvinz1991
Anhur
Level 28
God Stats
2W - 4L
1,364 SR
Queue Stats
123W - 100L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 3
9,456
727
12,883
17,774
8,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Maui
16
4 / 8 / 5
9,757
751
6,593
24,337
27,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 3
8,562
659
4,306
8,915
3,096
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Snowy212744
Bellona
14
1 / 10 / 2
8,334
641
3,045
19,078
24,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
2 / 8 / 4
9,343
719
8,092
16,780
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fuchsboi69
Bacchus
18
2 / 2 / 20
10,445
803
5,318
13,395
21,045
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Operator1969
Heimdallr
17
6 / 5 / 25
10,771
829
15,736
12,937
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 3 / 12
10,563
813
7,185
11,841
14,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
bonemasher
Martichoras
18
10 / 3 / 22
11,626
894
30,239
15,240
8,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
15 / 1 / 18
12,869
990
20,209
8,636
4,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
138
12
Kills
41
41
Deaths
14
17
Assists
97
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
Bacchus
Fuchsboi69
Bacchus
2
2
20
6
L
Maui
4
8
5
0.81
W
Heimdallr
Operator1969
Heimdallr
6
5
25
3.7
L
1
6
3
0.42
L
Bellona
Snowy212744
Bellona
1
10
2
0.2
W
8
3
12
4.67
L
Scylla
2
8
4
0.5
W
Martichoras
bonemasher
Martichoras
10
3
22
7
W
15
1
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,919
Damage
78,687
86,884
Taken
62,049
70,575
Mitigated
55,671
10,664
Healing
22,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,883
2,816
477
1,293
17,774
8,434
0
2,000
15,774
0
25,624
W
Bacchus
Fuchsboi69
Bacchus
5,318
172
1,462
3,012
13,395
21,045
433
3,505
9,890
18,005
0
L
Maui
6,593
1,976
1,660
2,002
24,337
27,838
0
404
23,933
11,377
0
W
Heimdallr
Operator1969
Heimdallr
15,736
6,200
927
1,504
12,937
6,838
3,107
3,435
9,502
0
34,975
L
4,306
902
0
0
8,915
3,096
0
723
8,192
10,732
0
L
Bellona
Snowy212744
Bellona
3,045
1,165
1,064
659
19,078
24,061
0
1,328
17,750
0
12,926
W
7,185
490
443
3,126
11,841
14,500
324
2,764
9,077
0
14,538
L
Scylla
8,092
123
853
2,656
16,780
7,146
0
863
15,917
18,970
0
W
Martichoras
bonemasher
Martichoras
30,239
13,349
840
5,374
15,240
8,340
2,390
6,532
8,708
0
46,988
W
20,209
12,736
1,805
3,705
8,636
4,948
2,498
2,755
5,881
0
39,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
56,274
84
Minions Killed
139
0
Camps Cleared
0
989,195
Distance Traveled
1,129,581
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,456
727
29
2
0
213,369
0
W
Bacchus
10,445
803
24
2
0
261,648
0
L
Maui
9,757
751
4
0
0
296,572
0
W
Heimdallr
10,771
829
38
3
0
213,180
0
L
Janus
8,562
659
14
1
0
120,664
0
L
Bellona
8,334
641
12
1
0
156,139
1
W
Chaac
10,563
813
8
1
0
180,112
0
L
Scylla
9,343
719
25
2
0
202,451
0
W
Martichoras
11,626
894
26
2
0
232,946
0
W
Anhur
12,869
990
43
3
0
241,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role