Player Matchup

Odin
Odin
Burmanboi
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 163L
1,457 Elo+
Solo
Nemesis
Nemesis
SumSalty
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3
Surtr
Surtr
Telsa210
Surtr
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 28L
1,500 Elo+
Party 1
Merlin
Merlin
sumsly
Merlin
Level 42
God Stats
0W - 2L
1,540 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3
Artemis
Artemis
thecoltsfan12
Artemis
Level 105
God Stats
5W - 1L
1,514 SR
Queue Stats
36W - 29L
1,500 Elo+
Party 1
Team Averages
Level 45
1,511 SR
1,378 Elo+

VS

Team Averages
Level 37
1,553 SR
1,474 Elo+
Hel
Hel
DoctorVergani
Hel
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 86L
1,450 Elo+
Party 4
Thanatos
Thanatos
Techbone
Thanatos
Level 27
God Stats
3W - 0L
1,843 SR
Queue Stats
29W - 31L
1,543 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Thiccgoomba
Morgan Le Fay
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
50W - 52L
1,465 Elo+
Solo
Ymir
Ymir
Vexitium
Ymir
Level 7
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 0L
1,625 Elo+
Party 2
Skadi
Skadi
versel
Skadi
Level 69
God Stats
1W - 0L
1,196 SR
Queue Stats
18W - 12L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 3 / 3
6,527
435
2,026
11,723
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
SumSalty
Nemesis
12
3 / 3 / 0
7,072
471
4,099
11,675
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Telsa210
Surtr
13
3 / 2 / 0
7,633
509
8,791
12,588
7,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
sumsly
Merlin
12
1 / 3 / 0
7,330
489
5,534
6,162
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
13
1 / 3 / 1
7,481
499
7,755
9,349
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
8,453
564
4,788
8,768
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Techbone
Thanatos
14
11 / 0 / 1
9,252
617
9,056
9,761
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Thiccgoomba
Morgan Le Fay
13
0 / 4 / 3
7,975
532
6,952
11,128
4,929
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
1 / 2 / 5
6,832
455
2,507
10,907
11,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
versel
Skadi
12
1 / 2 / 2
7,075
472
6,033
8,276
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
8
Kills
13
14
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
3
0.5
W
0
0
6
3
L
Nemesis
SumSalty
Nemesis
3
3
0
1
W
Thanatos
Techbone
Thanatos
11
0
1
11.5
L
Surtr
Telsa210
Surtr
3
2
0
1.5
W
Morgan Le Fay
Thiccgoomba
Morgan Le Fay
0
4
3
0.38
W
Ymir
1
2
5
1.75
L
Merlin
sumsly
Merlin
1
3
0
0.33
L
Artemis
1
3
1
0.5
W
Skadi
versel
Skadi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,205
Damage
29,336
51,497
Taken
48,840
26,225
Mitigated
27,048
14,289
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,026
480
135
2,912
11,723
8,427
0
2,362
9,361
0
26,664
W
4,788
141
1,808
5,230
8,768
3,502
267
4,361
4,311
71,912
0
L
Nemesis
SumSalty
Nemesis
4,099
2,652
0
3,432
11,675
4,096
0
1,976
9,699
0
42,566
W
Thanatos
Techbone
Thanatos
9,056
2,817
0
12,063
9,761
4,117
447
856
8,901
0
65,048
L
Surtr
Telsa210
Surtr
8,791
3,557
0
3,640
12,588
7,785
0
6,701
5,887
444
54,615
W
Morgan Le Fay
Thiccgoomba
Morgan Le Fay
6,952
881
0
2,297
11,128
4,929
539
284
10,844
63,669
0
W
Ymir
2,507
616
0
0
10,907
11,790
180
553
10,307
24,812
0
L
Merlin
sumsly
Merlin
5,534
249
0
250
6,162
2,156
0
1,799
4,363
57,315
0
L
Artemis
7,755
3,178
0
3,920
9,349
3,761
0
1,409
7,940
0
64,067
W
Skadi
versel
Skadi
6,033
2,557
0
2,768
8,276
2,710
1,120
590
7,666
0
45,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
39,587
394
Minions Killed
439
0
Camps Cleared
0
1,375,257
Distance Traveled
1,364,624
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,527
435
44
3
0
277,496
1
W
Hel
8,453
564
127
8
0
293,566
3
L
Nemesis
7,072
471
76
5
0
321,035
0
W
Thanatos
9,252
617
103
7
0
277,811
1
L
Surtr
7,633
509
85
6
0
254,872
1
W
Morgan Le Fay
7,975
532
106
7
0
253,698
2
W
Ymir
6,832
455
33
2
0
271,594
6
L
Merlin
7,330
489
104
7
0
264,918
0
L
Artemis
7,481
499
85
6
0
256,936
0
W
Skadi
7,075
472
70
5
0
267,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role