Player Matchup

Ao Kuang
Ao Kuang
Digital Lif3 DL
Ao Kuang
Level 151
God Stats
4W - 2L
1,606 SR
Queue Stats
99W - 109L
1,440 Elo+
Party 2
Tyr
Tyr
Izkax
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,699 Elo+
Solo
Chiron
Chiron
TokyoZociety
Chiron
Level 67
God Stats
7W - 6L
1,505 SR
Queue Stats
401W - 449L
1,326 Elo+
Party 3
Terra
Terra
Vivi_Incoming
Terra
Level 67
God Stats
0W - 5L
1,287 SR
Queue Stats
137W - 178L
1,276 Elo+
Party 3
Ravana
Ravana
XxDabNadoxX
Ravana
Level 64
God Stats
0W - 2L
1,245 SR
Queue Stats
70W - 78L
1,418 Elo+
Party 2
Team Averages
Level 87
1,429 SR
1,432 Elo+

VS

Team Averages
Level 70
1,510 SR
1,388 Elo+
Loki
Loki
Aliuqard
Loki
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
576W - 572L
1,413 Elo+
Party 1
Terra
Terra
Boyk03
Terra
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,439 Elo+
Solo
Baba Yaga
Baba Yaga
DeusExMachina V
Baba Yaga
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 87L
1,354 Elo+
Party 4
Ne Zha
Ne Zha
DirtyBranden
Ne Zha
Level 102
God Stats
5W - 3L
1,666 SR
Queue Stats
197W - 206L
1,313 Elo+
Party 4
Vulcan
Vulcan
hatchedrelic33
Vulcan
Level 72
God Stats
5W - 4L
1,383 SR
Queue Stats
273W - 276L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
8 / 3 / 4
9,472
861
14,659
13,686
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
Izkax
Tyr
5
0 / 0 / 0
5,692
517
0
0
0
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
16
5 / 3 / 3
8,828
803
8,649
10,907
4,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 6
7,275
661
2,418
11,125
9,869
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ravana
13
0 / 5 / 6
7,030
639
3,287
9,295
4,173
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 3 / 7
8,698
791
9,500
8,121
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Boyk03
Terra
16
4 / 3 / 5
9,606
873
3,286
13,006
13,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
DeusExMachina V
Baba Yaga
17
1 / 1 / 5
9,233
839
8,656
5,839
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
14
4 / 5 / 4
8,656
787
9,910
9,086
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 3 / 7
7,770
706
7,986
7,493
2,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
13
Kills
13
13
Deaths
15
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Loki
3
3
7
2.17
W
Terra
Boyk03
Terra
4
3
5
2.17
W
Baba Yaga
DeusExMachina V
Baba Yaga
1
1
5
3.5
L
Ao Kuang
8
3
4
3.33
W
Ne Zha
4
5
4
1.2
L
Tyr
Izkax
Tyr
0
0
0
0
L
Chiron
5
3
3
2.17
L
0
2
6
1.5
L
Ravana
0
5
6
0.6
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,013
Damage
39,338
45,013
Taken
43,545
30,392
Mitigated
26,070
17,077
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,500
1,387
431
694
8,121
3,606
0
2,771
5,248
0
17,824
W
Terra
Boyk03
Terra
3,286
541
2,341
2,390
13,006
13,452
150
4,668
8,117
7,864
0
W
Baba Yaga
DeusExMachina V
Baba Yaga
8,656
458
130
1,954
5,839
2,348
831
1,206
4,475
26,439
0
L
Ao Kuang
14,659
3,268
254
4,292
13,686
11,439
0
5,511
8,175
29,330
0
W
Ne Zha
9,910
3,171
175
621
9,086
3,667
545
4,317
4,545
0
18,606
L
Tyr
Izkax
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
8,649
1,437
1,449
2,215
10,907
4,911
0
6,740
4,167
0
21,193
L
2,418
0
4,083
3,634
11,125
9,869
0
4,993
6,132
5,513
0
L
Ravana
3,287
1,288
426
724
9,295
4,173
0
2,684
6,611
0
9,117
W
7,986
2,496
422
1,807
7,493
2,997
343
3,140
4,083
11,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
43,963
91
Minions Killed
89
0
Camps Cleared
0
745,426
Distance Traveled
1,015,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,698
791
11
1
0
195,211
0
W
Terra
9,606
873
13
1
0
216,588
0
W
Baba Yaga
9,233
839
43
4
0
191,124
0
L
Ao Kuang
9,472
861
40
4
0
206,549
0
W
Ne Zha
8,656
787
16
1
0
185,622
0
L
Tyr
5,692
517
0
0
0
686
0
L
Chiron
8,828
803
36
3
0
185,674
0
L
Terra
7,275
661
4
0
0
195,454
0
L
Ravana
7,030
639
11
1
0
157,063
0
W
Vulcan
7,770
706
6
1
0
227,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role