Player Matchup

Sun Wukong
Sun Wukong
ErickWhite93
Sun Wukong
Level 42
God Stats
25W - 24L
1,291 SR
Queue Stats
194W - 173L
1,371 Elo+
Party 1
Medusa
Medusa
GhostFox1664
Medusa
Level 49
God Stats
17W - 14L
1,614 SR
Queue Stats
233W - 232L
1,515 Elo+
Party 2
Surtr
Surtr
Slash n dash 31
Surtr
Level 26
God Stats
7W - 4L
1,714 SR
Queue Stats
263W - 238L
1,462 Elo+
Party 2
Kali
Kali
Wolfy472330
Kali
Level 70
God Stats
32W - 8L
1,787 SR
Queue Stats
328W - 290L
1,515 Elo+
Party 2
Poseidon
Poseidon
chocolateboyben
Poseidon
Level 16
God Stats
40W - 36L
1,539 SR
Queue Stats
81W - 79L
1,391 Elo+
Party 1
Team Averages
Level 41
1,589 SR
1,451 Elo+

VS

Team Averages
Level 39
1,416 SR
1,396 Elo+
Cliodhna
Cliodhna
FlipperApple386
Cliodhna
Level 32
God Stats
1W - 4L
1,133 SR
Queue Stats
28W - 50L
1,272 Elo+
Solo
Anubis
Anubis
MrCapaFrapaccino
Anubis
Level 39
God Stats
14W - 12L
1,505 SR
Queue Stats
130W - 160L
1,392 Elo+
Solo
Guan Yu
Guan Yu
Nonngames
Guan Yu
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,445 Elo+
Solo
Heimdallr
Heimdallr
TheOGNoob8602
Heimdallr
Level 49
God Stats
3W - 5L
1,251 SR
Queue Stats
120W - 133L
1,464 Elo+
Solo
Merlin
Merlin
rage3rd
Merlin
Level 42
God Stats
19W - 23L
1,691 SR
Queue Stats
178W - 190L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErickWhite93
Sun Wukong
14
4 / 4 / 3
8,592
573
7,713
16,834
17,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
11
3 / 0 / 1
7,004
467
7,606
8,663
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 3
7,415
494
3,313
10,638
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 2 / 2
8,790
586
8,558
15,196
8,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
14
2 / 2 / 1
8,272
551
5,031
5,884
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
0 / 3 / 2
6,848
457
5,274
12,124
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 6 / 1
8,333
556
9,514
12,730
6,916
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Nonngames
Guan Yu
9
0 / 3 / 1
5,603
374
1,431
9,013
6,287
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
TheOGNoob8602
Heimdallr
12
1 / 3 / 0
7,114
474
8,766
10,298
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
rage3rd
Merlin
14
2 / 0 / 0
8,015
534
2,440
5,677
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
7
8
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ErickWhite93
Sun Wukong
4
4
3
1.38
L
Cliodhna
0
3
2
0.33
W
Medusa
3
0
1
3.5
L
4
6
1
0.75
L
Guan Yu
Nonngames
Guan Yu
0
3
1
0.17
W
0
0
3
1.5
L
Heimdallr
TheOGNoob8602
Heimdallr
1
3
0
0.33
W
6
2
2
3.5
W
Poseidon
2
2
1
1.25
L
Merlin
rage3rd
Merlin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,221
Damage
27,425
57,215
Taken
49,842
38,231
Mitigated
25,549
15,107
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ErickWhite93
Sun Wukong
7,713
1,251
0
4,362
16,834
17,541
300
9,358
7,476
0
61,387
L
Cliodhna
5,274
1,347
0
770
12,124
4,534
875
447
11,677
0
47,777
W
Medusa
7,606
3,266
0
2,591
8,663
2,909
723
288
8,375
0
42,410
L
9,514
1,183
0
4,294
12,730
6,916
0
915
11,815
58,990
0
L
Guan Yu
Nonngames
Guan Yu
1,431
228
226
997
9,013
6,287
0
131
8,882
0
10,831
W
3,313
1,337
93
4,200
10,638
7,164
547
397
10,241
300
29,099
L
Heimdallr
TheOGNoob8602
Heimdallr
8,766
4,895
0
3,311
10,298
5,395
0
25
10,273
0
56,727
W
8,558
5,886
0
2,983
15,196
8,770
0
629
14,567
0
72,152
W
Poseidon
5,031
353
0
878
5,884
1,847
799
1,282
4,602
61,129
0
L
Merlin
rage3rd
Merlin
2,440
0
0
1,734
5,677
2,417
0
3,695
1,982
55,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,073
Gold Earned
35,913
384
Minions Killed
388
0
Camps Cleared
0
1,605,242
Distance Traveled
1,403,578
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,592
573
74
5
0
260,446
0
L
Cliodhna
6,848
457
70
5
0
292,528
0
W
Medusa
7,004
467
63
4
0
366,636
4
L
Anubis
8,333
556
95
6
0
242,931
0
L
Guan Yu
5,603
374
13
1
0
288,971
8
W
Surtr
7,415
494
35
2
0
293,263
0
L
Heimdallr
7,114
474
92
6
0
283,789
0
W
Kali
8,790
586
99
7
0
386,532
0
W
Poseidon
8,272
551
113
8
0
298,365
0
L
Merlin
8,015
534
118
8
0
295,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role