Player Matchup

Rama
Rama
BRADSAA
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
BigLuvinPSR
Guan Yu
Level 107
God Stats
5W - 2L
1,459 SR
Queue Stats
17W - 16L
1,165 Elo+
Party 1
Set
Set
OFFICERNASTYCHAV
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,485 Elo+
Party 1
He Bo
He Bo
daBaBYmakerMDT
He Bo
Level 89
God Stats
17W - 12L
1,585 SR
Queue Stats
333W - 324L
1,471 Elo+
Solo
Ganesha
Ganesha
sparkle2
Ganesha
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,258 Elo+
Party 1
Team Averages
Level 98
1,509 SR
1,373 Elo+

VS

Team Averages
Level 111
1,475 SR
1,406 Elo+
Horus
Horus
BossKK691
Horus
Level 119
God Stats
23W - 31L
1,437 SR
Queue Stats
231W - 415L
1,314 Elo+
Party 2
Yemoja
Yemoja
Duck-Kayto
Yemoja
Level 129
God Stats
1W - 1L
1,366 SR
Queue Stats
3W - 5L
1,702 Elo+
Solo
Aphrodite
Aphrodite
Jukez671
Aphrodite
Level 87
God Stats
32W - 53L
1,533 SR
Queue Stats
75W - 134L
1,384 Elo+
Party 2
Artemis
Artemis
Mtcr96
Artemis
Level 103
God Stats
45W - 54L
1,634 SR
Queue Stats
102W - 202L
1,311 Elo+
Party 2
Surtr
Surtr
Rastapati
Surtr
Level 118
God Stats
11W - 20L
1,407 SR
Queue Stats
167W - 295L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BRADSAA
Rama
16
8 / 2 / 8
9,435
858
15,871
8,829
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
BigLuvinPSR
Guan Yu
15
3 / 1 / 10
8,236
749
7,044
10,325
12,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 13
8,347
759
8,513
12,016
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 3 / 8
9,026
821
12,130
8,816
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
sparkle2
Ganesha
15
0 / 1 / 18
9,121
829
7,918
13,322
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BossKK691
Horus
12
1 / 7 / 1
7,038
640
3,250
17,077
16,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Duck-Kayto
Yemoja
13
0 / 4 / 4
8,010
728
3,836
14,330
10,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Jukez671
Aphrodite
15
2 / 2 / 3
8,336
758
11,732
7,817
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Mtcr96
Artemis
15
1 / 2 / 3
8,022
729
6,779
5,751
2,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Surtr
Rastapati
Surtr
15
5 / 6 / 2
8,535
776
12,559
18,555
16,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
20
Kills
9
10
Deaths
21
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
BRADSAA
Rama
8
2
8
6
W
Guan Yu
BigLuvinPSR
Guan Yu
3
1
10
8
L
Horus
BossKK691
Horus
1
7
1
0.21
L
Yemoja
Duck-Kayto
Yemoja
0
4
4
0.5
L
Aphrodite
Jukez671
Aphrodite
2
2
3
1.75
L
Artemis
Mtcr96
Artemis
1
2
3
1.25
W
3
3
13
3.17
L
Surtr
Rastapati
Surtr
5
6
2
1
W
6
3
8
3.33
W
Ganesha
sparkle2
Ganesha
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,476
Damage
38,156
53,308
Taken
63,530
42,256
Mitigated
49,664
12,692
Healing
20,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BRADSAA
Rama
15,871
12,743
0
1,366
8,829
4,015
3,482
2,536
6,213
0
40,408
W
Guan Yu
BigLuvinPSR
Guan Yu
7,044
532
1,188
2,787
10,325
12,470
587
3,582
6,538
0
18,098
L
Horus
BossKK691
Horus
3,250
1,304
2,314
4,031
17,077
16,389
126
4,484
12,593
0
5,717
L
Yemoja
Duck-Kayto
Yemoja
3,836
1,620
2,917
2,387
14,330
10,672
103
6,387
7,943
11,706
0
L
Aphrodite
Jukez671
Aphrodite
11,732
377
1,953
3,759
7,817
3,187
540
1,786
6,031
32,550
0
L
Artemis
Mtcr96
Artemis
6,779
1,369
0
716
5,751
2,816
694
1,837
3,914
0
28,385
W
8,513
3,723
0
515
12,016
6,996
386
4,373
7,520
0
21,673
L
Surtr
Rastapati
Surtr
12,559
3,347
0
2,463
18,555
16,600
0
5,554
13,001
733
25,873
W
12,130
243
76
1,031
8,816
3,599
1,040
1,702
6,996
29,668
0
W
Ganesha
sparkle2
Ganesha
7,918
853
605
5,124
13,322
15,176
36
4,037
9,170
24,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
39,941
194
Minions Killed
157
0
Camps Cleared
0
1,204,705
Distance Traveled
1,009,548
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,435
858
76
7
0
228,318
0
W
Guan Yu
8,236
749
33
3
0
249,278
0
L
Horus
7,038
640
3
0
0
200,028
0
L
Yemoja
8,010
728
15
1
0
185,477
0
L
Aphrodite
8,336
758
56
5
0
225,785
0
L
Artemis
8,022
729
51
5
0
182,620
1
W
Set
8,347
759
24
2
0
247,097
0
L
Surtr
8,535
776
32
3
0
215,638
0
W
He Bo
9,026
821
59
5
0
234,745
0
W
Ganesha
9,121
829
2
0
0
245,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role