Player Matchup

Ne Zha
Ne Zha
Ace_Willy_
Ne Zha
Level 82
God Stats
1W - 6L
1,448 SR
Queue Stats
203W - 223L
1,391 Elo+
Solo
Mulan
Mulan
EdmanTheChamp
Mulan
Level 106
God Stats
17W - 19L
1,637 SR
Queue Stats
100W - 103L
1,475 Elo+
Party 2
Chang'e
Chang'e
MasterChief7739
Chang'e
Level 79
God Stats
3W - 4L
1,847 SR
Queue Stats
116W - 103L
1,499 Elo+
Solo
Anubis
Anubis
cowboybeebop3
Anubis
Level 94
God Stats
105W - 90L
1,578 SR
Queue Stats
167W - 172L
1,445 Elo+
Party 2
Khepri
Khepri
splatsypoo69
Khepri
Level 29
God Stats
2W - 4L
1,372 SR
Queue Stats
20W - 23L
1,456 Elo+
Party 2
Team Averages
Level 78
1,576 SR
1,453 Elo+

VS

Team Averages
Level 94
1,519 SR
1,569 Elo+
Bakasura
Bakasura
OG CASHZ
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,695 Elo+
Party 1
Athena
Athena
OG HYDROZ
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,512 Elo+
Party 1
Tiamat
Tiamat
RB Rxse
Tiamat
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,526 Elo+
Party 1
Chaac
Chaac
Yo Frosty2944
Chaac
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 47L
1,826 Elo+
Party 1
Neith
Neith
umyniece
Neith
Level 117
God Stats
8W - 6L
1,594 SR
Queue Stats
17W - 19L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ace_Willy_
Ne Zha
6
1 / 1 / 1
3,749
750
2,537
4,763
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 0 / 0
3,655
731
1,598
3,623
1,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 1
3,856
771
1,208
2,859
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 0
3,853
771
2,447
2,979
1,112
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
2
0 / 0 / 0
2,906
581
492
474
274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OG CASHZ
Bakasura
6
1 / 1 / 0
3,847
769
1,470
4,167
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
OG HYDROZ
Athena
5
0 / 0 / 0
3,156
631
343
2,397
1,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
RB Rxse
Tiamat
6
0 / 1 / 0
3,614
723
1,102
2,972
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 0 / 0
3,504
701
1,700
3,290
1,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
umyniece
Neith
5
0 / 1 / 0
3,223
645
2,009
3,222
676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ace_Willy_
Ne Zha
1
1
1
1.5
L
0
0
0
0
L
0
1
1
0.5
W
Bakasura
OG CASHZ
Bakasura
1
1
0
1
W
Athena
OG HYDROZ
Athena
0
0
0
0
W
Tiamat
RB Rxse
Tiamat
0
1
0
0
W
0
0
0
0
L
2
0
0
2
L
Khepri
0
0
0
0
W
Neith
umyniece
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,282
Damage
6,624
14,698
Taken
16,048
4,792
Mitigated
5,963
5,392
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ace_Willy_
Ne Zha
2,537
1,269
0
1,018
4,763
1,463
0
754
3,769
0
13,518
L
1,598
239
0
1,414
3,623
1,223
0
0
3,262
0
19,077
L
1,208
39
200
1,156
2,859
720
0
561
2,298
23,109
0
W
Bakasura
OG CASHZ
Bakasura
1,470
919
0
1,616
4,167
1,362
0
733
3,434
0
11,786
W
Athena
OG HYDROZ
Athena
343
134
0
722
2,397
1,084
0
847
1,550
7,292
0
W
Tiamat
RB Rxse
Tiamat
1,102
182
0
485
2,972
1,040
0
865
2,107
17,053
0
W
1,700
240
0
1,243
3,290
1,801
0
0
3,290
0
16,543
L
2,447
86
37
1,428
2,979
1,112
0
124
2,815
26,016
0
L
Khepri
492
117
0
139
474
274
0
6
468
3,148
0
W
Neith
umyniece
Neith
2,009
621
0
875
3,222
676
0
1,702
1,520
0
17,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,019
Gold Earned
17,344
147
Minions Killed
141
0
Camps Cleared
0
499,263
Distance Traveled
583,365
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,749
750
20
4
0
116,943
0
L
Mulan
3,655
731
31
6
0
123,494
1
L
Chang'e
3,856
771
48
10
0
120,055
0
W
Bakasura
3,847
769
41
8
0
131,623
0
W
Athena
3,156
631
10
2
0
108,237
0
W
Tiamat
3,614
723
39
8
0
105,362
0
W
Chaac
3,504
701
22
4
0
133,199
0
L
Anubis
3,853
771
39
8
0
100,064
0
L
Khepri
2,906
581
9
2
0
38,707
0
W
Neith
3,223
645
29
6
0
104,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role