Player Matchup

Bellona
Bellona
OhYuhNik
Bellona
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,424 Elo+
Solo
Ymir
Ymir
OverANARCHY
Ymir
Level 143
God Stats
2W - 8L
1,500 SR
Queue Stats
231W - 245L
1,483 Elo+
Party 1
Hel
Hel
RestInFlames16
Hel
Level 60
God Stats
15W - 15L
1,813 SR
Queue Stats
253W - 268L
1,454 Elo+
Party 1
Team Averages
Level 98
1,604 SR
1,454 Elo+

VS

Team Averages
Level 124
1,598 SR
1,480 Elo+
Bacchus
Bacchus
DamVam
Bacchus
Level 118
God Stats
1W - 2L
1,216 SR
Queue Stats
9W - 10L
1,469 Elo+
Solo
King Arthur
King Arthur
MRShinnyHeadGuy
King Arthur
Level 125
God Stats
4W - 3L
1,682 SR
Queue Stats
119W - 91L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
SabuTheReaper
Baron Samedi
Level 128
God Stats
4W - 0L
1,897 SR
Queue Stats
47W - 39L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OhYuhNik
Bellona
12
4 / 4 / 1
8,056
732
9,201
12,013
7,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 4
7,940
722
3,989
14,324
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 6 / 2
7,353
668
4,270
10,157
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DamVam
Bacchus
14
6 / 1 / 6
9,722
884
8,082
9,334
14,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
MRShinnyHeadGuy
King Arthur
13
1 / 3 / 10
8,166
742
7,184
11,004
8,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SabuTheReaper
Baron Samedi
15
6 / 1 / 4
9,361
851
15,226
7,168
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
13
13
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DamVam
Bacchus
6
1
6
9
W
King Arthur
MRShinnyHeadGuy
King Arthur
1
3
10
2
L
Bellona
OhYuhNik
Bellona
4
4
1
1.13
L
0
3
4
0.67
L
1
6
2
0.33
W
Baron Samedi
SabuTheReaper
Baron Samedi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,460
Damage
30,492
36,494
Taken
27,506
25,833
Mitigated
27,430
11,982
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DamVam
Bacchus
8,082
1,573
0
2,188
9,334
14,779
260
3,058
6,276
20,934
0
W
King Arthur
MRShinnyHeadGuy
King Arthur
7,184
1,125
0
1,242
11,004
8,712
259
3,783
7,221
0
24,548
L
Bellona
OhYuhNik
Bellona
9,201
3,448
274
2,569
12,013
7,574
0
7,497
4,516
0
38,370
L
3,989
1,070
433
2,762
14,324
13,834
0
9,379
4,945
16,541
0
L
4,270
532
2,934
3,010
10,157
4,425
0
6,489
3,668
20,520
0
W
Baron Samedi
SabuTheReaper
Baron Samedi
15,226
1,387
1,992
4,080
7,168
3,939
366
1,455
5,713
47,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
27,249
119
Minions Killed
131
0
Camps Cleared
0
580,707
Distance Traveled
643,038
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,722
884
16
1
0
226,541
2
W
King Arthur
8,166
742
45
4
0
199,575
0
L
Bellona
8,056
732
54
5
0
214,017
0
L
Ymir
7,940
722
17
2
0
178,764
4
L
Hel
7,353
668
48
4
0
187,926
0
W
Baron Samedi
9,361
851
70
6
0
216,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role