Player Matchup

Cerberus
Cerberus
Silver III
AttackSquad
Cerberus
Silver III
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 206L
1,050 MMR
Solo
Cupid
Cupid
Silver III
AweInDeath13
Cupid
Silver III
Level 154
God Stats
0W - 2L
1,321 SR
Queue Stats
125W - 148L
968 MMR
Solo
Agni
Agni
Silver III
CEBOLLIN1912
Agni
Silver III
Level 124
God Stats
18W - 28L
1,285 SR
Queue Stats
80W - 107L
909 MMR
Solo
Bellona
Bellona
Silver I
Fecal_Forgary
Bellona
Silver I
Level 125
God Stats
53W - 51L
1,440 SR
Queue Stats
328W - 351L
1,146 MMR
Solo
Arachne
Arachne
Silver I
IMCRAZYGAMER66
Arachne
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,181 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,409 SR
1,051 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,529 SR
1,052 MMR
Artemis
Artemis
Silver III
CodeNes
Artemis
Silver III
Level 171
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 138L
1,023 MMR
Solo
Amaterasu
Amaterasu
Silver IV
Curtis21
Amaterasu
Silver IV
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 234L
1,028 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Edgimos
Aphrodite
Gold IV
Level 153
God Stats
7W - 1L
1,843 SR
Queue Stats
616W - 618L
1,130 MMR
Solo
Kali
Kali
Silver V
Jacklo1705
Kali
Silver V
Level 118
God Stats
6W - 5L
1,644 SR
Queue Stats
119W - 162L
898 MMR
Solo
Anubis
Anubis
Silver II
M0TH_XIV
Anubis
Silver II
Level 158
God Stats
1W - 0L
1,158 SR
Queue Stats
58W - 65L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AttackSquad
Cerberus
13
1 / 2 / 1
8,276
414
8,212
19,694
21,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
0 / 3 / 2
8,808
440
8,647
13,152
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 0
10,093
505
12,723
12,033
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
14
2 / 2 / 4
9,987
499
10,114
18,352
17,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
4 / 5 / 1
10,565
528
10,159
21,948
9,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
SusanoFenrirMulanAo Kuang

VS

Bans
ThanatosHelMartichorasSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CodeNes
Artemis
17
3 / 3 / 6
10,747
537
14,609
17,960
9,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Curtis21
Amaterasu
16
1 / 2 / 4
9,964
498
5,121
14,115
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Edgimos
Aphrodite
15
2 / 0 / 8
10,196
510
10,515
15,487
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
1 / 3 / 5
9,342
467
7,714
19,232
9,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
M0TH_XIV
Anubis
19
8 / 1 / 2
12,541
627
19,999
15,087
9,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
15
15
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AttackSquad
Cerberus
1
2
1
0.75
L
0
3
2
0.33
L
2
3
0
0.67
W
Artemis
CodeNes
Artemis
3
3
6
2
W
Amaterasu
Curtis21
Amaterasu
1
2
4
1.5
W
Aphrodite
Edgimos
Aphrodite
2
0
8
6
L
Bellona
2
2
4
2
L
4
5
1
0.9
W
1
3
5
1.17
W
Anubis
M0TH_XIV
Anubis
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,855
Damage
57,958
85,179
Taken
81,881
59,079
Mitigated
56,392
25,753
Healing
43,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AttackSquad
Cerberus
8,212
125
308
5,697
19,694
21,819
0
8,940
10,697
37,980
0
L
8,647
2,847
1,870
4,389
13,152
5,588
400
3,537
9,615
0
72,557
L
12,723
554
0
1,000
12,033
4,728
0
6,276
5,757
79,042
0
W
Artemis
CodeNes
Artemis
14,609
5,110
0
7,268
17,960
9,785
1,253
3,263
14,620
0
99,696
W
Amaterasu
Curtis21
Amaterasu
5,121
2,085
0
4,032
14,115
12,546
950
2,204
11,604
0
61,174
W
Aphrodite
Edgimos
Aphrodite
10,515
765
6,712
9,269
15,487
15,017
702
5,248
9,853
40,586
0
L
Bellona
10,114
1,836
0
5,032
18,352
17,677
0
5,613
12,098
9,721
60,205
L
10,159
6,887
0
7,457
21,948
9,267
196
6,148
15,701
0
118,127
W
7,714
3,020
0
6,569
19,232
9,375
831
4,260
14,696
0
59,559
W
Anubis
M0TH_XIV
Anubis
19,999
491
0
9,742
15,087
9,669
761
6,190
8,067
127,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
52,790
581
Minions Killed
564
0
Camps Cleared
0
1,925,200
Distance Traveled
1,953,587
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,276
414
48
2
0
425,759
2
L
Cupid
8,808
440
122
6
0
356,700
2
L
Agni
10,093
505
157
8
0
369,418
0
W
Artemis
10,747
537
133
7
0
339,828
5
W
Amaterasu
9,964
498
101
5
0
417,273
1
W
Aphrodite
10,196
510
46
2
0
374,472
3
L
Bellona
9,987
499
113
6
0
353,604
0
L
Arachne
10,565
528
141
7
0
419,719
0
W
Kali
9,342
467
87
4
0
427,181
0
W
Anubis
12,541
627
197
10
0
394,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role