Player Matchup

Skadi
Skadi
B7doc
Skadi
Level 98
God Stats
2W - 2L
1,480 SR
Queue Stats
12W - 11L
1,416 Elo+
Solo
Sol
Sol
CorporatMessiah
Sol
Level 22
God Stats
3W - 3L
1,186 SR
Queue Stats
115W - 118L
1,230 Elo+
Party 2
Baron Samedi
Baron Samedi
MKing614
Baron Samedi
Level 124
God Stats
1W - 3L
1,211 SR
Queue Stats
83W - 78L
1,403 Elo+
Party 2
Team Averages
Level 81
1,292 SR
1,350 Elo+

VS

Team Averages
Level 86
1,488 SR
1,349 Elo+
Ravana
Ravana
Boweryend887092
Ravana
Level 116
God Stats
6W - 2L
1,500 SR
Queue Stats
10W - 14L
1,201 Elo+
Party 1
Baron Samedi
Baron Samedi
Molinca98
Baron Samedi
Level 84
God Stats
43W - 38L
1,415 SR
Queue Stats
134W - 149L
1,312 Elo+
Solo
Set
Set
ender bolet
Set
Level 58
God Stats
2W - 1L
1,549 SR
Queue Stats
5W - 2L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B7doc
Skadi
13
0 / 3 / 2
7,541
628
4,516
9,228
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 1
8,122
677
7,764
9,972
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
MKing614
Baron Samedi
10
1 / 4 / 1
7,432
619
4,245
7,946
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
8,598
717
6,682
5,935
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Molinca98
Baron Samedi
15
4 / 0 / 4
9,328
777
11,058
7,504
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 5
8,761
730
6,481
12,084
8,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
B7doc
Skadi
0
3
2
0.33
W
2
0
6
5
L
1
1
1
1.5
L
Baron Samedi
MKing614
Baron Samedi
1
4
1
0.38
W
Baron Samedi
Molinca98
Baron Samedi
4
0
4
6
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,525
Damage
24,221
27,146
Taken
25,523
11,278
Mitigated
16,615
2,739
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
B7doc
Skadi
4,516
2,231
0
596
9,228
3,329
0
4,002
4,971
0
21,555
W
6,682
1,578
0
2,308
5,935
3,779
926
2,165
3,770
0
21,406
L
7,764
2,121
0
1,104
9,972
3,662
282
3,130
6,594
31,332
0
L
Baron Samedi
MKing614
Baron Samedi
4,245
217
257
782
7,946
4,287
0
3,860
3,854
23,919
0
W
Baron Samedi
Molinca98
Baron Samedi
11,058
343
1,121
4,480
7,504
4,084
530
4,497
3,007
44,388
0
W
6,481
2,298
0
3,695
12,084
8,752
1,075
5,398
6,686
0
35,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,095
Gold Earned
26,687
137
Minions Killed
162
0
Camps Cleared
0
583,810
Distance Traveled
705,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,541
628
46
4
0
187,128
0
W
Ravana
8,598
717
31
3
0
239,267
0
L
Sol
8,122
677
53
4
0
218,238
0
L
Baron Samedi
7,432
619
38
3
0
178,444
0
W
Baron Samedi
9,328
777
74
6
0
235,496
0
W
Set
8,761
730
57
5
0
230,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role