Player Matchup

Ishtar
Ishtar
KeefRichards
Ishtar
Level 115
God Stats
2W - 1L
1,366 SR
Queue Stats
78W - 74L
1,340 Elo+
Party 2
Surtr
Surtr
ProofreadFire
Surtr
Level 80
God Stats
5W - 6L
1,343 SR
Queue Stats
35W - 26L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
Rankinstein
Cthulhu
Level 61
God Stats
8W - 4L
1,484 SR
Queue Stats
70W - 68L
1,338 Elo+
Party 2
Team Averages
Level 85
1,398 SR
1,352 Elo+

VS

Team Averages
Level 106
1,615 SR
1,446 Elo+
Scylla
Scylla
AdeptSquash9914
Scylla
Level 118
God Stats
2W - 0L
1,844 SR
Queue Stats
4W - 0L
1,703 Elo+
Party 1
Baron Samedi
Baron Samedi
CookEquation
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,436 Elo+
Party 1
Anubis
Anubis
CrudeTerror
Anubis
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 7 / 1
8,830
589
9,138
15,357
7,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 1
9,513
634
5,232
15,897
27,028
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rankinstein
Cthulhu
14
0 / 2 / 3
8,780
585
9,562
16,583
25,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
11,238
749
12,420
9,373
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
CookEquation
Baron Samedi
17
4 / 0 / 11
12,106
807
14,060
13,709
17,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
16
5 / 2 / 7
10,866
724
15,620
12,744
10,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
15
15
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Baron Samedi
CookEquation
Baron Samedi
4
0
11
9.5
W
Anubis
5
2
7
4.25
L
Ishtar
1
7
1
0.21
L
2
6
1
0.42
L
Cthulhu
Rankinstein
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
42,100
47,837
Taken
35,826
59,425
Mitigated
33,622
2,142
Healing
17,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,420
2,238
0
2,423
9,373
5,688
816
2,831
6,542
66,156
0
W
Baron Samedi
CookEquation
Baron Samedi
14,060
1,523
2,037
7,778
13,709
17,825
1,498
4,559
9,150
40,980
0
W
Anubis
15,620
1,379
0
5,294
12,744
10,109
577
2,912
9,832
60,400
0
L
Ishtar
9,138
4,983
0
310
15,357
7,280
0
14,388
934
0
23,101
L
5,232
1,262
0
895
15,897
27,028
0
13,270
2,510
828
23,072
L
Cthulhu
Rankinstein
Cthulhu
9,562
394
687
250
16,583
25,117
0
14,225
2,279
34,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,123
Gold Earned
34,210
132
Minions Killed
236
0
Camps Cleared
0
676,835
Distance Traveled
763,751
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,238
749
109
7
0
253,881
1
W
Baron Samedi
12,106
807
37
2
0
255,425
0
W
Anubis
10,866
724
90
6
0
254,445
0
L
Ishtar
8,830
589
36
2
0
212,505
0
L
Surtr
9,513
634
44
3
0
208,396
0
L
Cthulhu
8,780
585
52
3
0
255,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role