Player Matchup

Tsukuyomi
Tsukuyomi
BlckPPl3
Tsukuyomi
Level 18
God Stats
0W - 1L
1,348 SR
Queue Stats
1W - 4L
1,349 Elo+
Party 1
Janus
Janus
BradSexist
Janus
Level 148
God Stats
0W - 1L
1,408 SR
Queue Stats
4W - 13L
1,266 Elo+
Party 1
Mercury
Mercury
Dabs4L1fe
Mercury
Level 118
God Stats
0W - 1L
1,222 SR
Queue Stats
2W - 9L
1,288 Elo+
Party 1
Anubis
Anubis
Gregggggg
Anubis
Level 132
God Stats
0W - 2L
1,484 SR
Queue Stats
7W - 16L
1,331 Elo+
Party 1
Guan Yu
Guan Yu
MelaninThief280
Guan Yu
Level 41
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 1
Team Averages
Level 91
1,440 SR
1,323 Elo+

VS

Team Averages
Level 113
1,516 SR
1,525 Elo+
Awilix
Awilix
 
Awilix
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Boujee_Booo
Anubis
Level 142
God Stats
6W - 6L
1,204 SR
Queue Stats
280W - 270L
1,479 Elo+
Solo
Pele
Pele
Dank_Lordz
Pele
Level 109
God Stats
3W - 0L
1,666 SR
Queue Stats
178W - 155L
1,542 Elo+
Solo
Jing Wei
Jing Wei
Yoshida6gawd
Jing Wei
Level 124
God Stats
3W - 4L
1,491 SR
Queue Stats
130W - 122L
1,534 Elo+
Solo
Bacchus
Bacchus
mills7878
Bacchus
Level 106
God Stats
34W - 26L
1,719 SR
Queue Stats
407W - 389L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlckPPl3
Tsukuyomi
11
3 / 3 / 4
7,138
510
6,905
11,008
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Janus
11
0 / 4 / 0
6,697
478
3,643
6,623
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Dabs4L1fe
Mercury
12
0 / 5 / 1
6,779
484
2,476
14,106
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Gregggggg
Anubis
13
3 / 5 / 1
7,369
526
7,858
9,706
3,974
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 2 / 1
6,747
482
4,500
12,855
11,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 2 / 4
8,534
610
7,534
11,534
7,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
15
9 / 1 / 1
9,772
698
10,692
6,857
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 2
8,305
593
7,349
10,871
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Yoshida6gawd
Jing Wei
13
3 / 1 / 5
8,041
574
5,363
8,338
2,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
mills7878
Bacchus
11
1 / 2 / 6
7,371
527
4,191
11,300
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
18
19
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
2
4
1.5
L
Tsukuyomi
BlckPPl3
Tsukuyomi
3
3
4
1.67
W
Anubis
9
1
1
9.5
L
Janus
0
4
0
0
L
Mercury
Dabs4L1fe
Mercury
0
5
1
0.1
W
4
1
2
5
L
Anubis
Gregggggg
Anubis
3
5
1
0.7
L
1
2
1
0.75
W
Jing Wei
Yoshida6gawd
Jing Wei
3
1
5
5.5
W
Bacchus
mills7878
Bacchus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,382
Damage
35,129
54,298
Taken
48,900
29,534
Mitigated
27,951
12,802
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,534
2,284
0
1,139
11,534
7,746
0
2,059
9,475
0
66,946
L
Tsukuyomi
BlckPPl3
Tsukuyomi
6,905
1,139
0
2,564
11,008
7,566
0
2,002
9,006
0
32,170
W
Anubis
10,692
297
306
3,247
6,857
3,645
840
2,165
4,692
74,648
0
L
Janus
3,643
43
0
500
6,623
1,681
0
4,721
1,902
48,701
0
L
Mercury
Dabs4L1fe
Mercury
2,476
1,297
0
3,949
14,106
4,686
0
2,747
11,359
0
51,763
W
7,349
1,952
0
2,144
10,871
4,212
344
1,283
9,588
0
68,634
L
Anubis
Gregggggg
Anubis
7,858
108
0
1,141
9,706
3,974
0
3,161
6,545
42,825
0
L
4,500
602
259
4,389
12,855
11,627
0
2,252
10,603
0
37,377
W
Jing Wei
Yoshida6gawd
Jing Wei
5,363
3,436
0
3,321
8,338
2,358
483
2,530
5,808
0
48,326
W
Bacchus
mills7878
Bacchus
4,191
729
0
2,660
11,300
9,990
86
3,464
7,836
16,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
42,023
350
Minions Killed
429
0
Camps Cleared
0
1,409,790
Distance Traveled
1,537,518
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,534
610
94
7
0
282,426
0
L
Tsukuyomi
7,138
510
49
4
0
307,820
1
W
Anubis
9,772
698
135
10
0
278,508
3
L
Janus
6,697
478
97
7
0
247,674
3
L
Mercury
6,779
484
92
7
0
319,676
0
W
Pele
8,305
593
104
7
0
368,191
1
L
Anubis
7,369
526
60
4
0
245,287
0
L
Guan Yu
6,747
482
52
4
0
289,333
0
W
Jing Wei
8,041
574
83
6
0
309,718
2
W
Bacchus
7,371
527
13
1
0
298,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role