Player Matchup

He Bo
He Bo
BWardlow
He Bo
Level 16
God Stats
2W - 9L
1,500 SR
Queue Stats
44W - 62L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Haker_TypeR
Nu Wa
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 93L
1,500 Elo+
Party 1
Ganesha
Ganesha
MojavesCourier6
Ganesha
Level 30
God Stats
6W - 7L
1,500 SR
Queue Stats
49W - 76L
1,500 Elo+
Party 1
Pele
Pele
ThroatBlaster
Pele
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
485W - 500L
1,543 Elo+
Solo
Ishtar
Ishtar
maternua
Ishtar
Level 106
God Stats
6W - 3L
1,410 SR
Queue Stats
38W - 59L
1,416 Elo+
Solo
Team Averages
Level 54
1,482 SR
1,492 Elo+

VS

Team Averages
Level 105
1,499 SR
1,517 Elo+
Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AzureJay
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 81L
1,550 Elo+
Solo
Shiva
Shiva
Robbaflob
Shiva
Level 155
God Stats
2W - 0L
1,599 SR
Queue Stats
25W - 27L
1,415 Elo+
Party 2
Thanatos
Thanatos
analLube
Thanatos
Level 86
God Stats
14W - 17L
1,398 SR
Queue Stats
204W - 208L
1,533 Elo+
Solo
Sol
Sol
tterb86
Sol
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
306W - 259L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BWardlow
He Bo
12
0 / 5 / 0
6,828
975
5,240
10,223
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 1
6,798
971
5,032
9,231
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 1
7,940
1,134
6,547
9,947
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 3 / 0
7,157
1,022
5,025
9,338
3,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
maternua
Ishtar
12
0 / 0 / 1
6,594
942
2,167
4,566
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

271

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 0 / 10
8,369
1,196
3,672
6,634
6,684
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
AzureJay
Raijin
14
4 / 0 / 6
8,090
1,156
4,866
4,066
1,554
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Robbaflob
Shiva
14
1 / 0 / 14
7,915
1,131
9,459
7,374
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
analLube
Thanatos
13
5 / 0 / 7
8,114
1,159
4,390
3,201
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
13
5 / 1 / 9
8,492
1,213
18,359
7,177
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
1
Kills
16
16
Deaths
1
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
10
6
W
Raijin
AzureJay
Raijin
4
0
6
7
L
He Bo
BWardlow
He Bo
0
5
0
0
L
0
6
1
0.08
L
0
2
1
0.25
W
Shiva
Robbaflob
Shiva
1
0
14
8
L
1
3
0
0.33
W
Thanatos
analLube
Thanatos
5
0
7
8.5
L
Ishtar
maternua
Ishtar
0
0
1
0.5
W
Sol
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,011
Damage
40,746
43,305
Taken
28,452
24,904
Mitigated
18,093
2,805
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,672
175
0
1,235
6,634
6,684
0
3,932
2,702
8,728
0
W
Raijin
AzureJay
Raijin
4,866
454
0
250
4,066
1,554
0
2,588
1,478
25,805
0
L
He Bo
BWardlow
He Bo
5,240
392
0
25
10,223
4,253
0
4,540
5,683
19,779
0
L
5,032
1,318
0
7
9,231
3,871
0
5,819
3,412
17,618
0
L
6,547
657
0
1,164
9,947
11,224
0
7,404
2,543
13,897
0
W
Shiva
Robbaflob
Shiva
9,459
1,200
599
718
7,374
5,383
0
4,641
2,733
0
20,566
L
5,025
997
0
437
9,338
3,882
0
5,216
4,122
0
20,291
W
Thanatos
analLube
Thanatos
4,390
707
0
2,667
3,201
1,474
0
1,389
1,812
0
9,398
L
Ishtar
maternua
Ishtar
2,167
1,237
121
1,051
4,566
1,674
0
3,071
1,495
0
9,108
W
Sol
18,359
7,686
0
1,990
7,177
2,998
0
4,269
2,908
36,114
2,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
40,980
122
Minions Killed
134
4
Camps Cleared
6
620,796
Distance Traveled
712,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,369
1,196
10
1
2
156,158
0
W
Raijin
8,090
1,156
47
7
0
124,698
0
L
He Bo
6,828
975
45
6
0
132,963
0
L
Nu Wa
6,798
971
34
5
2
120,520
0
L
Ganesha
7,940
1,134
0
0
0
154,216
0
W
Shiva
7,915
1,131
22
3
0
154,064
0
L
Pele
7,157
1,022
29
4
2
139,740
0
W
Thanatos
8,114
1,159
9
1
3
153,699
0
L
Ishtar
6,594
942
14
2
0
73,357
0
W
Sol
8,492
1,213
46
7
1
123,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role