Player Matchup

Morgan Le Fay
Morgan Le Fay
BirdSigns
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 140L
1,435 Elo+
Solo
Odin
Odin
PureAngel3314
Odin
Level 60
God Stats
1W - 1L
1,241 SR
Queue Stats
268W - 274L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
Rarefirestorm
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 67L
1,653 Elo+
Solo
Ishtar
Ishtar
j8a8m8e8s
Ishtar
Level 135
God Stats
1W - 1L
1,257 SR
Queue Stats
51W - 53L
1,371 Elo+
Party 1
Ganesha
Ganesha
rizzy42
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,366 Elo+
Party 1
Team Averages
Level 109
1,400 SR
1,441 Elo+

VS

Team Averages
Level 77
1,664 SR
1,414 Elo+
Shiva
Shiva
Kev0509_
Shiva
Level 27
God Stats
0W - 2L
1,315 SR
Queue Stats
18W - 38L
1,362 Elo+
Solo
Kali
Kali
Qc-Bastars
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 81L
1,261 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TEDWISE
Morgan Le Fay
Level 119
God Stats
7W - 6L
1,869 SR
Queue Stats
337W - 336L
1,457 Elo+
Solo
Susano
Susano
jhavick515
Susano
Level 57
God Stats
1W - 2L
1,826 SR
Queue Stats
69W - 63L
1,552 Elo+
Solo
Bastet
Bastet
serchiniracer27
Bastet
Level 114
God Stats
3W - 1L
1,808 SR
Queue Stats
247W - 240L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BirdSigns
Morgan Le Fay
17
5 / 6 / 13
11,342
709
16,757
17,915
9,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 19
11,828
739
13,074
21,462
22,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Rarefirestorm
Baron Samedi
20
13 / 3 / 13
13,986
874
20,885
21,621
14,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
j8a8m8e8s
Ishtar
19
8 / 5 / 17
12,681
793
18,802
17,145
9,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
rizzy42
Ganesha
20
0 / 2 / 27
11,441
715
8,285
22,670
28,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kev0509_
Shiva
16
3 / 7 / 5
10,719
670
7,400
21,236
18,939
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
2 / 6 / 6
10,634
665
8,469
14,735
6,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TEDWISE
Morgan Le Fay
20
3 / 4 / 13
11,737
734
33,341
16,255
8,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
jhavick515
Susano
20
7 / 6 / 10
12,271
767
12,503
14,537
7,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 7 / 7
11,509
719
22,276
17,918
8,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
61
30
Kills
20
20
Deaths
30
89
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BirdSigns
Morgan Le Fay
5
6
13
1.92
L
Shiva
Kev0509_
Shiva
3
7
5
0.79
W
4
4
19
3.38
L
2
6
6
0.83
W
Baron Samedi
Rarefirestorm
Baron Samedi
13
3
13
6.5
L
Morgan Le Fay
TEDWISE
Morgan Le Fay
3
4
13
2.38
W
Ishtar
j8a8m8e8s
Ishtar
8
5
17
3.3
L
Susano
jhavick515
Susano
7
6
10
2
W
Ganesha
rizzy42
Ganesha
0
2
27
6.75
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,803
Damage
83,989
100,813
Taken
84,681
83,523
Mitigated
49,534
39,117
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BirdSigns
Morgan Le Fay
16,757
775
4,237
3,138
17,915
9,132
1,331
5,409
12,506
36,493
0
L
Shiva
Kev0509_
Shiva
7,400
2,036
399
2,779
21,236
18,939
0
12,941
8,295
0
10,320
W
13,074
543
1,919
6,337
21,462
22,477
967
7,525
13,937
5,599
25,161
L
8,469
3,724
1,147
2,838
14,735
6,344
826
8,476
6,259
0
18,217
W
Baron Samedi
Rarefirestorm
Baron Samedi
20,885
1,247
9,902
7,107
21,621
14,049
1,885
8,791
12,830
42,217
0
L
Morgan Le Fay
TEDWISE
Morgan Le Fay
33,341
4,631
1,047
5,157
16,255
8,184
0
9,701
6,554
64,277
0
W
Ishtar
j8a8m8e8s
Ishtar
18,802
10,405
913
1,679
17,145
9,052
5,000
3,777
13,368
0
39,302
L
Susano
jhavick515
Susano
12,503
1,335
1,463
1,043
14,537
7,563
0
8,437
6,100
0
25,634
W
Ganesha
rizzy42
Ganesha
8,285
897
1,808
2,077
22,670
28,813
374
7,839
14,831
20,194
0
L
22,276
4,881
1,911
3,921
17,918
8,504
990
9,950
7,968
0
37,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,278
Gold Earned
56,870
201
Minions Killed
154
0
Camps Cleared
0
1,417,942
Distance Traveled
1,413,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,342
709
32
2
0
309,957
0
L
Shiva
10,719
670
5
0
0
238,070
0
W
Odin
11,828
739
50
3
0
289,143
0
L
Kali
10,634
665
20
1
0
253,434
0
W
Baron Samedi
13,986
874
65
4
0
285,270
0
L
Morgan Le Fay
11,737
734
67
4
0
309,727
0
W
Ishtar
12,681
793
54
3
0
243,968
0
L
Susano
12,271
767
27
2
0
292,198
0
W
Ganesha
11,441
715
0
0
0
289,604
0
L
Bastet
11,509
719
35
2
0
320,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role