Player Matchup

Xing Tian
Xing Tian
GenericJedi
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 2
Horus
Horus
Hansmiller050890
Horus
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 145L
1,704 Elo+
Party 1
Charybdis
Charybdis
Johnny-The-King
Charybdis
Level 125
God Stats
2W - 1L
1,852 SR
Queue Stats
59W - 50L
1,602 Elo+
Solo
Nox
Nox
Salumbra
Nox
Level 110
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 118L
1,633 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sweetcorn86
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Party 2
Team Averages
Level 122
1,570 SR
1,588 Elo+

VS

Team Averages
Level 121
1,465 SR
1,551 Elo+
Ah Puch
Ah Puch
DirtyChastain
Ah Puch
Level 123
God Stats
4W - 2L
1,563 SR
Queue Stats
77W - 70L
1,565 Elo+
Party 3
Hachiman
Hachiman
DivinityMaxito
Hachiman
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 212L
1,583 Elo+
Solo
Poseidon
Poseidon
Lxpus
Poseidon
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,528 Elo+
Party 3
Cabrakan
Cabrakan
ReapNewLand
Cabrakan
Level 109
God Stats
1W - 1L
1,263 SR
Queue Stats
185W - 192L
1,464 Elo+
Solo
Horus
Horus
ShadowsPurpose
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 105L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GenericJedi
Xing Tian
15
1 / 5 / 5
9,153
704
4,084
17,451
17,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 5
7,974
613
3,426
14,820
18,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Johnny-The-King
Charybdis
17
1 / 6 / 2
9,206
708
6,589
15,103
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 5
8,635
664
7,882
10,803
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Sweetcorn86
Ah Muzen Cab
18
4 / 4 / 2
9,529
733
11,838
13,660
6,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
5 / 2 / 14
11,372
875
23,114
16,153
10,204
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
19
9 / 1 / 10
11,830
910
17,195
9,924
6,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Lxpus
Poseidon
19
8 / 3 / 10
11,521
886
21,045
9,804
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
ReapNewLand
Cabrakan
2
0 / 0 / 0
4,086
314
0
0
0
18
2 / 2 / 12
11,281
868
4,280
17,450
23,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
7
Kills
24
24
Deaths
8
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
2
14
6
W
Hachiman
9
1
10
14
L
Xing Tian
GenericJedi
Xing Tian
1
5
5
0.7
L
0
4
5
0.63
L
Charybdis
Johnny-The-King
Charybdis
1
6
2
0.33
W
Poseidon
Lxpus
Poseidon
8
3
10
4.33
W
Cabrakan
ReapNewLand
Cabrakan
0
0
0
0
L
1
5
5
0.7
W
2
2
12
4
L
Ah Muzen Cab
Sweetcorn86
Ah Muzen Cab
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
65,634
71,837
Taken
53,331
54,993
Mitigated
44,805
20,527
Healing
27,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
23,114
405
2,992
5,937
16,153
10,204
852
4,037
12,116
46,941
0
W
Hachiman
17,195
9,877
993
2,854
9,924
6,082
3,958
2,427
7,497
0
33,863
L
Xing Tian
GenericJedi
Xing Tian
4,084
405
2,370
2,362
17,451
17,428
0
10,307
7,144
9,066
0
L
3,426
1,671
3,706
4,259
14,820
18,288
0
8,813
6,007
0
6,600
L
Charybdis
Johnny-The-King
Charybdis
6,589
1,355
930
2,262
15,103
7,438
440
10,138
4,965
0
26,498
W
Poseidon
Lxpus
Poseidon
21,045
2,609
677
702
9,804
5,394
1,862
2,552
7,252
45,877
0
W
Cabrakan
ReapNewLand
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
7,882
631
1,529
1,650
10,803
4,899
324
7,653
3,150
17,735
0
W
4,280
1,699
6,455
7,017
17,450
23,125
476
2,950
14,500
0
8,142
L
Ah Muzen Cab
Sweetcorn86
Ah Muzen Cab
11,838
6,015
0
1,459
13,660
6,940
1,120
7,248
6,412
0
27,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,497
Gold Earned
50,090
128
Minions Killed
163
0
Camps Cleared
0
1,114,390
Distance Traveled
1,077,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,372
875
63
5
0
273,375
0
W
Hachiman
11,830
910
36
3
0
262,665
0
L
Xing Tian
9,153
704
12
1
0
223,842
0
L
Horus
7,974
613
5
0
0
226,362
0
L
Charybdis
9,206
708
49
4
0
224,305
0
W
Poseidon
11,521
886
54
4
0
266,880
0
W
Cabrakan
4,086
314
0
0
0
0
0
L
Nox
8,635
664
27
2
0
205,907
0
W
Horus
11,281
868
10
1
0
274,630
0
L
Ah Muzen Cab
9,529
733
35
3
0
233,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role