Player Matchup

Terra
Terra
Achievedmanx64
Terra
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,519 Elo+
Solo
Chaac
Chaac
Im Dilly
Chaac
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 79L
1,414 Elo+
Party 2
Sol
Sol
Im Mance
Sol
Level 124
God Stats
2W - 1L
1,384 SR
Queue Stats
244W - 240L
1,480 Elo+
Party 2
Achilles
Achilles
PaintingIowa
Achilles
Level 125
God Stats
6W - 7L
1,727 SR
Queue Stats
568W - 555L
1,495 Elo+
Solo
Jing Wei
Jing Wei
Roobert75
Jing Wei
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 54L
1,453 Elo+
Party 2
Team Averages
Level 98
1,522 SR
1,472 Elo+

VS

Team Averages
Level 71
1,540 SR
1,415 Elo+
Susano
Susano
DistantMinds
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,163 Elo+
Solo
Chang'e
Chang'e
FooDan_
Chang'e
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 121L
1,470 Elo+
Solo
Freya
Freya
Klamz-LeBum69
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 209L
1,457 Elo+
Party 1
Chernobog
Chernobog
TheAlphaLG
Chernobog
Level 47
God Stats
2W - 2L
1,700 SR
Queue Stats
95W - 91L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
TorresSMota
Sun Wukong
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 67L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 17
9,115
829
7,749
12,418
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Im Dilly
Chaac
16
1 / 2 / 20
8,823
802
11,174
12,362
13,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
14 / 4 / 6
10,832
985
23,077
10,928
6,544
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
PaintingIowa
Achilles
15
1 / 3 / 19
8,508
773
12,861
11,910
16,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Roobert75
Jing Wei
16
5 / 4 / 13
9,431
857
13,882
8,679
5,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 6 / 5
8,389
763
9,004
13,518
6,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
FooDan_
Chang'e
15
3 / 3 / 5
8,360
760
9,359
16,374
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 5
8,624
784
7,268
12,353
5,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
TheAlphaLG
Chernobog
13
1 / 5 / 5
8,104
737
11,523
15,374
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TorresSMota
Sun Wukong
14
2 / 4 / 4
8,367
761
7,613
18,021
16,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
22
Kills
14
14
Deaths
22
75
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
L
Susano
3
6
5
0.92
L
Chang'e
FooDan_
Chang'e
3
3
5
1.83
W
Chaac
Im Dilly
Chaac
1
2
20
5.5
W
14
4
6
4.25
L
5
4
5
1.88
W
Achilles
PaintingIowa
Achilles
1
3
19
3.5
W
Jing Wei
Roobert75
Jing Wei
5
4
13
2.88
L
Chernobog
TheAlphaLG
Chernobog
1
5
5
0.7
L
Sun Wukong
TorresSMota
Sun Wukong
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,743
Damage
44,767
56,297
Taken
75,640
58,371
Mitigated
42,967
23,099
Healing
32,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,749
1,011
3,586
4,349
12,418
16,973
290
3,568
8,845
11,557
0
L
Susano
9,004
1,337
0
1,550
13,518
6,338
234
5,061
8,107
0
16,205
L
Chang'e
FooDan_
Chang'e
9,359
768
12,641
9,443
16,374
7,269
180
4,668
11,354
19,288
0
W
Chaac
Im Dilly
Chaac
11,174
883
1,000
2,918
12,362
13,291
1,061
4,467
7,892
0
22,926
W
23,077
9,926
976
3,361
10,928
6,544
2,248
2,852
8,074
36,946
0
L
7,268
2,204
635
2,704
12,353
5,606
431
4,554
7,521
16,747
0
W
Achilles
PaintingIowa
Achilles
12,861
873
1,301
3,456
11,910
16,306
27
2,823
9,087
0
18,816
W
Jing Wei
Roobert75
Jing Wei
13,882
6,635
1,437
715
8,679
5,257
176
2,907
5,772
0
30,092
L
Chernobog
TheAlphaLG
Chernobog
11,523
6,514
512
2,516
15,374
6,798
850
7,475
7,663
0
20,093
L
Sun Wukong
TorresSMota
Sun Wukong
7,613
1,893
824
1,446
18,021
16,956
0
9,068
8,692
0
15,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,709
Gold Earned
41,844
118
Minions Killed
92
0
Camps Cleared
0
1,077,063
Distance Traveled
971,068
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,115
829
9
1
0
237,113
0
L
Susano
8,389
763
15
1
0
208,104
0
L
Chang'e
8,360
760
22
2
0
198,395
1
W
Chaac
8,823
802
23
2
0
221,041
0
W
Sol
10,832
985
37
3
0
185,757
0
L
Freya
8,624
784
17
2
0
146,872
0
W
Achilles
8,508
773
8
1
0
235,019
0
W
Jing Wei
9,431
857
41
4
0
198,133
0
L
Chernobog
8,104
737
25
2
0
197,456
0
L
Sun Wukong
8,367
761
13
1
0
220,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role