Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
FinesseLord_
Nemesis
Level 146
God Stats
21W - 29L
1,623 SR
Queue Stats
561W - 549L
1,480 Elo+
Party 1
Bacchus
Bacchus
Rxmps
Bacchus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
YT_Sulliv19
Thor
Level 153
God Stats
6W - 13L
1,391 SR
Queue Stats
206W - 233L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
lWinsl
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,313 Elo+
Party 3
Team Averages
Level 120
1,503 SR
1,453 Elo+

VS

Team Averages
Level 130
1,546 SR
1,517 Elo+
He Bo
He Bo
 
He Bo
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kcsuitcase
Mercury
Level 144
God Stats
5W - 2L
1,688 SR
Queue Stats
105W - 102L
1,520 Elo+
Solo
Vamana
Vamana
QSA Gh0stu
Vamana
Level 104
God Stats
19W - 9L
1,697 SR
Queue Stats
83W - 76L
1,527 Elo+
Party 2
Athena
Athena
Shiro Arquien
Athena
Level 90
God Stats
2W - 5L
1,481 SR
Queue Stats
71W - 61L
1,527 Elo+
Party 2
Charybdis
Charybdis
Xxseifer
Charybdis
Level 146
God Stats
11W - 9L
1,365 SR
Queue Stats
237W - 244L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 3 / 5
7,473
747
4,468
9,734
4,738
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
FinesseLord_
Nemesis
13
2 / 1 / 3
7,351
735
4,781
7,550
3,547
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Rxmps
Bacchus
14
2 / 3 / 6
7,420
742
4,295
10,236
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 8
7,849
785
8,070
8,247
3,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
lWinsl
Hou Yi
15
4 / 1 / 2
7,964
796
8,170
8,621
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 3 / 7
8,876
888
7,524
9,217
3,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Kcsuitcase
Mercury
15
1 / 2 / 4
8,146
815
3,752
7,145
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
QSA Gh0stu
Vamana
15
3 / 4 / 9
8,295
830
10,077
10,901
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 1 / 7
8,378
838
7,024
9,175
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Xxseifer
Charybdis
14
3 / 1 / 6
8,106
811
6,973
5,872
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
11
Kills
12
12
Deaths
11
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
5
1.17
W
He Bo
 
He Bo
3
3
7
2.17
L
Nemesis
FinesseLord_
Nemesis
2
1
3
3.5
W
Mercury
Kcsuitcase
Mercury
1
2
4
1.5
W
Vamana
QSA Gh0stu
Vamana
3
4
9
1.88
L
Bacchus
Rxmps
Bacchus
2
3
6
1.67
W
2
1
7
5.5
W
Charybdis
Xxseifer
Charybdis
3
1
6
6
L
2
4
8
1.5
L
Hou Yi
lWinsl
Hou Yi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,784
Damage
35,350
44,388
Taken
42,310
28,183
Mitigated
30,618
7,369
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,468
556
2,200
2,783
9,734
4,738
0
3,297
5,987
24,608
0
W
He Bo
 
He Bo
7,524
431
0
2,942
9,217
3,316
422
349
8,782
52,718
0
L
Nemesis
FinesseLord_
Nemesis
4,781
1,819
0
145
7,550
3,547
0
2,556
4,942
0
14,831
W
Mercury
Kcsuitcase
Mercury
3,752
1,348
0
523
7,145
3,714
1,810
1,026
5,998
0
26,860
W
Vamana
QSA Gh0stu
Vamana
10,077
5,968
277
1,501
10,901
13,295
508
2,532
8,238
0
24,156
L
Bacchus
Rxmps
Bacchus
4,295
588
0
939
10,236
12,323
31
2,895
6,878
11,055
0
W
7,024
1,994
474
2,680
9,175
8,090
332
3,102
5,788
12,106
0
W
Charybdis
Xxseifer
Charybdis
6,973
2,892
0
1,647
5,872
2,203
1,874
1,131
4,741
0
18,404
L
8,070
1,102
0
0
8,247
3,828
0
3,311
4,703
0
28,100
L
Hou Yi
lWinsl
Hou Yi
8,170
4,323
0
1,302
8,621
3,747
0
2,387
5,990
0
29,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
41,801
186
Minions Killed
222
0
Camps Cleared
0
1,027,289
Distance Traveled
1,102,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,473
747
64
6
0
223,180
0
W
He Bo
8,876
888
95
10
0
221,174
0
L
Nemesis
7,351
735
20
2
0
198,219
0
W
Mercury
8,146
815
54
5
0
260,698
0
W
Vamana
8,295
830
41
4
0
205,448
0
L
Bacchus
7,420
742
11
1
0
196,562
0
W
Athena
8,378
838
10
1
0
222,545
0
W
Charybdis
8,106
811
22
2
0
192,815
0
L
Thor
7,849
785
45
5
0
197,055
0
L
Hou Yi
7,964
796
46
5
0
212,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role