Player Matchup

Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Doouug
Ishtar
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 47L
1,502 Elo+
Party 1
Cerberus
Cerberus
LoSiq
Cerberus
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,147 Elo+
Party 1
Poseidon
Poseidon
ProfGrossoFiber
Poseidon
Level 35
God Stats
0W - 2L
1,331 SR
Queue Stats
22W - 25L
1,557 Elo+
Party 1
Susano
Susano
diegocabj07
Susano
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 96L
1,390 Elo+
Solo
Team Averages
Level 116
1,466 SR
1,419 Elo+

VS

Team Averages
Level 99
1,607 SR
1,552 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MitoEspacial
Apollo
Level 123
God Stats
4W - 0L
1,634 SR
Queue Stats
16W - 8L
1,698 Elo+
Party 2
Mulan
Mulan
NutellaEspacial
Mulan
Level 119
God Stats
4W - 0L
1,749 SR
Queue Stats
41W - 40L
1,525 Elo+
Party 2
Horus
Horus
ghost8725
Horus
Level 107
God Stats
1W - 1L
1,652 SR
Queue Stats
43W - 48L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
1
0 / 0 / 0
3,858
322
0
0
0
Ishtar
Doouug
Ishtar
9
4 / 4 / 2
6,332
528
10,031
12,014
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
LoSiq
Cerberus
10
1 / 2 / 8
6,695
558
5,680
13,904
9,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
11
4 / 4 / 1
6,620
552
7,149
6,464
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
9
0 / 2 / 1
5,293
441
1,557
9,459
4,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
4 / 1 / 3
7,409
617
6,226
5,534
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
 
Thanatos
10
2 / 2 / 3
6,191
516
4,933
10,584
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
11
5 / 1 / 5
7,038
587
10,558
9,208
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 0
7,144
595
1,765
8,660
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
ghost8725
Horus
9
1 / 4 / 6
5,992
499
5,459
13,464
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
9
Kills
12
12
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
Yu Huang
 
Yu Huang
4
1
3
5.5
W
Thanatos
 
Thanatos
2
2
3
1.75
L
Ishtar
Doouug
Ishtar
4
4
2
1.25
L
Cerberus
LoSiq
Cerberus
1
2
8
2.5
W
Apollo
5
1
5
7.5
W
0
2
0
0
L
Poseidon
4
4
1
1.13
L
Susano
0
2
1
0.25
W
Horus
ghost8725
Horus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
28,941
41,841
Taken
47,450
20,134
Mitigated
23,005
12,028
Healing
20,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
 
Yu Huang
6,226
857
0
1,250
5,534
1,880
667
2,915
2,619
44,189
0
W
Thanatos
 
Thanatos
4,933
927
0
8,157
10,584
4,191
0
2,177
8,407
0
33,381
L
Ishtar
Doouug
Ishtar
10,031
7,633
0
3,901
12,014
4,205
0
1,099
10,915
0
43,839
L
Cerberus
LoSiq
Cerberus
5,680
1,385
1,302
5,394
13,904
9,246
0
1,927
11,977
17,209
0
W
Apollo
10,558
6,902
0
3,425
9,208
3,209
126
2,651
6,557
0
42,683
W
1,765
138
0
2,573
8,660
4,298
2,734
333
8,327
0
52,619
L
Poseidon
7,149
1,340
0
484
6,464
2,140
230
2,372
4,048
39,905
0
L
Susano
1,557
209
0
947
9,459
4,543
0
828
8,590
0
25,551
W
Horus
ghost8725
Horus
5,459
3,036
1,084
3,677
13,464
9,427
114
4,753
8,711
0
14,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,798
Gold Earned
33,774
207
Minions Killed
307
0
Camps Cleared
0
890,162
Distance Traveled
1,126,601
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,858
322
0
0
0
0
0
W
Yu Huang
7,409
617
75
6
0
240,570
0
W
Thanatos
6,191
516
52
4
0
242,779
0
L
Ishtar
6,332
528
65
5
0
191,169
0
L
Cerberus
6,695
558
29
2
0
223,933
0
W
Apollo
7,038
587
60
5
0
233,121
0
W
Mulan
7,144
595
106
9
0
172,668
0
L
Poseidon
6,620
552
79
7
0
230,143
0
L
Susano
5,293
441
34
3
0
244,917
1
W
Horus
5,992
499
14
1
0
237,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role