Player Matchup

Merlin
Merlin
Gold I
MYGLDFISHRANAWY
Merlin
Gold I
Level 138
God Stats
8W - 3L
1,728 SR
Queue Stats
26W - 23L
1,577 MMR
Party 2
Aphrodite
Aphrodite
Gold I
ShutUpRandya
Aphrodite
Gold I
Level 61
God Stats
2W - 0L
1,703 SR
Queue Stats
21W - 11L
1,628 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
senortaco1234
Cu Chulainn
Platinum V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,673 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 81
1,644 SR
1,626 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,610 SR
1,627 MMR
Cabrakan
Cabrakan
Platinum IV
Saltyfeeders
Cabrakan
Platinum IV
Level 118
God Stats
0W - 2L
1,505 SR
Queue Stats
78W - 102L
1,565 MMR
Solo
Zeus
Zeus
Gold III
SmurfB0RG
Zeus
Gold III
Level 89
God Stats
1W - 1L
1,746 SR
Queue Stats
109W - 108L
1,660 MMR
Party 1
Medusa
Medusa
Gold II
xXAquaFirexX848
Medusa
Gold II
Level 124
God Stats
20W - 21L
1,578 SR
Queue Stats
410W - 433L
1,656 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
11,281
705
10,224
9,428
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
ShutUpRandya
Aphrodite
17
2 / 3 / 5
11,309
707
7,410
17,250
19,188
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
senortaco1234
Cu Chulainn
17
4 / 4 / 3
11,324
708
12,333
14,859
20,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AchillesCthulhuAo KuangAh Muzen CabNe Zha

VS

Bans
AresAtlasGaneshaOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Saltyfeeders
Cabrakan
17
4 / 1 / 4
11,703
731
7,819
15,985
23,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Zeus
18
3 / 4 / 4
11,496
719
7,230
10,730
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 4
10,712
670
9,906
13,848
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
9
10
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Cabrakan
Saltyfeeders
Cabrakan
4
1
4
6
W
Aphrodite
ShutUpRandya
Aphrodite
2
3
5
1.5
L
Zeus
3
4
4
1.25
W
Cu Chulainn
senortaco1234
Cu Chulainn
4
4
3
1.38
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,967
Damage
24,955
41,537
Taken
40,563
44,626
Mitigated
35,170
15,007
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,224
1,038
0
1,393
9,428
4,545
1,505
5,179
4,249
78,600
0
L
Cabrakan
Saltyfeeders
Cabrakan
7,819
844
0
1,128
15,985
23,383
0
7,450
7,962
37,645
0
W
Aphrodite
ShutUpRandya
Aphrodite
7,410
834
3,760
8,466
17,250
19,188
506
5,703
11,547
33,673
0
L
Zeus
7,230
944
0
982
10,730
4,631
968
2,447
7,957
54,845
0
W
Cu Chulainn
senortaco1234
Cu Chulainn
12,333
2,757
0
1,388
14,859
20,893
1,174
4,882
9,977
3,159
35,610
L
9,906
4,144
0
2,293
13,848
7,156
891
8,291
5,471
0
39,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
33,911
210
Minions Killed
199
0
Camps Cleared
0
919,780
Distance Traveled
865,191
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,281
705
109
7
0
306,026
0
L
Cabrakan
11,703
731
45
3
0
278,578
3
W
Aphrodite
11,309
707
58
4
0
320,463
2
L
Zeus
11,496
719
100
6
0
282,564
0
W
Cu Chulainn
11,324
708
43
3
0
293,291
0
L
Medusa
10,712
670
54
3
0
304,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role