Player Matchup

Fenrir
Fenrir
BlazingBones19
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,741 Elo+
Party 2
Ullr
Ullr
axtracer
Ullr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 28L
1,618 Elo+
Party 2
Tyr
Tyr
masterfonkynob
Tyr
Level 83
God Stats
8W - 5L
1,771 SR
Queue Stats
94W - 36L
1,606 Elo+
Solo
Team Averages
Level 78
1,590 SR
1,655 Elo+

VS

Team Averages
Level 95
1,431 SR
1,469 Elo+
Hachiman
Hachiman
Ace90937
Hachiman
Level 97
God Stats
2W - 1L
1,458 SR
Queue Stats
10W - 19L
1,382 Elo+
Party 1
Chronos
Chronos
Caliscube
Chronos
Level 85
God Stats
26W - 15L
1,578 SR
Queue Stats
91W - 94L
1,559 Elo+
Party 1
Mercury
Mercury
CremeyE
Mercury
Level 104
God Stats
6W - 10L
1,259 SR
Queue Stats
20W - 23L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,331
595
10,160
18,931
11,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
14
1 / 6 / 3
8,933
638
8,127
14,101
6,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 2
8,577
613
8,144
16,219
17,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ace90937
Hachiman
16
4 / 1 / 7
10,256
733
10,542
8,492
3,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Caliscube
Chronos
15
2 / 3 / 9
10,250
732
13,448
14,571
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mercury
CremeyE
Mercury
17
8 / 0 / 3
11,691
835
15,704
14,068
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
14
14
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ace90937
Hachiman
4
1
7
7.5
L
2
6
1
0.42
W
Chronos
Caliscube
Chronos
2
3
9
2.17
W
Mercury
CremeyE
Mercury
8
0
3
9.5
L
Ullr
1
6
3
0.42
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,431
Damage
39,694
49,251
Taken
37,131
35,229
Mitigated
23,770
3,952
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ace90937
Hachiman
10,542
6,456
0
2,213
8,492
3,471
1,763
0
8,369
0
35,606
L
10,160
2,115
149
982
18,931
11,237
0
5,192
13,086
0
15,933
W
Chronos
Caliscube
Chronos
13,448
2,624
0
5,965
14,571
13,757
584
0
14,006
25,819
0
W
Mercury
CremeyE
Mercury
15,704
9,012
0
7,460
14,068
6,542
486
91
13,814
0
76,008
L
Ullr
8,127
2,320
0
984
14,101
6,573
0
3,622
10,142
0
33,431
L
8,144
449
0
1,837
16,219
17,419
0
3,226
12,569
0
25,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
32,197
92
Minions Killed
175
0
Camps Cleared
0
733,083
Distance Traveled
893,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,256
733
35
3
0
239,598
0
L
Fenrir
8,331
595
8
1
0
239,686
0
W
Chronos
10,250
732
26
2
0
294,265
0
W
Mercury
11,691
835
114
8
0
359,659
0
L
Ullr
8,933
638
54
4
0
234,974
0
L
Tyr
8,577
613
30
2
0
258,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role