Player Matchup

Artemis
Artemis
Cazarak18
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,550 Elo+
Party 1
Olorun
Olorun
Itrysoohard
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,597 Elo+
Party 1
Neith
Neith
KingStampy
Neith
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 63L
1,558 Elo+
Party 1
Ganesha
Ganesha
SinOfMySin
Ganesha
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 39L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
TMG HULK
Cabrakan
Level 65
God Stats
4W - 4L
1,528 SR
Queue Stats
355W - 326L
1,497 Elo+
Party 1
Team Averages
Level 103
1,506 SR
1,547 Elo+

VS

Team Averages
Level 135
1,576 SR
1,504 Elo+
Serqet
Serqet
Let It OFF
Serqet
Level 143
God Stats
10W - 10L
1,405 SR
Queue Stats
495W - 495L
1,477 Elo+
Party 2
Heimdallr
Heimdallr
TheDHerbo
Heimdallr
Level 141
God Stats
5W - 9L
1,375 SR
Queue Stats
664W - 657L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
bacixx
Sun Wukong
Level 125
God Stats
19W - 9L
1,786 SR
Queue Stats
467W - 470L
1,517 Elo+
Solo
Athena
Athena
bakabuso
Athena
Level 140
God Stats
6W - 3L
1,643 SR
Queue Stats
474W - 472L
1,521 Elo+
Solo
Olorun
Olorun
tyyler96
Olorun
Level 124
God Stats
3W - 2L
1,671 SR
Queue Stats
81W - 95L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cazarak18
Artemis
15
5 / 2 / 12
9,511
865
12,075
9,335
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
7 / 1 / 11
10,416
947
13,505
8,980
5,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
15
4 / 2 / 14
9,253
841
10,956
9,963
5,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
SinOfMySin
Ganesha
14
0 / 2 / 15
9,136
831
4,435
12,618
17,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
TMG HULK
Cabrakan
16
4 / 3 / 12
9,921
902
6,882
13,716
20,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Let It OFF
Serqet
12
1 / 4 / 4
7,127
648
4,086
8,978
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
TheDHerbo
Heimdallr
17
2 / 5 / 5
8,572
779
11,015
12,829
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
bacixx
Sun Wukong
16
2 / 4 / 5
8,183
744
8,063
15,042
10,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
bakabuso
Athena
9
0 / 5 / 1
6,400
582
3,300
9,399
7,615
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
tyyler96
Olorun
16
3 / 2 / 4
8,467
770
8,878
7,426
3,486
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
20
Kills
8
10
Deaths
20
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cazarak18
Artemis
5
2
12
5.5
W
Olorun
7
1
11
12.5
W
Neith
4
2
14
5.5
L
Serqet
Let It OFF
Serqet
1
4
4
0.75
W
Ganesha
SinOfMySin
Ganesha
0
2
15
3.75
W
Cabrakan
TMG HULK
Cabrakan
4
3
12
3.33
L
Heimdallr
TheDHerbo
Heimdallr
2
5
5
0.9
L
Sun Wukong
bacixx
Sun Wukong
2
4
5
1.13
L
Athena
bakabuso
Athena
0
5
1
0.1
L
Olorun
tyyler96
Olorun
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,853
Damage
35,342
54,612
Taken
53,674
53,681
Mitigated
40,352
25,965
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cazarak18
Artemis
12,075
7,094
119
1,523
9,335
5,232
2,737
1,327
7,505
0
23,647
W
Olorun
13,505
5,271
7,115
4,057
8,980
5,251
3,775
2,007
6,676
34,934
0
W
Neith
10,956
3,475
425
2,855
9,963
5,022
922
2,776
6,369
0
21,716
L
Serqet
Let It OFF
Serqet
4,086
266
0
573
8,978
11,609
0
4,174
4,804
0
3,309
W
Ganesha
SinOfMySin
Ganesha
4,435
373
1,929
2,463
12,618
17,389
92
2,285
9,363
12,351
0
W
Cabrakan
TMG HULK
Cabrakan
6,882
524
2,976
2,503
13,716
20,787
747
3,068
9,717
12,563
0
L
Heimdallr
TheDHerbo
Heimdallr
11,015
3,217
0
1,293
12,829
6,890
0
5,387
7,442
0
33,704
L
Sun Wukong
bacixx
Sun Wukong
8,063
536
706
3,291
15,042
10,752
0
5,786
9,256
0
24,506
L
Athena
bakabuso
Athena
3,300
386
321
293
9,399
7,615
0
5,981
3,418
6,070
0
L
Olorun
tyyler96
Olorun
8,878
3,722
3,168
2,208
7,426
3,486
0
3,494
3,932
16,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
38,749
129
Minions Killed
97
0
Camps Cleared
0
1,097,263
Distance Traveled
729,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,511
865
20
2
0
184,998
0
W
Olorun
10,416
947
53
5
0
265,385
0
W
Neith
9,253
841
38
3
0
209,540
0
L
Serqet
7,127
648
4
0
0
155,830
0
W
Ganesha
9,136
831
1
0
0
230,690
0
W
Cabrakan
9,921
902
17
2
0
206,650
0
L
Heimdallr
8,572
779
40
4
0
155,696
0
L
Sun Wukong
8,183
744
20
2
0
170,773
0
L
Athena
6,400
582
4
0
0
89,021
0
L
Olorun
8,467
770
29
3
0
157,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role