Player Matchup

Bakasura
Bakasura
Gold V
Based Roomy
Bakasura
Gold V
Level 143
God Stats
5W - 7L
1,368 SR
Queue Stats
33W - 36L
1,392 MMR
Party 2
Anhur
Anhur
Silver I
Shadowmare55
Anhur
Silver I
Level 69
God Stats
1W - 0L
1,807 SR
Queue Stats
26W - 31L
1,233 MMR
Solo
Xing Tian
Xing Tian
Silver I
Warbeast83
Xing Tian
Silver I
Level 170
God Stats
104W - 139L
1,458 SR
Queue Stats
896W - 929L
1,211 MMR
Solo
Ymir
Ymir
Silver III
aKing Jay
Ymir
Silver III
Level 149
God Stats
4W - 3L
1,279 SR
Queue Stats
248W - 276L
1,041 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver II
wolfxman4
Morgan Le Fay
Silver II
Level 132
God Stats
5W - 6L
1,318 SR
Queue Stats
156W - 173L
1,227 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,446 SR
1,221 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,558 SR
1,221 MMR
Apollo
Apollo
Silver V
Fonsoneitor98
Apollo
Silver V
Level 46
God Stats
1W - 2L
1,704 SR
Queue Stats
80W - 85L
1,195 MMR
Solo
Chaac
Chaac
Bronze III
ITzImCrAzy
Chaac
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,256 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
JUANaFOOL-
Ao Kuang
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 158L
1,199 MMR
Solo
Terra
Terra
Gold V
Le_rorre
Terra
Gold V
Level 159
God Stats
3W - 1L
1,804 SR
Queue Stats
100W - 109L
1,198 MMR
Solo
Discordia
Discordia
Bronze III
NexxusDSV13
Discordia
Bronze III
Level 127
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 14L
1,256 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Based Roomy
Bakasura
19
5 / 0 / 2
11,949
629
12,533
16,221
8,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 0
10,507
553
3,811
8,569
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Warbeast83
Xing Tian
15
1 / 0 / 4
9,282
489
4,991
14,062
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
15
2 / 3 / 1
10,072
530
12,332
18,876
19,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
wolfxman4
Morgan Le Fay
15
3 / 1 / 0
9,237
486
13,131
11,141
4,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Yu HuangThanatosAnubisAphroditeFenrir

VS

Bans
SurtrIshtarIzanamiAh PuchMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
10,203
537
6,517
9,156
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
16
3 / 4 / 0
9,829
517
15,097
21,853
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
JUANaFOOL-
Ao Kuang
12
0 / 4 / 2
7,623
401
4,530
14,571
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Le_rorre
Terra
13
0 / 3 / 1
8,223
433
4,128
18,359
15,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Discordia
NexxusDSV13
Discordia
13
0 / 1 / 0
8,176
430
10,292
10,136
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
5
5
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Based Roomy
Bakasura
5
0
2
6
L
2
1
0
2
L
Chaac
3
4
0
0.75
L
Ao Kuang
JUANaFOOL-
Ao Kuang
0
4
2
0.25
L
Terra
Le_rorre
Terra
0
3
1
0.17
L
Discordia
NexxusDSV13
Discordia
0
1
0
0
W
1
1
0
1
W
Xing Tian
Warbeast83
Xing Tian
1
0
4
3
W
Ymir
2
3
1
0.83
W
Morgan Le Fay
wolfxman4
Morgan Le Fay
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,798
Damage
40,564
68,869
Taken
74,075
49,744
Mitigated
43,691
20,983
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Based Roomy
Bakasura
12,533
7,736
0
8,152
16,221
8,765
0
5,088
11,037
38
124,323
L
6,517
3,956
0
4,556
9,156
3,882
0
2,086
6,815
0
105,052
L
Chaac
15,097
4,482
0
10,173
21,853
15,388
0
12,366
8,942
0
82,055
L
Ao Kuang
JUANaFOOL-
Ao Kuang
4,530
1,035
0
890
14,571
5,432
0
2,983
10,978
44,730
0
L
Terra
Le_rorre
Terra
4,128
499
1,759
3,763
18,359
15,317
0
5,915
11,744
37,581
0
L
Discordia
NexxusDSV13
Discordia
10,292
450
0
1,217
10,136
3,672
0
7,142
2,644
76,537
0
W
3,811
2,722
0
4,173
8,569
3,619
638
1,446
7,123
0
96,374
W
Xing Tian
Warbeast83
Xing Tian
4,991
337
0
2,730
14,062
13,152
30
5,246
8,767
37,182
0
W
Ymir
12,332
4,747
0
3,310
18,876
19,504
230
989
16,666
70,824
0
W
Morgan Le Fay
wolfxman4
Morgan Le Fay
13,131
1,186
0
2,618
11,141
4,704
558
6,511
4,578
77,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
44,054
632
Minions Killed
539
0
Camps Cleared
0
1,880,243
Distance Traveled
1,803,160
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,949
629
215
11
0
473,848
2
L
Apollo
10,203
537
189
10
0
339,499
0
L
Chaac
9,829
517
119
6
0
361,437
0
L
Ao Kuang
7,623
401
60
3
0
357,208
9
L
Terra
8,223
433
37
2
0
357,959
2
L
Discordia
8,176
430
134
7
0
387,057
4
W
Anhur
10,507
553
161
8
0
330,670
4
W
Xing Tian
9,282
489
28
1
0
393,832
7
W
Ymir
10,072
530
102
5
0
346,606
0
W
Morgan Le Fay
9,237
486
126
7
0
335,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role