Player Matchup

Atlas
Atlas
Silver V
BeavisChrist501
Atlas
Silver V
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,257 MMR
Party 1
Chaac
Chaac
Silver V
I ONExBLOOD I
Chaac
Silver V
Level 86
God Stats
1W - 2L
1,268 SR
Queue Stats
10W - 13L
1,216 MMR
Party 1
Eset
Eset
Silver V
JeezusShaves
Eset
Silver V
Level 147
God Stats
0W - 1L
1,352 SR
Queue Stats
13W - 15L
1,257 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,373 SR
1,244 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,532 SR
1,244 MMR
Neith
Neith
Gold V
J517fogs
Neith
Gold V
Level 69
God Stats
32W - 30L
1,466 SR
Queue Stats
249W - 283L
1,231 MMR
Solo
Anubis
Anubis
Silver II
Lion_Lu27
Anubis
Silver II
Level 121
God Stats
6W - 1L
1,575 SR
Queue Stats
38W - 42L
1,254 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Ninfa_del_rey
Cthulhu
Gold V
Level 103
God Stats
46W - 31L
1,554 SR
Queue Stats
119W - 120L
1,247 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,523
652
3,719
11,917
7,558
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 2 / 0
5,798
580
3,119
8,322
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,252
625
5,411
6,591
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
HeraAphroditeBaron SamediMartichorasZeus

VS

Bans
AchillesDanzaburouMedusaChironHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
J517fogs
Neith
14
3 / 0 / 4
8,136
814
7,071
5,292
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Lion_Lu27
Anubis
12
2 / 0 / 5
7,408
741
6,856
5,670
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
13
2 / 0 / 5
8,214
821
8,502
8,676
8,070
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
2
0
0
W
Neith
J517fogs
Neith
3
0
4
5
L
0
4
0
0
W
Anubis
Lion_Lu27
Anubis
2
0
5
4.5
W
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,249
Damage
22,429
26,830
Taken
19,638
15,779
Mitigated
13,151
5,305
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,719
1,595
1,112
1,985
11,917
7,558
0
6,611
5,306
14,511
0
L
3,119
154
0
1,251
8,322
6,008
0
4,476
3,846
0
12,173
W
Neith
J517fogs
Neith
7,071
2,588
0
1,062
5,292
2,377
2,172
2,696
2,352
0
44,891
L
5,411
288
349
608
6,591
2,213
0
4,311
2,280
24,303
0
W
Anubis
Lion_Lu27
Anubis
6,856
258
0
1,640
5,670
2,704
664
1,280
4,251
34,333
0
W
Cthulhu
8,502
481
1,458
3,648
8,676
8,070
384
4,612
3,415
20,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,573
Gold Earned
23,758
91
Minions Killed
161
0
Camps Cleared
0
503,056
Distance Traveled
559,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,523
652
18
2
0
178,299
0
L
Chaac
5,798
580
11
1
0
159,332
0
W
Neith
8,136
814
85
9
0
181,663
0
L
Eset
6,252
625
62
6
0
165,425
0
W
Anubis
7,408
741
46
5
0
182,984
0
W
Cthulhu
8,214
821
30
3
0
194,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role