Player Matchup

Thanatos
Thanatos
DripethTim
Thanatos
Level 85
God Stats
5W - 7L
1,300 SR
Queue Stats
104W - 81L
1,441 Elo+
Party 2
Hel
Hel
MeLoDiiC_17
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,579 Elo+
Party 2
Xing Tian
Xing Tian
MrTakeYoBbyMomma
Xing Tian
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 135L
1,409 Elo+
Party 2
Team Averages
Level 78
1,433 SR
1,476 Elo+

VS

Team Averages
Level 89
1,521 SR
1,495 Elo+
Chronos
Chronos
HumongousPizzas
Chronos
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,618 Elo+
Party 1
Hercules
Hercules
Jkoopster
Hercules
Level 88
God Stats
1W - 1L
1,368 SR
Queue Stats
2W - 7L
1,332 Elo+
Solo
Aphrodite
Aphrodite
OscorMike
Aphrodite
Level 67
God Stats
3W - 1L
1,696 SR
Queue Stats
5W - 3L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DripethTim
Thanatos
10
0 / 6 / 1
6,268
627
6,328
10,233
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 0
7,069
707
10,767
8,115
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
10
0 / 4 / 1
6,496
650
3,731
12,767
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,508
851
14,196
11,101
5,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hercules
Jkoopster
Hercules
12
5 / 1 / 6
8,015
802
5,847
8,569
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
OscorMike
Aphrodite
12
1 / 1 / 9
7,810
781
4,458
6,407
6,650
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
13
13
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DripethTim
Thanatos
0
6
1
0.08
W
7
0
5
9.5
W
Hercules
Jkoopster
Hercules
5
1
6
8
L
2
3
0
0.67
L
Xing Tian
0
4
1
0.13
W
Aphrodite
OscorMike
Aphrodite
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
24,501
31,115
Taken
26,077
20,368
Mitigated
21,264
9,531
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DripethTim
Thanatos
6,328
1,495
0
2,079
10,233
5,045
0
6,344
3,410
0
20,025
W
14,196
5,507
0
2,487
11,101
5,961
0
5,861
5,240
40,220
0
W
Hercules
Jkoopster
Hercules
5,847
1,709
0
2,199
8,569
8,653
0
4,261
4,308
0
13,493
L
10,767
1,148
1,888
3,292
8,115
4,121
0
4,558
3,157
36,821
0
L
Xing Tian
3,731
734
0
2,272
12,767
11,202
0
7,059
5,085
6,539
0
W
Aphrodite
OscorMike
Aphrodite
4,458
700
3,920
3,122
6,407
6,650
0
4,388
2,019
14,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,833
Gold Earned
24,333
109
Minions Killed
111
0
Camps Cleared
0
513,704
Distance Traveled
553,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,268
627
24
2
0
171,254
0
W
Chronos
8,508
851
80
8
0
191,614
0
W
Hercules
8,015
802
13
1
0
191,454
0
L
Hel
7,069
707
81
8
0
176,052
0
L
Xing Tian
6,496
650
4
0
0
166,398
0
W
Aphrodite
7,810
781
18
2
0
170,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role