Player Matchup

Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Brutaleena
Fafnir
Level 109
God Stats
5W - 10L
1,545 SR
Queue Stats
199W - 203L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PercHashiraRex
Morgan Le Fay
Level 123
God Stats
8W - 7L
1,500 SR
Queue Stats
254W - 233L
1,568 Elo+
Solo
Guan Yu
Guan Yu
warhawk1135
Guan Yu
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
21W - 24L
1,652 Elo+
Solo
Izanami
Izanami
ziggy921
Izanami
Level 197
God Stats
4W - 4L
1,522 SR
Queue Stats
203W - 203L
1,467 Elo+
Solo
Team Averages
Level 137
1,473 SR
1,550 Elo+

VS

Team Averages
Level 138
1,630 SR
1,524 Elo+
Arachne
Arachne
Freyia
Arachne
Level 122
God Stats
2W - 2L
1,738 SR
Queue Stats
37W - 46L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
Mombulance
Danzaburou
Level 122
God Stats
4W - 3L
1,633 SR
Queue Stats
38W - 48L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
Yusak1994
Xing Tian
Level 154
God Stats
6W - 4L
1,444 SR
Queue Stats
226W - 229L
1,497 Elo+
Party 1
Chang'e
Chang'e
YuukiRito II
Chang'e
Level 163
God Stats
7W - 6L
1,614 SR
Queue Stats
187W - 187L
1,525 Elo+
Party 1
Bellona
Bellona
dark_angel6975
Bellona
Level 130
God Stats
2W - 0L
1,722 SR
Queue Stats
111W - 108L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
0 / 2 / 2
8,626
479
5,542
16,404
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Brutaleena
Fafnir
13
0 / 1 / 1
8,359
464
5,656
17,925
22,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
PercHashiraRex
Morgan Le Fay
15
1 / 4 / 0
8,824
490
9,103
9,722
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
warhawk1135
Guan Yu
15
2 / 4 / 0
9,201
511
11,787
17,171
24,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
ziggy921
Izanami
16
0 / 0 / 0
9,842
547
5,135
8,395
3,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Freyia
Arachne
17
4 / 2 / 2
10,266
570
9,061
14,009
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Mombulance
Danzaburou
16
0 / 0 / 1
9,518
529
7,936
8,938
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Yusak1994
Xing Tian
14
1 / 0 / 2
8,876
493
6,055
14,136
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
YuukiRito II
Chang'e
16
4 / 0 / 1
10,292
572
10,950
11,229
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 1 / 3
9,731
541
11,324
22,025
21,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
2
0.5
L
Fafnir
Brutaleena
Fafnir
0
1
1
0.5
W
Arachne
Freyia
Arachne
4
2
2
2.5
W
Danzaburou
Mombulance
Danzaburou
0
0
1
0.5
L
Morgan Le Fay
PercHashiraRex
Morgan Le Fay
1
4
0
0.25
W
Xing Tian
Yusak1994
Xing Tian
1
0
2
2
W
Chang'e
YuukiRito II
Chang'e
4
0
1
4.5
W
2
1
3
3.5
L
Guan Yu
warhawk1135
Guan Yu
2
4
0
0.5
L
Izanami
ziggy921
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
45,326
69,617
Taken
70,337
63,786
Mitigated
48,569
18,803
Healing
29,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,542
3,477
0
3,695
16,404
8,152
0
2,589
13,715
0
86,047
L
Fafnir
Brutaleena
Fafnir
5,656
1,223
2,428
4,150
17,925
22,154
0
7,003
10,568
14,820
0
W
Arachne
Freyia
Arachne
9,061
6,399
0
5,265
14,009
6,053
0
3,608
10,315
0
95,238
W
Danzaburou
Mombulance
Danzaburou
7,936
4,665
0
5,701
8,938
4,149
914
895
8,043
0
89,813
L
Morgan Le Fay
PercHashiraRex
Morgan Le Fay
9,103
480
0
1,680
9,722
5,134
0
4,738
4,730
80,439
0
W
Xing Tian
Yusak1994
Xing Tian
6,055
446
243
2,677
14,136
12,908
72
4,191
9,787
42,049
0
W
Chang'e
YuukiRito II
Chang'e
10,950
705
2,468
6,429
11,229
4,385
773
4,406
6,569
88,366
0
W
11,324
5,852
0
6,838
22,025
21,074
654
3,417
18,584
0
81,258
L
Guan Yu
warhawk1135
Guan Yu
11,787
1,752
216
3,992
17,171
24,623
0
602
16,569
4,987
67,475
L
Izanami
ziggy921
Izanami
5,135
3,228
0
2,642
8,395
3,723
838
1,878
6,471
0
114,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
48,683
610
Minions Killed
590
0
Camps Cleared
0
1,834,016
Distance Traveled
1,884,393
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,626
479
117
7
0
394,453
0
L
Fafnir
8,359
464
19
1
0
363,678
2
W
Arachne
10,266
570
123
7
0
407,779
0
W
Danzaburou
9,518
529
149
8
0
354,472
0
L
Morgan Le Fay
8,824
490
160
9
0
347,752
3
W
Xing Tian
8,876
493
49
3
0
366,098
4
W
Chang'e
10,292
572
145
8
0
396,190
2
W
Bellona
9,731
541
124
7
0
359,854
0
L
Guan Yu
9,201
511
121
7
0
352,893
0
L
Izanami
9,842
547
193
11
0
375,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role