Player Matchup

Khepri
Khepri
CherekDauvan
Khepri
Level 86
God Stats
6W - 2L
1,356 SR
Queue Stats
187W - 197L
1,511 Elo+
Party 2
Yu Huang
Yu Huang
MinatoNamikaze閃光
Yu Huang
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 45L
1,513 Elo+
Solo
Mercury
Mercury
SAUCY E MAN5498
Mercury
Level 100
God Stats
16W - 13L
1,607 SR
Queue Stats
494W - 459L
1,545 Elo+
Party 2
Susano
Susano
diegoxlpz
Susano
Level 125
God Stats
6W - 3L
1,649 SR
Queue Stats
93W - 72L
1,623 Elo+
Party 3
Osiris
Osiris
yungslatt22
Osiris
Level 22
God Stats
12W - 8L
1,187 SR
Queue Stats
188W - 146L
1,580 Elo+
Party 3
Team Averages
Level 84
1,460 SR
1,554 Elo+

VS

Team Averages
Level 90
1,559 SR
1,484 Elo+
Merlin
Merlin
FurtiveNip
Merlin
Level 96
God Stats
2W - 4L
1,705 SR
Queue Stats
347W - 409L
1,481 Elo+
Party 1
Pele
Pele
Lex_Insanity
Pele
Level 87
God Stats
28W - 47L
1,490 SR
Queue Stats
335W - 395L
1,487 Elo+
Party 1
Bacchus
Bacchus
Puddleofrockz
Bacchus
Level 103
God Stats
2W - 6L
1,487 SR
Queue Stats
140W - 180L
1,479 Elo+
Party 1
Skadi
Skadi
TangerineTiddy
Skadi
Level 65
God Stats
0W - 1L
1,748 SR
Queue Stats
206W - 279L
1,463 Elo+
Party 1
Ratatoskr
Ratatoskr
oThirdEyexx
Ratatoskr
Level 101
God Stats
3W - 6L
1,364 SR
Queue Stats
316W - 361L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 1 / 10
7,255
558
2,756
9,018
6,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 3
7,521
579
3,390
7,459
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
9 / 1 / 5
8,475
652
9,238
10,516
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
diegoxlpz
Susano
12
4 / 1 / 3
7,352
566
8,663
8,696
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
14
6 / 1 / 1
8,922
686
13,466
9,585
7,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FurtiveNip
Merlin
12
3 / 4 / 3
7,479
575
6,741
8,683
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 0
6,512
501
2,367
13,099
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
10
1 / 2 / 1
6,760
520
4,137
9,186
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 0
5,658
435
3,753
9,991
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
oThirdEyexx
Ratatoskr
11
3 / 3 / 2
6,913
532
6,724
11,300
4,366
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
8
8
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
10
6
L
Merlin
FurtiveNip
Merlin
3
4
3
1.13
L
1
6
0
0.17
W
1
4
3
0.63
L
Bacchus
1
2
1
0.75
W
9
1
5
11.5
L
0
6
0
0
W
Susano
diegoxlpz
Susano
4
1
3
5.5
L
Ratatoskr
oThirdEyexx
Ratatoskr
3
3
2
1.33
W
Osiris
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,513
Damage
23,722
45,274
Taken
52,259
24,257
Mitigated
27,052
12,820
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,756
521
1,647
2,986
9,018
6,221
0
2,731
6,287
20,914
0
L
Merlin
FurtiveNip
Merlin
6,741
1,051
0
750
8,683
3,635
0
3,647
5,033
55,018
0
L
2,367
574
0
1,418
13,099
7,066
0
0
13,099
0
39,710
W
3,390
535
0
589
7,459
2,872
702
3,416
4,043
54,285
0
L
Bacchus
4,137
664
0
2,609
9,186
8,830
0
723
8,463
18,557
0
W
9,238
5,312
0
1,392
10,516
4,219
1,024
2,143
8,373
0
58,786
L
3,753
1,038
0
500
9,991
3,155
0
983
9,008
0
40,186
W
Susano
diegoxlpz
Susano
8,663
2,034
0
970
8,696
3,628
50
2,588
6,108
0
43,064
L
Ratatoskr
oThirdEyexx
Ratatoskr
6,724
2,593
0
962
11,300
4,366
0
790
10,510
0
42,625
W
Osiris
13,466
6,225
0
5,236
9,585
7,317
0
0
9,585
0
75,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,525
Gold Earned
33,322
363
Minions Killed
332
0
Camps Cleared
0
1,294,855
Distance Traveled
1,227,700
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,255
558
29
2
0
267,630
2
L
Merlin
7,479
575
96
7
0
245,310
0
L
Pele
6,512
501
77
6
0
210,604
0
W
Yu Huang
7,521
579
97
7
0
226,320
0
L
Bacchus
6,760
520
23
2
0
229,800
0
W
Mercury
8,475
652
75
6
0
285,672
0
L
Skadi
5,658
435
71
5
0
248,407
1
W
Susano
7,352
566
68
5
0
255,174
0
L
Ratatoskr
6,913
532
65
5
0
293,579
0
W
Osiris
8,922
686
94
7
0
260,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role