Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LccJuicy
Fenrir
Level 29
God Stats
8W - 4L
1,560 SR
Queue Stats
163W - 187L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
T3o38
Danzaburou
Level 93
God Stats
7W - 6L
1,615 SR
Queue Stats
256W - 274L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
UncleCoomer
Amaterasu
Level 9
God Stats
4W - 0L
1,763 SR
Queue Stats
124W - 131L
1,453 Elo+
Party 1
Chang'e
Chang'e
Valkrie_Hildr
Chang'e
Level 131
God Stats
5W - 7L
1,749 SR
Queue Stats
249W - 224L
1,511 Elo+
Solo
Team Averages
Level 81
1,637 SR
1,480 Elo+

VS

Team Averages
Level 143
1,479 SR
1,543 Elo+
Martichoras
Martichoras
BlazeTheKat
Martichoras
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 63L
1,573 Elo+
Party 2
Anubis
Anubis
Kyropolis
Anubis
Level 129
God Stats
0W - 1L
1,734 SR
Queue Stats
141W - 128L
1,542 Elo+
Party 3
Aphrodite
Aphrodite
Pewfles
Aphrodite
Level 141
God Stats
2W - 6L
1,310 SR
Queue Stats
35W - 26L
1,583 Elo+
Party 2
Chaac
Chaac
Triforce4Sanity
Chaac
Level 158
God Stats
7W - 10L
1,537 SR
Queue Stats
316W - 295L
1,489 Elo+
Party 3
Hel
Hel
deathfly1982
Hel
Level 142
God Stats
1W - 1L
1,315 SR
Queue Stats
280W - 272L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 2 / 11
10,257
603
16,663
14,319
7,199
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
LccJuicy
Fenrir
15
6 / 0 / 7
9,512
560
9,007
13,301
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
T3o38
Danzaburou
15
3 / 0 / 5
9,763
574
7,417
8,316
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
UncleCoomer
Amaterasu
16
1 / 1 / 5
10,146
597
9,035
15,730
9,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
16
7 / 3 / 6
10,341
608
11,638
14,316
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BlazeTheKat
Martichoras
13
0 / 4 / 2
8,217
483
6,324
11,533
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Kyropolis
Anubis
14
2 / 7 / 1
8,504
500
9,541
15,135
6,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Pewfles
Aphrodite
13
2 / 3 / 2
8,209
483
4,365
15,052
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 7 / 2
8,236
484
7,860
18,919
9,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 3 / 3
8,395
494
9,173
11,684
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
24
Kills
6
6
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
11
6.25
L
Martichoras
BlazeTheKat
Martichoras
0
4
2
0.25
L
Anubis
Kyropolis
Anubis
2
7
1
0.36
W
Fenrir
LccJuicy
Fenrir
6
0
7
9.5
L
Aphrodite
Pewfles
Aphrodite
2
3
2
1
W
Danzaburou
T3o38
Danzaburou
3
0
5
5.5
L
2
7
2
0.43
W
Amaterasu
UncleCoomer
Amaterasu
1
1
5
3.5
W
Chang'e
7
3
6
3.33
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,760
Damage
37,263
65,982
Taken
72,323
30,766
Mitigated
40,079
34,283
Healing
24,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,663
1,814
0
8,543
14,319
7,199
930
3,676
10,643
100,199
272
L
Martichoras
BlazeTheKat
Martichoras
6,324
1,024
0
1,381
11,533
4,716
949
2,724
8,809
0
65,350
L
Anubis
Kyropolis
Anubis
9,541
730
0
5,010
15,135
6,596
0
8,111
6,853
78,232
0
W
Fenrir
LccJuicy
Fenrir
9,007
1,881
0
5,004
13,301
5,862
192
3,786
9,515
0
51,577
L
Aphrodite
Pewfles
Aphrodite
4,365
347
2,336
6,263
15,052
13,471
0
4,995
10,040
29,820
0
W
Danzaburou
T3o38
Danzaburou
7,417
3,267
0
2,647
8,316
3,402
692
1,697
6,619
0
60,086
L
7,860
1,508
0
2,022
18,919
9,602
0
10,031
8,583
0
61,454
W
Amaterasu
UncleCoomer
Amaterasu
9,035
4,884
0
10,488
15,730
9,196
1,780
7,628
8,102
0
93,964
W
Chang'e
11,638
398
1,493
6,108
14,316
5,107
46
6,616
7,700
71,799
0
L
9,173
691
694
6,361
11,684
5,694
0
1,875
9,737
71,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,019
Gold Earned
41,561
561
Minions Killed
503
0
Camps Cleared
0
1,764,632
Distance Traveled
1,543,150
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,257
603
125
7
0
324,965
2
L
Martichoras
8,217
483
116
7
0
289,165
0
L
Anubis
8,504
500
126
7
0
280,922
0
W
Fenrir
9,512
560
69
4
0
405,489
8
L
Aphrodite
8,209
483
37
2
0
295,451
0
W
Danzaburou
9,763
574
109
6
0
314,351
0
L
Chaac
8,236
484
97
6
0
335,354
0
W
Amaterasu
10,146
597
133
8
0
391,746
3
W
Chang'e
10,341
608
125
7
0
328,081
1
L
Hel
8,395
494
127
7
0
342,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role