Player Matchup

Kuzenbo
Kuzenbo
Andermight99
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,474 Elo+
Solo
Chronos
Chronos
Blessedwar
Chronos
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 85L
1,487 Elo+
Solo
Ravana
Ravana
DarkCreepyMan
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,222 Elo+
Solo
Raijin
Raijin
K1NG_NOVAA
Raijin
Level 60
God Stats
2W - 0L
1,717 SR
Queue Stats
77W - 94L
1,397 Elo+
Party 1
Eset
Eset
QueenNova1011
Eset
Level 29
God Stats
3W - 0L
1,734 SR
Queue Stats
64W - 116L
1,291 Elo+
Party 1
Team Averages
Level 28
1,590 SR
1,374 Elo+

VS

Team Averages
Level 60
1,457 SR
1,344 Elo+
Bastet
Bastet
REDRUMKILL
Bastet
Level 228
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 132L
1,353 Elo+
Solo
Anhur
Anhur
TamTamBam97
Anhur
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 250L
1,627 Elo+
Solo
Skadi
Skadi
Tor_23
Skadi
Level 25
God Stats
0W - 4L
1,285 SR
Queue Stats
113W - 161L
1,304 Elo+
Solo
Nike
Nike
hustle_flo
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,190 Elo+
Solo
Shiva
Shiva
nenamariko
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Andermight99
Kuzenbo
20
5 / 2 / 26
13,082
818
13,721
22,590
45,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Blessedwar
Chronos
20
20 / 0 / 14
14,259
891
26,420
16,946
9,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 17
11,771
736
9,206
14,498
7,218
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
K1NG_NOVAA
Raijin
20
6 / 3 / 19
12,552
785
14,968
15,431
7,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 23
10,797
675
5,737
13,993
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
REDRUMKILL
Bastet
19
5 / 9 / 6
10,798
675
17,546
18,032
10,141
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 7
9,732
608
9,421
13,440
6,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Tor_23
Skadi
19
3 / 7 / 2
10,037
627
20,044
18,060
13,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
6,920
433
1,304
1,373
668
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
17
1 / 12 / 4
9,956
622
8,633
27,281
35,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
30
36
Kills
11
12
Deaths
36
99
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Andermight99
Kuzenbo
5
2
26
9
W
Chronos
Blessedwar
Chronos
20
0
14
27
W
4
5
17
2.5
W
Raijin
K1NG_NOVAA
Raijin
6
3
19
5.17
W
1
2
23
6.25
L
Bastet
REDRUMKILL
Bastet
5
9
6
0.89
L
2
7
7
0.79
L
Skadi
Tor_23
Skadi
3
7
2
0.57
L
0
1
0
0
L
Shiva
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,052
Damage
56,948
83,458
Taken
78,186
75,241
Mitigated
66,454
32,583
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Andermight99
Kuzenbo
13,721
4,457
2,430
3,856
22,590
45,363
1,447
714
21,876
21,248
1,394
W
Chronos
Blessedwar
Chronos
26,420
7,653
4,715
5,765
16,946
9,354
2,852
974
15,972
51,983
0
W
9,206
5,187
0
1,912
14,498
7,218
503
200
14,298
0
22,446
W
Raijin
K1NG_NOVAA
Raijin
14,968
2,419
1,848
4,171
15,431
7,599
1,136
694
14,737
39,845
0
W
5,737
1,853
4,039
3,847
13,993
5,707
2,518
439
13,554
18,646
0
L
Bastet
REDRUMKILL
Bastet
17,546
3,049
234
2,086
18,032
10,141
0
13,335
4,697
0
29,814
L
9,421
3,866
124
525
13,440
6,998
0
10,709
2,731
0
20,438
L
Skadi
Tor_23
Skadi
20,044
6,151
312
2,952
18,060
13,227
0
14,714
3,346
0
43,445
L
1,304
128
0
0
1,373
668
0
1,142
231
669
813
L
Shiva
8,633
1,281
109
2,448
27,281
35,420
0
19,552
7,729
6,038
18,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,461
Gold Earned
47,443
184
Minions Killed
130
0
Camps Cleared
0
1,491,008
Distance Traveled
932,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,082
818
14
1
0
330,705
0
W
Chronos
14,259
891
53
3
0
346,297
0
W
Ravana
11,771
736
33
2
0
294,059
0
W
Raijin
12,552
785
50
3
0
292,092
0
W
Eset
10,797
675
34
2
0
227,855
0
L
Bastet
10,798
675
27
2
0
284,063
0
L
Anhur
9,732
608
21
1
0
158,638
0
L
Skadi
10,037
627
51
3
0
248,721
0
L
Nike
6,920
433
1
0
0
27,791
0
L
Shiva
9,956
622
30
2
0
213,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role