Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
High Keii
Kumbhakarna
Level 153
God Stats
4W - 12L
1,349 SR
Queue Stats
211W - 252L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
Mxdas
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,499 Elo+
Party 2
Vamana
Vamana
RobbDawgg
Vamana
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 137L
1,425 Elo+
Party 2
Freya
Freya
Sloanly
Freya
Level 128
God Stats
1W - 3L
1,692 SR
Queue Stats
405W - 388L
1,576 Elo+
Solo
Team Averages
Level 129
1,508 SR
1,494 Elo+

VS

Team Averages
Level 136
1,671 SR
1,564 Elo+
Agni
Agni
 
Agni
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
IamKota
Bacchus
Level 100
God Stats
3W - 0L
1,670 SR
Queue Stats
141W - 102L
1,567 Elo+
Solo
Discordia
Discordia
SatanSensation
Discordia
Level 86
God Stats
1W - 0L
1,864 SR
Queue Stats
29W - 28L
1,657 Elo+
Party 1
Chang'e
Chang'e
blackjesus037
Chang'e
Level 135
God Stats
4W - 0L
1,806 SR
Queue Stats
135W - 120L
1,657 Elo+
Party 1
Xing Tian
Xing Tian
woozyhorse
Xing Tian
Level 158
God Stats
3W - 3L
1,515 SR
Queue Stats
398W - 429L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 4 / 5
8,788
732
18,824
12,516
6,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
High Keii
Kumbhakarna
13
1 / 4 / 4
7,175
598
2,423
13,480
21,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Mxdas
Guan Yu
15
2 / 3 / 3
8,269
689
4,927
13,001
22,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
RobbDawgg
Vamana
13
1 / 3 / 3
7,334
611
6,989
10,420
17,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
Sloanly
Freya
15
2 / 4 / 2
7,973
664
9,207
10,210
4,701
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
7 / 3 / 10
10,189
849
12,035
12,099
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
IamKota
Bacchus
16
3 / 1 / 14
10,359
863
9,529
12,490
20,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SatanSensation
Discordia
16
4 / 1 / 13
9,696
808
17,931
4,722
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
17
3 / 0 / 11
9,566
797
8,727
11,717
6,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
woozyhorse
Xing Tian
14
1 / 4 / 14
9,535
795
6,324
21,563
23,873
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
8
Kills
18
18
Deaths
9
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
5
1.13
W
Agni
 
Agni
7
3
10
4
L
Kumbhakarna
High Keii
Kumbhakarna
1
4
4
0.75
W
Bacchus
IamKota
Bacchus
3
1
14
10
L
Guan Yu
Mxdas
Guan Yu
2
3
3
1.17
L
Vamana
RobbDawgg
Vamana
1
3
3
0.83
W
Discordia
SatanSensation
Discordia
4
1
13
10.5
L
Freya
Sloanly
Freya
2
4
2
0.75
W
Chang'e
3
0
11
8.5
W
Xing Tian
woozyhorse
Xing Tian
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,370
Damage
54,546
59,627
Taken
62,591
71,920
Mitigated
58,818
18,900
Healing
35,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
18,824
921
2,899
2,710
12,516
6,213
0
11,240
1,276
46,223
0
W
Agni
 
Agni
12,035
455
1,119
1,771
12,099
6,298
2,104
7,322
4,777
33,665
0
L
Kumbhakarna
High Keii
Kumbhakarna
2,423
64
619
632
13,480
21,552
0
12,366
1,114
6,063
0
W
Bacchus
IamKota
Bacchus
9,529
217
883
2,261
12,490
20,362
572
6,767
5,723
12,656
1,093
L
Guan Yu
Mxdas
Guan Yu
4,927
517
4,976
2,542
13,001
22,142
0
11,698
1,303
0
10,220
L
Vamana
RobbDawgg
Vamana
6,989
2,533
732
754
10,420
17,312
0
8,657
1,763
0
13,300
W
Discordia
SatanSensation
Discordia
17,931
748
1,171
908
4,722
2,261
1,367
2,909
1,813
26,673
0
L
Freya
Sloanly
Freya
9,207
2,500
1,270
1,766
10,210
4,701
0
9,492
718
12,131
0
W
Chang'e
8,727
694
14,347
8,392
11,717
6,024
2,273
6,453
5,264
25,795
0
W
Xing Tian
woozyhorse
Xing Tian
6,324
358
2,411
2,562
21,563
23,873
497
7,003
14,560
13,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
49,345
96
Minions Killed
144
0
Camps Cleared
0
994,300
Distance Traveled
1,094,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,788
732
66
6
0
187,836
0
W
Agni
10,189
849
46
4
0
183,111
0
L
Kumbhakarna
7,175
598
1
0
0
176,538
0
W
Bacchus
10,359
863
17
1
0
232,569
0
L
Guan Yu
8,269
689
13
1
0
214,736
0
L
Vamana
7,334
611
5
0
0
214,088
0
W
Discordia
9,696
808
28
2
0
230,211
0
L
Freya
7,973
664
11
1
0
201,102
0
W
Chang'e
9,566
797
40
3
0
242,585
0
W
Xing Tian
9,535
795
13
1
0
205,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role