Player Matchup

Skadi
Skadi
Cat_person125
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,445 Elo+
Solo
Horus
Horus
Freeman01
Horus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,448 Elo+
Party 3
Athena
Athena
Krylliah
Athena
Level 87
God Stats
0W - 5L
1,258 SR
Queue Stats
483W - 470L
1,483 Elo+
Party 3
Baba Yaga
Baba Yaga
MrCoderz
Baba Yaga
Level 25
God Stats
0W - 2L
1,297 SR
Queue Stats
5W - 31L
1,140 Elo+
Party 1
Thanatos
Thanatos
Tinkabu
Thanatos
Level 101
God Stats
0W - 2L
1,327 SR
Queue Stats
5W - 32L
1,138 Elo+
Party 1
Team Averages
Level 63
1,376 SR
1,331 Elo+

VS

Team Averages
Level 109
1,454 SR
1,467 Elo+
Atlas
Atlas
Cobe_Aladjinn
Atlas
Level 127
God Stats
8W - 5L
1,560 SR
Queue Stats
505W - 508L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
Jackfroosth
Sylvanus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
476W - 467L
1,433 Elo+
Party 2
Vulcan
Vulcan
LT_SanninsKvSg
Vulcan
Level 129
God Stats
6W - 3L
1,521 SR
Queue Stats
489W - 501L
1,474 Elo+
Party 2
Thanatos
Thanatos
Rodrigoflames
Thanatos
Level 123
God Stats
5W - 5L
1,238 SR
Queue Stats
168W - 167L
1,475 Elo+
Party 2
Odin
Odin
rural-sandll
Odin
Level 63
God Stats
2W - 1L
1,450 SR
Queue Stats
134W - 92L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
6,908
628
9,433
12,793
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Freeman01
Horus
15
2 / 4 / 5
8,290
754
8,574
16,532
18,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Krylliah
Athena
15
1 / 4 / 5
8,605
782
7,675
16,422
16,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
MrCoderz
Baba Yaga
13
1 / 6 / 3
7,186
653
7,942
12,936
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Tinkabu
Thanatos
13
3 / 4 / 1
7,581
689
5,331
9,232
4,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 16
9,971
906
13,671
12,340
8,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Jackfroosth
Sylvanus
15
0 / 1 / 19
9,046
822
4,392
19,636
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 1 / 11
10,267
933
24,019
6,320
3,317
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Rodrigoflames
Thanatos
14
4 / 4 / 11
8,562
778
11,406
9,501
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
6 / 2 / 13
9,134
830
10,658
12,089
13,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
8
Kills
24
24
Deaths
8
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
5
0
16
13
L
Horus
Freeman01
Horus
2
4
5
1.13
W
Sylvanus
Jackfroosth
Sylvanus
0
1
19
9.5
L
Athena
Krylliah
Athena
1
4
5
0.88
W
9
1
11
14.5
L
Baba Yaga
MrCoderz
Baba Yaga
1
6
3
0.42
W
Thanatos
Rodrigoflames
Thanatos
4
4
11
2.38
L
Thanatos
Tinkabu
Thanatos
3
4
1
0.88
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,955
Damage
64,146
67,915
Taken
59,886
53,012
Mitigated
42,420
24,550
Healing
36,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,433
3,371
1,370
1,132
12,793
6,327
0
10,022
2,771
0
19,278
W
13,671
4,255
532
6,712
12,340
8,321
379
4,778
7,562
28,642
0
L
Horus
Freeman01
Horus
8,574
1,201
6,364
5,673
16,532
18,064
0
11,748
4,784
9,264
9,186
W
Sylvanus
Jackfroosth
Sylvanus
4,392
1,858
4,208
10,475
19,636
12,768
571
6,234
13,402
10,118
0
L
Athena
Krylliah
Athena
7,675
1,823
1,597
2,698
16,422
16,851
0
7,456
8,966
15,872
0
W
24,019
6,056
1,971
1,434
6,320
3,317
1,348
3,658
2,662
42,098
0
L
Baba Yaga
MrCoderz
Baba Yaga
7,942
500
0
1,616
12,936
7,249
0
9,159
3,777
15,985
0
W
Thanatos
Rodrigoflames
Thanatos
11,406
1,948
2,044
4,062
9,501
4,262
645
3,545
5,956
0
15,192
L
Thanatos
Tinkabu
Thanatos
5,331
473
479
3,621
9,232
4,521
0
6,888
2,344
0
8,938
W
10,658
838
1,274
3,597
12,089
13,752
18
3,118
8,971
5,403
9,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
46,980
97
Minions Killed
106
0
Camps Cleared
0
1,090,540
Distance Traveled
1,184,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,908
628
21
2
0
178,430
0
W
Atlas
9,971
906
31
3
0
242,198
0
L
Horus
8,290
754
16
1
0
216,085
0
W
Sylvanus
9,046
822
8
1
0
200,236
0
L
Athena
8,605
782
21
2
0
243,500
0
W
Vulcan
10,267
933
49
4
0
255,524
0
L
Baba Yaga
7,186
653
23
2
0
214,989
0
W
Thanatos
8,562
778
7
1
0
243,895
0
L
Thanatos
7,581
689
16
1
0
237,536
0
W
Odin
9,134
830
11
1
0
242,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role