Player Matchup

Charybdis
Charybdis
CallMeOogway219
Charybdis
Level 128
God Stats
3W - 2L
1,761 SR
Queue Stats
8W - 14L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
StonedTeddy3555
Zhong Kui
Level 122
God Stats
4W - 6L
1,682 SR
Queue Stats
8W - 16L
1,571 Elo+
Party 1
Bastet
Bastet
UnwashedShark70
Bastet
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,571 Elo+
Party 1
Yemoja
Yemoja
Y0UR SENPAI
Yemoja
Level 105
God Stats
3W - 1L
1,650 SR
Queue Stats
8W - 12L
1,813 Elo+
Party 1
Bakasura
Bakasura
mattcraft857
Bakasura
Level 112
God Stats
24W - 18L
1,207 SR
Queue Stats
146W - 135L
1,519 Elo+
Solo
Team Averages
Level 122
1,560 SR
1,609 Elo+

VS

Team Averages
Level 117
1,607 SR
1,476 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AFoolishFoxx
Hercules
Level 115
God Stats
2W - 4L
1,848 SR
Queue Stats
157W - 161L
1,464 Elo+
Solo
Hel
Hel
FAX_24_HOURS
Hel
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 341L
1,522 Elo+
Solo
Skadi
Skadi
Hollywood_Actual
Skadi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,426 Elo+
Party 2
Zhong Kui
Zhong Kui
LotusFlowerHM
Zhong Kui
Level 153
God Stats
2W - 2L
1,689 SR
Queue Stats
360W - 328L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeOogway219
Charybdis
15
5 / 2 / 3
9,547
636
10,420
10,811
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
StonedTeddy3555
Zhong Kui
14
3 / 0 / 1
8,278
552
7,898
10,203
6,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 2
8,697
580
5,951
12,217
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
2 / 0 / 6
8,905
594
3,273
10,036
6,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
mattcraft857
Bakasura
15
2 / 2 / 1
8,660
577
8,836
15,293
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 4 / 1
6,598
440
6,450
12,682
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
AFoolishFoxx
Hercules
11
0 / 0 / 1
6,619
441
1,051
10,111
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 1
8,246
550
8,296
9,526
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 1
6,940
463
6,276
11,005
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
LotusFlowerHM
Zhong Kui
13
2 / 2 / 0
7,952
530
12,501
12,720
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
1
0.38
L
Hercules
AFoolishFoxx
Hercules
0
0
1
0.5
W
Charybdis
CallMeOogway219
Charybdis
5
2
3
3.25
L
0
3
1
0.17
L
1
7
1
0.21
L
Zhong Kui
LotusFlowerHM
Zhong Kui
2
2
0
1
W
Zhong Kui
StonedTeddy3555
Zhong Kui
3
0
1
3.5
W
4
0
2
5
W
Yemoja
2
0
6
5
W
Bakasura
mattcraft857
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,378
Damage
34,574
58,560
Taken
56,044
30,079
Mitigated
28,128
31,662
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,450
2,347
0
3,428
12,682
4,380
0
3,095
9,133
0
31,617
L
Hercules
AFoolishFoxx
Hercules
1,051
97
9
4,045
10,111
7,592
0
501
9,610
0
39,399
W
Charybdis
CallMeOogway219
Charybdis
10,420
6,978
0
4,968
10,811
4,367
3,493
0
10,811
0
71,068
L
8,296
882
267
3,415
9,526
4,447
0
5,946
3,580
81,013
0
L
6,276
2,587
0
353
11,005
4,023
0
1,629
9,376
0
45,998
L
Zhong Kui
LotusFlowerHM
Zhong Kui
12,501
2,131
0
6,217
12,720
7,686
100
0
11,425
73,099
0
W
Zhong Kui
StonedTeddy3555
Zhong Kui
7,898
958
0
7,129
10,203
6,939
1,748
4,354
5,849
59,067
0
W
5,951
2,105
0
5,623
12,217
4,478
450
3,550
8,667
0
52,371
W
Yemoja
3,273
1,041
2,895
2,793
10,036
6,398
209
2,928
7,108
23,646
0
W
Bakasura
mattcraft857
Bakasura
8,836
6,438
0
8,254
15,293
7,897
3,241
10,196
5,097
0
35,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,087
Gold Earned
36,355
418
Minions Killed
459
0
Camps Cleared
0
1,379,588
Distance Traveled
1,267,966
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,598
440
53
4
0
256,556
2
L
Hercules
6,619
441
65
4
0
247,830
0
W
Charybdis
9,547
636
113
8
0
250,620
0
L
Hel
8,246
550
151
10
0
285,590
2
L
Skadi
6,940
463
67
4
0
211,507
0
L
Zhong Kui
7,952
530
123
8
0
266,483
5
W
Zhong Kui
8,278
552
91
6
0
248,094
3
W
Bastet
8,697
580
84
6
0
334,989
3
W
Yemoja
8,905
594
33
2
0
268,808
1
W
Bakasura
8,660
577
97
6
0
277,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role