Player Matchup

Ishtar
Ishtar
Brisson x 98
Ishtar
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
468W - 429L
1,504 Elo+
Party 3
Neith
Neith
Hains x 88
Neith
Level 120
God Stats
11W - 7L
1,485 SR
Queue Stats
365W - 349L
1,518 Elo+
Party 3
Geb
Geb
fidelcashflow420
Geb
Level 125
God Stats
3W - 2L
1,457 SR
Queue Stats
134W - 87L
1,515 Elo+
Solo
Chang'e
Chang'e
l Leclerc l
Chang'e
Level 56
God Stats
6W - 5L
1,788 SR
Queue Stats
473W - 461L
1,467 Elo+
Party 3
Raijin
Raijin
zelda200115
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,480 Elo+
Party 3
Team Averages
Level 106
1,546 SR
1,497 Elo+

VS

Team Averages
Level 131
1,609 SR
1,351 Elo+
Cliodhna
Cliodhna
AllureHomme
Cliodhna
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 70L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
Ballisticbengal
Erlang Shen
Level 152
God Stats
1W - 1L
1,581 SR
Queue Stats
35W - 57L
1,181 Elo+
Party 1
Sylvanus
Sylvanus
BreadCull
Sylvanus
Level 151
God Stats
1W - 3L
1,726 SR
Queue Stats
50W - 66L
1,165 Elo+
Party 1
Sol
Sol
Ceitidh
Sol
Level 99
God Stats
3W - 0L
1,737 SR
Queue Stats
23W - 26L
1,433 Elo+
Party 2
Artemis
Artemis
ThunderPonny
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 3 / 8
8,994
899
18,195
12,763
5,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
12
2 / 1 / 2
7,352
735
6,476
3,821
1,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 8
7,721
772
8,504
15,780
14,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
l Leclerc l
Chang'e
14
2 / 2 / 6
7,975
798
8,547
12,195
4,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
14
3 / 3 / 8
8,023
802
11,154
8,536
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AllureHomme
Cliodhna
15
5 / 1 / 3
8,256
826
10,075
9,038
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Ballisticbengal
Erlang Shen
14
2 / 5 / 6
8,089
809
6,797
23,259
18,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
BreadCull
Sylvanus
12
0 / 3 / 10
6,887
689
2,772
12,429
14,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
14
2 / 1 / 9
7,627
763
10,011
8,086
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
ThunderPonny
Artemis
15
4 / 2 / 7
8,185
819
16,375
10,408
5,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
12
Kills
13
13
Deaths
12
32
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AllureHomme
Cliodhna
5
1
3
6.5
W
Erlang Shen
Ballisticbengal
Erlang Shen
2
5
6
1
W
Sylvanus
BreadCull
Sylvanus
0
3
10
1.67
L
Ishtar
4
3
8
2.67
W
Sol
2
1
9
6.5
L
Neith
2
1
2
3
W
Artemis
ThunderPonny
Artemis
4
2
7
3.75
L
1
4
8
1.25
L
Chang'e
l Leclerc l
Chang'e
2
2
6
2.5
L
Raijin
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,876
Damage
46,030
53,095
Taken
63,220
29,971
Mitigated
48,882
26,171
Healing
24,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AllureHomme
Cliodhna
10,075
473
1,539
1,938
9,038
5,300
0
2,895
6,143
0
20,305
W
Erlang Shen
Ballisticbengal
Erlang Shen
6,797
1,709
353
7,729
23,259
18,779
106
11,179
12,080
2,050
10,423
W
Sylvanus
BreadCull
Sylvanus
2,772
1,116
5,049
2,618
12,429
14,597
276
5,221
7,208
6,715
0
L
Ishtar
18,195
10,377
1,429
3,344
12,763
5,871
26
2,923
9,840
0
36,802
W
Sol
10,011
1,759
1,078
2,056
8,086
4,364
1,856
4,042
4,044
24,519
0
L
Neith
6,476
1,728
0
922
3,821
1,566
0
860
2,961
0
19,484
W
Artemis
ThunderPonny
Artemis
16,375
4,648
1,012
1,224
10,408
5,842
1,070
4,868
5,540
0
26,044
L
8,504
688
2,764
3,215
15,780
14,290
0
5,503
10,277
11,364
0
L
Chang'e
l Leclerc l
Chang'e
8,547
667
7,275
5,845
12,195
4,702
312
3,622
8,573
13,081
0
L
Raijin
11,154
1,128
362
1,015
8,536
3,542
616
1,183
7,353
16,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
39,044
107
Minions Killed
97
0
Camps Cleared
0
808,215
Distance Traveled
889,256
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,256
826
34
3
0
210,551
0
W
Erlang Shen
8,089
809
6
1
0
162,892
0
W
Sylvanus
6,887
689
6
1
0
152,623
0
L
Ishtar
8,994
899
47
5
0
165,502
0
W
Sol
7,627
763
30
3
0
172,908
0
L
Neith
7,352
735
32
3
0
96,350
0
W
Artemis
8,185
819
21
2
0
190,282
4
L
Geb
7,721
772
0
0
0
168,823
0
L
Chang'e
7,975
798
13
1
0
208,342
0
L
Raijin
8,023
802
15
2
0
169,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role