Player Matchup

Fenrir
Fenrir
PughPughPugh
Fenrir
Level 79
God Stats
10W - 19L
1,328 SR
Queue Stats
226W - 227L
1,439 Elo+
Party 1
Chaac
Chaac
Smoochomancer
Chaac
Level 58
God Stats
3W - 3L
1,483 SR
Queue Stats
67W - 64L
1,401 Elo+
Solo
Khepri
Khepri
Starkaster21
Khepri
Level 65
God Stats
19W - 13L
1,557 SR
Queue Stats
419W - 431L
1,600 Elo+
Solo
Anubis
Anubis
luvzcrabz
Anubis
Level 58
God Stats
3W - 4L
1,389 SR
Queue Stats
95W - 80L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
reagandee
Cernunnos
Level 67
God Stats
17W - 8L
1,408 SR
Queue Stats
110W - 109L
1,471 Elo+
Party 1
Team Averages
Level 65
1,433 SR
1,481 Elo+

VS

Team Averages
Level 76
1,430 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FEB GARAG
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,424 Elo+
Party 2
Anubis
Anubis
Ghugo
Anubis
Level 69
God Stats
20W - 23L
1,562 SR
Queue Stats
116W - 120L
1,485 Elo+
Solo
Lancelot
Lancelot
Keen Eyes CT
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,423 Elo+
Party 2
Ares
Ares
energykilla
Ares
Level 63
God Stats
0W - 3L
1,088 SR
Queue Stats
117W - 109L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 2 / 4
7,905
608
8,937
11,897
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 1
7,545
580
9,072
11,655
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Khepri
11
0 / 1 / 4
6,748
519
2,503
10,660
6,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
luvzcrabz
Anubis
13
6 / 1 / 3
8,204
631
10,801
8,704
4,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
reagandee
Cernunnos
11
0 / 1 / 0
6,324
486
2,732
5,759
2,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 0 / 1
6,574
506
6,866
7,057
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
11
0 / 4 / 1
6,394
492
6,052
14,384
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Ghugo
Anubis
12
2 / 5 / 1
7,252
558
5,723
10,973
4,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Keen Eyes CT
Lancelot
12
1 / 2 / 0
6,662
512
5,565
11,258
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 2
6,471
498
6,602
14,463
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
0
1
2.5
L
Pele
0
4
1
0.13
L
Anubis
Ghugo
Anubis
2
5
1
0.5
L
Lancelot
Keen Eyes CT
Lancelot
1
2
0
0.5
W
Fenrir
6
2
4
4
W
1
1
1
1.5
W
Khepri
0
1
4
2
L
1
2
2
1
W
Anubis
luvzcrabz
Anubis
6
1
3
7.5
W
Cernunnos
reagandee
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
30,808
48,675
Taken
58,135
30,621
Mitigated
30,647
15,708
Healing
18,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,866
3,189
0
2,399
7,057
2,297
324
1,174
5,883
0
40,199
L
Pele
6,052
1,093
0
6,363
14,384
4,870
0
2,527
11,730
0
52,804
L
Anubis
Ghugo
Anubis
5,723
258
0
4,791
10,973
4,551
0
6,310
4,663
57,315
0
L
Lancelot
Keen Eyes CT
Lancelot
5,565
1,681
0
2,967
11,258
6,398
0
0
10,313
0
47,418
W
Fenrir
8,937
2,179
0
2,248
11,897
5,398
0
2,541
9,356
0
57,341
W
9,072
1,839
0
4,253
11,655
12,352
0
0
11,655
0
58,297
W
Khepri
2,503
31
1,267
1,882
10,660
6,092
0
2,868
7,792
27,464
0
L
6,602
705
0
2,249
14,463
12,531
0
3,293
11,170
22,393
0
W
Anubis
luvzcrabz
Anubis
10,801
1,046
0
4,049
8,704
4,568
0
5,523
3,181
61,202
0
W
Cernunnos
reagandee
Cernunnos
2,732
1,124
0
2,009
5,759
2,211
1,038
1,393
4,366
0
44,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
33,353
386
Minions Killed
343
0
Camps Cleared
0
1,295,396
Distance Traveled
1,296,262
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,574
506
74
6
0
233,968
0
L
Pele
6,394
492
74
6
0
284,299
0
L
Anubis
7,252
558
98
8
0
228,441
0
L
Lancelot
6,662
512
77
6
0
279,522
0
W
Fenrir
7,905
608
83
6
0
287,116
0
W
Chaac
7,545
580
94
7
0
262,121
0
W
Khepri
6,748
519
37
3
0
250,517
3
L
Ares
6,471
498
20
2
0
270,032
8
W
Anubis
8,204
631
101
8
0
251,984
7
W
Cernunnos
6,324
486
71
5
0
243,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role