Player Matchup

Cupid
Cupid
Hexacious
Cupid
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
Never Bodied
Guan Yu
Level 106
God Stats
2W - 0L
1,691 SR
Queue Stats
44W - 37L
1,476 Elo+
Party 2
Ao Kuang
Ao Kuang
Yurzl
Ao Kuang
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 85L
1,436 Elo+
Party 2
Team Averages
Level 86
1,564 SR
1,454 Elo+

VS

Team Averages
Level 86
1,533 SR
1,488 Elo+
Persephone
Persephone
 
Persephone
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AsesinoSEALS
Nike
Level 108
God Stats
26W - 33L
1,538 SR
Queue Stats
557W - 565L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
ZNUKEMANZ
Amaterasu
Level 85
God Stats
5W - 3L
1,562 SR
Queue Stats
294W - 304L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hexacious
Cupid
14
4 / 0 / 5
8,201
820
6,471
4,126
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Never Bodied
Guan Yu
12
3 / 1 / 5
7,730
773
7,689
14,797
15,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
Yurzl
Ao Kuang
14
3 / 3 / 5
8,000
800
8,216
12,676
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 3 / 2
7,784
778
8,609
6,751
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
7,064
706
7,304
10,359
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
ZNUKEMANZ
Amaterasu
10
0 / 5 / 4
6,728
673
7,155
10,313
7,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
2
1
L
2
2
1
1.25
W
Cupid
Hexacious
Cupid
4
0
5
6.5
W
Guan Yu
Never Bodied
Guan Yu
3
1
5
5.5
W
Ao Kuang
Yurzl
Ao Kuang
3
3
5
1.83
L
Amaterasu
ZNUKEMANZ
Amaterasu
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
23,068
31,599
Taken
27,423
24,601
Mitigated
18,137
8,223
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,609
750
190
2,190
6,751
2,131
0
1,953
4,762
33,639
0
L
7,304
719
0
2,270
10,359
8,444
0
3,440
6,919
0
19,728
W
Cupid
Hexacious
Cupid
6,471
2,736
1,246
1,926
4,126
2,046
1,164
1,394
2,732
0
26,077
W
Guan Yu
Never Bodied
Guan Yu
7,689
655
949
2,635
14,797
15,103
101
4,484
9,693
0
22,617
W
Ao Kuang
Yurzl
Ao Kuang
8,216
1,755
0
1,467
12,676
7,452
0
2,867
9,560
33,197
0
L
Amaterasu
ZNUKEMANZ
Amaterasu
7,155
3,495
0
649
10,313
7,562
0
2,843
7,470
0
17,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
21,576
122
Minions Killed
105
0
Camps Cleared
0
586,505
Distance Traveled
583,160
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,784
778
68
7
0
179,971
0
L
Nike
7,064
706
16
2
0
203,291
0
W
Cupid
8,201
820
51
5
0
195,837
1
W
Guan Yu
7,730
773
37
4
0
207,182
0
W
Ao Kuang
8,000
800
34
3
0
183,486
3
L
Amaterasu
6,728
673
21
2
0
199,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role