Player Matchup

Hel
Hel
Azrael57
Hel
Level 129
God Stats
8W - 10L
1,376 SR
Queue Stats
405W - 398L
1,507 Elo+
Solo
Hachiman
Hachiman
LesGetWEIRDBraj
Hachiman
Level 154
God Stats
8W - 7L
1,506 SR
Queue Stats
241W - 252L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
LvLuXx
Kuzenbo
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 286L
1,587 Elo+
Party 1
Thor
Thor
RedRaptor024
Thor
Level 69
God Stats
8W - 7L
1,582 SR
Queue Stats
289W - 295L
1,515 Elo+
Party 1
Hercules
Hercules
tacojohns r us
Hercules
Level 127
God Stats
5W - 1L
1,687 SR
Queue Stats
43W - 58L
1,533 Elo+
Party 1
Team Averages
Level 125
1,530 SR
1,531 Elo+

VS

Team Averages
Level 97
1,592 SR
1,510 Elo+
Ganesha
Ganesha
BapedGungus
Ganesha
Level 114
God Stats
0W - 5L
1,677 SR
Queue Stats
31W - 29L
1,531 Elo+
Party 2
Mulan
Mulan
Cyaxerus
Mulan
Level 127
God Stats
1W - 3L
1,562 SR
Queue Stats
114W - 113L
1,532 Elo+
Party 2
Aphrodite
Aphrodite
TheDarkLordNero
Aphrodite
Level 66
God Stats
1W - 2L
1,604 SR
Queue Stats
34W - 45L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
TheNotoriousW
Cernunnos
Level 103
God Stats
0W - 2L
1,614 SR
Queue Stats
20W - 26L
1,504 Elo+
Party 2
Cerberus
Cerberus
Wonkabar12
Cerberus
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
9,006
643
7,785
6,812
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
14
4 / 2 / 1
8,529
609
9,858
9,496
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
LvLuXx
Kuzenbo
13
2 / 1 / 1
7,592
542
8,552
9,698
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 3
7,802
557
4,499
9,573
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
11
1 / 3 / 5
7,082
506
5,976
10,767
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BapedGungus
Ganesha
11
1 / 2 / 4
6,806
486
5,182
10,083
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Cyaxerus
Mulan
12
1 / 3 / 2
6,989
499
9,514
13,699
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Aphrodite
TheDarkLordNero
Aphrodite
13
3 / 1 / 0
7,535
538
5,690
10,339
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TheNotoriousW
Cernunnos
13
2 / 4 / 0
7,025
502
4,878
9,104
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Wonkabar12
Cerberus
12
0 / 4 / 0
6,332
452
2,380
8,756
5,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
7
7
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Ganesha
BapedGungus
Ganesha
1
2
4
1.5
L
Mulan
Cyaxerus
Mulan
1
3
2
0.67
W
Hachiman
4
2
1
2.25
W
Kuzenbo
LvLuXx
Kuzenbo
2
1
1
2.5
W
3
1
3
4.5
L
Aphrodite
TheDarkLordNero
Aphrodite
3
1
0
3
L
Cernunnos
TheNotoriousW
Cernunnos
2
4
0
0.5
L
Cerberus
Wonkabar12
Cerberus
0
4
0
0
W
Hercules
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
27,644
46,346
Taken
51,981
25,466
Mitigated
27,631
19,732
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,785
244
1,468
4,236
6,812
2,577
128
2,380
4,432
68,872
0
L
Ganesha
BapedGungus
Ganesha
5,182
545
0
1,863
10,083
8,549
0
1,736
8,299
15,251
0
L
Mulan
Cyaxerus
Mulan
9,514
1,326
0
2,140
13,699
6,556
0
1,899
11,655
0
64,866
W
Hachiman
9,858
6,037
0
3,697
9,496
4,341
0
1,495
8,001
0
71,485
W
Kuzenbo
LvLuXx
Kuzenbo
8,552
3,072
0
1,940
9,698
6,293
0
3,582
5,859
51,427
0
W
4,499
778
0
4,451
9,573
3,468
0
1,554
8,008
0
53,800
L
Aphrodite
TheDarkLordNero
Aphrodite
5,690
246
1,097
6,363
10,339
3,476
255
5,971
3,954
51,145
0
L
Cernunnos
TheNotoriousW
Cernunnos
4,878
2,533
0
3,376
9,104
3,419
0
118
8,986
0
40,129
L
Cerberus
Wonkabar12
Cerberus
2,380
275
0
1,277
8,756
5,631
0
5,955
2,750
35,935
0
W
Hercules
5,976
1,349
0
3,940
10,767
8,787
0
4,461
6,212
0
17,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
34,687
419
Minions Killed
353
0
Camps Cleared
0
1,347,231
Distance Traveled
1,312,039
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,006
643
121
9
0
249,766
4
L
Ganesha
6,806
486
5
0
0
295,139
0
L
Mulan
6,989
499
110
8
0
328,754
0
W
Hachiman
8,529
609
109
8
0
239,782
3
W
Kuzenbo
7,592
542
82
6
0
278,095
1
W
Thor
7,802
557
92
7
0
304,940
2
L
Aphrodite
7,535
538
116
8
0
257,635
0
L
Cernunnos
7,025
502
65
5
0
204,479
0
L
Cerberus
6,332
452
57
4
0
226,032
0
W
Hercules
7,082
506
15
1
0
274,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role