Player Matchup

Anubis
Anubis
Beararrows
Anubis
Level 120
God Stats
7W - 5L
1,610 SR
Queue Stats
103W - 113L
1,433 Elo+
Party 2
Cabrakan
Cabrakan
I-Tatty-I
Cabrakan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 66L
1,440 Elo+
Party 2
Osiris
Osiris
Krux_clapzz
Osiris
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 101L
1,412 Elo+
Party 2
Da Ji
Da Ji
Zeroswrath
Da Ji
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,409 Elo+
Party 2
Skadi
Skadi
lI_Jazz_lI
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 112L
1,445 Elo+
Party 2
Team Averages
Level 85
1,522 SR
1,427 Elo+

VS

Team Averages
Level 103
1,552 SR
1,478 Elo+
Ra
Ra
Fugitivetunic
Ra
Level 87
God Stats
46W - 44L
1,461 SR
Queue Stats
148W - 176L
1,431 Elo+
Party 1
Ares
Ares
VincenzoSOS
Ares
Level 139
God Stats
3W - 4L
1,559 SR
Queue Stats
98W - 111L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hdcniglo30
Ah Muzen Cab
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
347W - 350L
1,494 Elo+
Solo
Hades
Hades
ken_kaneki_2603
Hades
Level 28
God Stats
122W - 153L
1,466 SR
Queue Stats
125W - 161L
1,418 Elo+
Party 1
Anubis
Anubis
nascar111111
Anubis
Level 104
God Stats
21W - 15L
1,775 SR
Queue Stats
120W - 108L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beararrows
Anubis
12
10 / 3 / 5
7,670
697
9,996
6,697
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
I-Tatty-I
Cabrakan
9
1 / 0 / 5
5,640
513
2,406
8,879
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
11
1 / 2 / 2
6,211
565
4,331
8,944
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
11
8 / 2 / 5
6,957
632
5,103
7,356
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
9
0 / 1 / 5
5,138
467
5,519
7,423
2,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,534
503
2,626
5,463
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 4 / 0
5,614
510
3,712
11,118
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
hdcniglo30
Ah Muzen Cab
9
0 / 3 / 2
5,222
475
6,031
7,177
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 2
5,354
487
2,817
7,231
4,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
11
3 / 5 / 1
6,574
598
5,722
8,106
3,137

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
6
8
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Beararrows
Anubis
10
3
5
4.17
L
1
5
1
0.3
W
Cabrakan
I-Tatty-I
Cabrakan
1
0
5
3.5
W
Osiris
1
2
2
1
L
1
4
0
0.25
W
Da Ji
8
2
5
5.25
L
Ah Muzen Cab
hdcniglo30
Ah Muzen Cab
0
3
2
0.33
L
1
3
2
0.67
W
Skadi
0
1
5
2.5
L
Anubis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
20,908
39,299
Taken
39,095
23,248
Mitigated
19,963
12,823
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Beararrows
Anubis
9,996
238
0
2,634
6,697
3,098
0
3,499
2,982
50,620
0
L
2,626
108
60
330
5,463
1,421
0
3,417
2,046
24,837
0
W
Cabrakan
I-Tatty-I
Cabrakan
2,406
318
0
3,282
8,879
8,635
0
3,493
5,340
11,428
0
W
Osiris
4,331
2,049
0
3,761
8,944
6,152
0
3,640
5,304
0
37,640
L
3,712
180
17
1,949
11,118
8,870
0
3,053
8,065
17,913
0
W
Da Ji
5,103
920
0
1,203
7,356
2,491
0
2,403
4,903
0
35,700
L
Ah Muzen Cab
hdcniglo30
Ah Muzen Cab
6,031
2,230
0
136
7,177
2,104
0
3,201
3,976
0
34,250
L
2,817
44
280
2,661
7,231
4,431
0
0
7,231
24,022
0
W
Skadi
5,519
2,085
0
1,943
7,423
2,872
0
1,530
5,893
0
35,222
L
Anubis
5,722
342
0
2,839
8,106
3,137
0
2,731
5,375
39,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,616
Gold Earned
28,298
263
Minions Killed
219
0
Camps Cleared
0
1,054,907
Distance Traveled
921,557
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,670
697
87
8
0
227,299
0
L
Ra
5,534
503
42
4
0
148,536
0
W
Cabrakan
5,640
513
13
1
0
206,043
0
W
Osiris
6,211
565
48
4
0
193,914
0
L
Ares
5,614
510
16
1
0
193,447
0
W
Da Ji
6,957
632
56
5
0
219,051
0
L
Ah Muzen Cab
5,222
475
49
4
0
201,050
0
L
Hades
5,354
487
37
3
0
170,076
0
W
Skadi
5,138
467
59
5
0
208,600
1
L
Anubis
6,574
598
75
7
0
208,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role