Player Matchup

Anubis
Anubis
MattyBj
Anubis
Level 68
God Stats
18W - 4L
1,851 SR
Queue Stats
422W - 469L
1,442 Elo+
Party 1
Cerberus
Cerberus
TheMindOfZayTV
Cerberus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 171L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
bald_murse
Danzaburou
Level 155
God Stats
8W - 11L
1,296 SR
Queue Stats
546W - 579L
1,532 Elo+
Party 3
Serqet
Serqet
dins_fire_
Serqet
Level 148
God Stats
13W - 25L
1,525 SR
Queue Stats
1,389W - 1,413L
1,515 Elo+
Party 3
Yemoja
Yemoja
samskeyti22
Yemoja
Level 137
God Stats
18W - 11L
1,647 SR
Queue Stats
240W - 260L
1,458 Elo+
Party 3
Team Averages
Level 132
1,564 SR
1,514 Elo+

VS

Team Averages
Level 121
1,492 SR
1,533 Elo+
Charybdis
Charybdis
CallMeOogway219
Charybdis
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 14L
1,491 Elo+
Party 2
Arachne
Arachne
SkippingShip387
Arachne
Level 104
God Stats
56W - 34L
1,517 SR
Queue Stats
249W - 242L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
StonedTeddy3555
Zhong Kui
Level 122
God Stats
4W - 6L
1,565 SR
Queue Stats
8W - 16L
1,491 Elo+
Party 2
Surtr
Surtr
UnwashedShark70
Surtr
Level 144
God Stats
3W - 1L
1,367 SR
Queue Stats
8W - 14L
1,491 Elo+
Party 2
Yemoja
Yemoja
Y0UR SENPAI
Yemoja
Level 105
God Stats
3W - 1L
1,510 SR
Queue Stats
8W - 12L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MattyBj
Anubis
14
1 / 3 / 0
7,734
516
3,404
9,181
4,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
13
3 / 2 / 0
7,429
495
6,184
12,735
10,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
bald_murse
Danzaburou
13
1 / 0 / 0
7,104
474
6,319
10,215
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
dins_fire_
Serqet
11
0 / 1 / 0
6,392
426
3,196
10,609
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
11
0 / 0 / 0
6,202
413
1,913
4,570
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeOogway219
Charybdis
12
0 / 1 / 0
7,431
495
6,105
10,702
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 2
8,026
535
6,876
12,571
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
StonedTeddy3555
Zhong Kui
14
1 / 0 / 1
8,763
584
2,680
6,842
4,982
Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 2
7,980
532
8,568
10,763
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
11
0 / 0 / 1
7,302
487
2,223
5,459
2,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
5
Kills
6
6
Deaths
5
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CallMeOogway219
Charybdis
0
1
0
0
L
Anubis
MattyBj
Anubis
1
3
0
0.33
W
4
2
2
2.5
W
Zhong Kui
StonedTeddy3555
Zhong Kui
1
0
1
1.5
L
Cerberus
3
2
0
1.5
W
1
2
2
1
W
Yemoja
0
0
1
0.5
L
Danzaburou
bald_murse
Danzaburou
1
0
0
1
L
Serqet
dins_fire_
Serqet
0
1
0
0
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
26,452
47,310
Taken
46,337
26,175
Mitigated
24,020
18,866
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CallMeOogway219
Charybdis
6,105
3,437
0
5,228
10,702
3,741
860
492
10,102
0
70,080
L
Anubis
MattyBj
Anubis
3,404
305
0
4,149
9,181
4,308
0
1,231
7,860
66,398
0
W
6,876
3,940
0
3,556
12,571
4,149
0
3,555
8,707
0
44,429
W
Zhong Kui
StonedTeddy3555
Zhong Kui
2,680
426
0
5,466
6,842
4,982
507
2,031
4,811
68,657
0
L
Cerberus
6,184
529
0
3,758
12,735
10,044
0
611
11,476
53,801
179
W
8,568
3,076
75
1,999
10,763
8,460
344
4,951
5,411
882
52,545
W
Yemoja
2,223
725
3,126
1,737
5,459
2,688
342
930
4,529
23,206
0
L
Danzaburou
bald_murse
Danzaburou
6,319
1,986
0
4,405
10,215
3,929
0
849
9,366
0
59,576
L
Serqet
dins_fire_
Serqet
3,196
469
0
3,806
10,609
4,338
0
1,292
9,282
0
42,703
L
Yemoja
1,913
284
1,484
1,264
4,570
3,556
0
1,299
3,271
21,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
39,502
461
Minions Killed
410
0
Camps Cleared
0
1,352,693
Distance Traveled
1,374,955
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,431
495
104
7
0
241,088
0
L
Anubis
7,734
516
110
7
0
256,046
6
W
Arachne
8,026
535
57
4
0
312,573
0
W
Zhong Kui
8,763
584
134
9
0
256,488
4
L
Cerberus
7,429
495
143
10
0
261,231
5
W
Surtr
7,980
532
83
6
0
291,869
0
W
Yemoja
7,302
487
32
2
0
272,937
0
L
Danzaburou
7,104
474
98
7
0
246,133
2
L
Serqet
6,392
426
83
6
0
321,564
0
L
Yemoja
6,202
413
27
2
0
267,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role