Player Matchup

Anubis
Anubis
Blooregardo
Anubis
Level 29
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ChuckVegas
Amaterasu
Level 94
God Stats
2W - 4L
1,711 SR
Queue Stats
163W - 153L
1,436 Elo+
Solo
Bacchus
Bacchus
KulogNKidlat
Bacchus
Level 88
God Stats
5W - 6L
1,500 SR
Queue Stats
171W - 152L
1,560 Elo+
Party 2
Hachiman
Hachiman
Malaka863
Hachiman
Level 82
God Stats
2W - 1L
1,267 SR
Queue Stats
56W - 46L
1,492 Elo+
Solo
Kukulkan
Kukulkan
robbie9146
Kukulkan
Level 66
God Stats
2W - 1L
1,425 SR
Queue Stats
76W - 78L
1,484 Elo+
Solo
Team Averages
Level 72
1,522 SR
1,494 Elo+

VS

Team Averages
Level 94
1,495 SR
1,493 Elo+
Mercury
Mercury
Calispher
Mercury
Level 96
God Stats
5W - 5L
1,500 SR
Queue Stats
133W - 136L
1,592 Elo+
Party 1
Mulan
Mulan
Kaideriel
Mulan
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
238W - 233L
1,548 Elo+
Party 1
Chang'e
Chang'e
Kallen7
Chang'e
Level 125
God Stats
3W - 5L
1,433 SR
Queue Stats
17W - 19L
1,376 Elo+
Solo
Ishtar
Ishtar
LonelyDarness
Ishtar
Level 126
God Stats
14W - 13L
1,526 SR
Queue Stats
415W - 399L
1,475 Elo+
Party 1
Yemoja
Yemoja
SGKharma
Yemoja
Level 32
God Stats
17W - 19L
1,514 SR
Queue Stats
433W - 437L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 4 / 4
9,636
602
14,545
11,057
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
ChuckVegas
Amaterasu
16
7 / 3 / 8
9,949
622
11,221
17,756
10,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
KulogNKidlat
Bacchus
13
3 / 0 / 14
8,829
552
8,122
16,448
19,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Malaka863
Hachiman
17
10 / 1 / 2
11,169
698
12,952
8,970
3,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
robbie9146
Kukulkan
15
5 / 2 / 10
9,640
603
12,263
8,323
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Calispher
Mercury
12
4 / 4 / 0
8,074
505
6,317
12,795
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Kaideriel
Mulan
13
2 / 4 / 1
8,119
507
7,122
17,260
13,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Kallen7
Chang'e
14
2 / 6 / 2
8,502
531
9,105
13,906
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 7 / 0
8,176
511
5,778
14,265
6,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SGKharma
Yemoja
11
0 / 9 / 4
7,722
483
5,401
19,448
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
30
Kills
9
10
Deaths
30
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
4
4
1.75
L
Mercury
Calispher
Mercury
4
4
0
1
W
Amaterasu
ChuckVegas
Amaterasu
7
3
8
3.67
L
Mulan
Kaideriel
Mulan
2
4
1
0.63
L
Chang'e
Kallen7
Chang'e
2
6
2
0.5
W
Bacchus
KulogNKidlat
Bacchus
3
0
14
10
L
1
7
0
0.14
W
Hachiman
Malaka863
Hachiman
10
1
2
11
L
Yemoja
SGKharma
Yemoja
0
9
4
0.22
W
Kukulkan
robbie9146
Kukulkan
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,103
Damage
33,723
62,554
Taken
77,674
43,675
Mitigated
49,066
17,494
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,545
1,223
0
4,306
11,057
6,030
1,044
1,701
9,272
78,641
0
L
Mercury
Calispher
Mercury
6,317
3,018
0
647
12,795
5,200
0
5,268
7,521
0
50,376
W
Amaterasu
ChuckVegas
Amaterasu
11,221
4,888
0
2,357
17,756
10,838
230
3,062
14,524
0
86,643
L
Mulan
Kaideriel
Mulan
7,122
829
0
2,180
17,260
13,816
0
10,317
6,943
1,627
54,963
L
Chang'e
Kallen7
Chang'e
9,105
504
537
2,863
13,906
5,933
0
6,591
7,315
57,725
0
W
Bacchus
KulogNKidlat
Bacchus
8,122
807
0
4,500
16,448
19,847
18
5,281
10,956
29,177
0
L
5,778
3,744
0
3,548
14,265
6,211
0
3,256
11,009
0
61,445
W
Hachiman
Malaka863
Hachiman
12,952
7,620
0
5,712
8,970
3,537
2,510
1,381
7,573
0
95,767
L
Yemoja
SGKharma
Yemoja
5,401
1,179
758
2,067
19,448
17,906
0
9,482
9,956
26,514
0
W
Kukulkan
robbie9146
Kukulkan
12,263
1,645
0
619
8,323
3,423
1,397
3,366
4,797
68,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,223
Gold Earned
40,593
535
Minions Killed
412
0
Camps Cleared
0
1,645,249
Distance Traveled
1,534,770
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,636
602
111
7
0
274,869
5
L
Mercury
8,074
505
83
5
0
352,923
0
W
Amaterasu
9,949
622
115
7
0
364,396
0
L
Mulan
8,119
507
67
4
0
265,508
2
L
Chang'e
8,502
531
111
7
0
318,842
2
W
Bacchus
8,829
552
25
2
0
351,715
8
L
Ishtar
8,176
511
127
8
0
295,927
0
W
Hachiman
11,169
698
159
10
0
338,156
0
L
Yemoja
7,722
483
24
2
0
301,570
8
W
Kukulkan
9,640
603
125
8
0
316,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role