Player Matchup

Bacchus
Bacchus
Cushwood
Bacchus
Level 39
God Stats
3W - 1L
1,569 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Rama
Rama
ItsTommy
Rama
Level 87
God Stats
3W - 0L
1,873 SR
Queue Stats
9W - 4L
1,845 Elo+
Party 2
Martichoras
Martichoras
MaleGSpot
Martichoras
Level 98
God Stats
1W - 0L
1,593 SR
Queue Stats
8W - 4L
1,682 Elo+
Party 2
Team Averages
Level 75
1,678 SR
1,676 Elo+

VS

Team Averages
Level 65
1,493 SR
1,494 Elo+
Bakasura
Bakasura
iPressureP
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,558 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jebriel
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 138L
1,465 Elo+
Solo
Anubis
Anubis
kdude2777
Anubis
Level 85
God Stats
1W - 1L
1,478 SR
Queue Stats
13W - 12L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cushwood
Bacchus
15
1 / 2 / 18
10,955
783
8,340
17,001
21,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
17
12 / 4 / 5
12,045
860
19,091
14,241
4,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Martichoras
MaleGSpot
Martichoras
17
7 / 3 / 12
11,325
809
16,070
12,318
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
iPressureP
Bakasura
15
0 / 6 / 8
9,378
670
6,826
14,501
15,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
jebriel
Cu Chulainn
15
2 / 5 / 5
9,599
686
9,016
20,092
26,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
kdude2777
Anubis
16
7 / 9 / 2
11,879
849
17,767
15,431
9,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
20
Kills
9
9
Deaths
20
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cushwood
Bacchus
1
2
18
5
W
Rama
12
4
5
3.63
W
Martichoras
MaleGSpot
Martichoras
7
3
12
4.33
L
Bakasura
iPressureP
Bakasura
0
6
8
0.67
L
Cu Chulainn
jebriel
Cu Chulainn
2
5
5
0.9
L
Anubis
kdude2777
Anubis
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,501
Damage
33,609
43,560
Taken
50,024
31,650
Mitigated
51,603
9,025
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cushwood
Bacchus
8,340
1,407
209
2,598
17,001
21,802
210
6,936
9,402
15,868
0
W
Rama
19,091
16,844
0
4,263
14,241
4,964
2,171
4,993
8,566
0
59,957
W
Martichoras
MaleGSpot
Martichoras
16,070
6,550
0
1,955
12,318
4,884
842
6,361
5,529
0
57,077
L
Bakasura
iPressureP
Bakasura
6,826
2,937
0
1,567
14,501
15,932
357
1,616
12,885
0
23,454
L
Cu Chulainn
jebriel
Cu Chulainn
9,016
1,047
0
3,043
20,092
26,249
180
3,810
16,282
0
21,092
L
Anubis
kdude2777
Anubis
17,767
1,082
0
3,491
15,431
9,422
431
2,962
12,469
53,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
30,856
163
Minions Killed
139
0
Camps Cleared
0
698,113
Distance Traveled
703,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,955
783
5
0
0
269,068
0
W
Rama
12,045
860
77
6
0
204,637
0
W
Martichoras
11,325
809
81
6
0
224,408
0
L
Bakasura
9,378
670
38
3
0
263,548
0
L
Cu Chulainn
9,599
686
29
2
0
245,078
0
L
Anubis
11,879
849
72
5
0
194,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role