Player Matchup

Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DHG MordeKai
Freya
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 92L
1,398 Elo+
Party 1
Scylla
Scylla
DadiPapiTurt
Scylla
Level 89
God Stats
4W - 6L
1,401 SR
Queue Stats
169W - 196L
1,434 Elo+
Party 1
Hachiman
Hachiman
Jedi Kestis
Hachiman
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,431 Elo+
Party 3
Agni
Agni
TEXASRANGERS301
Agni
Level 69
God Stats
2W - 2L
1,484 SR
Queue Stats
127W - 129L
1,484 Elo+
Party 3
Team Averages
Level 83
1,477 SR
1,450 Elo+

VS

Team Averages
Level 48
1,504 SR
1,401 Elo+
Ravana
Ravana
Baebaum989
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,382 Elo+
Solo
Rama
Rama
Mr Elder13
Rama
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 164L
1,332 Elo+
Solo
Neith
Neith
TurtleXsoupz
Neith
Level 36
God Stats
0W - 3L
1,267 SR
Queue Stats
39W - 40L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
VLF xChaveZx
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
XXXCLONES
King Arthur
Level 57
God Stats
1W - 1L
1,753 SR
Queue Stats
35W - 34L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 4 / 19
8,777
798
7,840
7,609
3,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 3 / 16
10,279
934
14,831
12,112
6,238
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
15
7 / 4 / 13
9,435
858
12,217
7,792
3,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Jedi Kestis
Hachiman
15
3 / 7 / 12
8,835
803
9,818
11,999
5,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 3 / 14
10,346
941
12,251
10,034
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Baebaum989
Ravana
17
6 / 3 / 9
9,232
839
5,165
11,212
12,672
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 8 / 3
7,518
683
7,452
12,911
5,304
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 4 / 6
9,120
829
14,530
10,874
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
VLF xChaveZx
Baron Samedi
13
2 / 6 / 8
7,718
702
5,932
9,935
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
XXXCLONES
King Arthur
13
1 / 7 / 10
7,824
711
7,099
19,044
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
27
Kills
20
21
Deaths
28
74
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
4
19
2.63
L
Ravana
Baebaum989
Ravana
6
3
9
3.5
W
7
3
16
5
W
Scylla
7
4
13
3.38
W
Hachiman
Jedi Kestis
Hachiman
3
7
12
1.29
L
3
8
3
0.56
W
9
3
14
5.33
L
8
4
6
2.75
L
Baron Samedi
VLF xChaveZx
Baron Samedi
2
6
8
1
L
King Arthur
XXXCLONES
King Arthur
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,957
Damage
40,178
49,546
Taken
63,976
22,581
Mitigated
40,420
12,758
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,840
1,006
735
492
7,609
3,134
425
1,606
5,954
18,219
0
L
Ravana
Baebaum989
Ravana
5,165
838
258
1,941
11,212
12,672
0
7,841
3,371
0
16,301
W
14,831
5,072
366
4,164
12,112
6,238
2,153
1,506
10,523
22,413
0
W
Scylla
12,217
2,586
688
820
7,792
3,205
116
1,049
6,605
19,748
0
W
Hachiman
Jedi Kestis
Hachiman
9,818
4,928
19
895
11,999
5,611
361
547
11,321
0
17,013
L
7,452
5,392
449
1,194
12,911
5,304
131
8,585
4,326
0
10,585
W
12,251
1,190
683
3,896
10,034
4,393
906
1,779
8,037
25,977
0
L
14,530
7,731
112
1,648
10,874
4,569
0
7,734
3,140
0
25,149
L
Baron Samedi
VLF xChaveZx
Baron Samedi
5,932
908
152
820
9,935
4,259
0
8,648
1,287
13,653
0
L
King Arthur
XXXCLONES
King Arthur
7,099
619
362
3,471
19,044
13,616
0
14,331
4,713
833
12,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,672
Gold Earned
41,412
106
Minions Killed
82
0
Camps Cleared
0
905,522
Distance Traveled
843,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,777
798
24
2
0
182,275
0
L
Ravana
9,232
839
23
2
0
193,980
0
W
Freya
10,279
934
14
1
0
177,611
0
W
Scylla
9,435
858
24
2
0
171,747
0
W
Hachiman
8,835
803
14
1
0
149,475
0
L
Rama
7,518
683
5
0
0
184,750
0
W
Agni
10,346
941
30
3
0
224,414
0
L
Neith
9,120
829
29
3
0
181,642
0
L
Baron Samedi
7,718
702
10
1
0
116,462
0
L
King Arthur
7,824
711
15
1
0
166,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role