Player Matchup

Danzaburou
Danzaburou
Bandito_Flex_808
Danzaburou
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 76L
1,463 Elo+
Party 2
Mulan
Mulan
Doteen
Mulan
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 80L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
DuckTheKid
Ah Puch
Level 140
God Stats
7W - 8L
1,499 SR
Queue Stats
27W - 26L
1,485 Elo+
Party 4
Ao Kuang
Ao Kuang
Skulte3
Ao Kuang
Level 121
God Stats
11W - 3L
1,736 SR
Queue Stats
208W - 183L
1,504 Elo+
Party 4
Loki
Loki
TimothyClark25
Loki
Level 16
God Stats
2W - 1L
1,591 SR
Queue Stats
13W - 13L
1,449 Elo+
Party 4
Team Averages
Level 77
1,565 SR
1,481 Elo+

VS

Team Averages
Level 51
1,586 SR
1,537 Elo+
Nike
Nike
AluVictory1
Nike
Level 45
God Stats
3W - 4L
1,606 SR
Queue Stats
201W - 246L
1,440 Elo+
Party 3
Gilgamesh
Gilgamesh
Anamolistic
Gilgamesh
Level 12
God Stats
2W - 1L
1,810 SR
Queue Stats
3W - 4L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
MercyMxffin
Aphrodite
Level 123
God Stats
37W - 19L
1,623 SR
Queue Stats
67W - 51L
1,529 Elo+
Party 1
Izanami
Izanami
Senior PuffPuff
Izanami
Level 63
God Stats
4W - 6L
1,391 SR
Queue Stats
181W - 238L
1,444 Elo+
Party 3
Kukulkan
Kukulkan
Soverince
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bandito_Flex_808
Danzaburou
15
3 / 2 / 1
9,805
577
7,072
11,779
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Doteen
Mulan
13
1 / 1 / 7
8,116
477
5,817
13,422
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
DuckTheKid
Ah Puch
15
5 / 3 / 4
9,424
554
17,213
9,585
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ao Kuang
Skulte3
Ao Kuang
16
3 / 0 / 1
10,188
599
6,911
12,850
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 2
9,188
540
6,543
10,164
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,144
420
5,823
9,062
7,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Anamolistic
Gilgamesh
10
1 / 4 / 3
6,854
403
6,829
13,957
7,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
MercyMxffin
Aphrodite
11
2 / 4 / 2
7,584
446
4,397
11,956
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 6 / 1
7,001
412
4,184
11,856
4,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Soverince
Kukulkan
12
1 / 3 / 2
7,405
436
6,978
11,384
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
6
6
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Gilgamesh
Anamolistic
Gilgamesh
1
4
3
0.63
W
Danzaburou
Bandito_Flex_808
Danzaburou
3
2
1
1.75
W
Mulan
Doteen
Mulan
1
1
7
4.5
W
Ah Puch
DuckTheKid
Ah Puch
5
3
4
2.33
L
Aphrodite
MercyMxffin
Aphrodite
2
4
2
0.75
L
1
6
1
0.25
W
Ao Kuang
Skulte3
Ao Kuang
3
0
1
3.5
L
Kukulkan
Soverince
Kukulkan
1
3
2
0.67
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,556
Damage
28,211
57,800
Taken
58,215
32,601
Mitigated
31,560
24,210
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,823
123
0
715
9,062
7,350
0
5,164
3,898
463
36,548
L
Gilgamesh
Anamolistic
Gilgamesh
6,829
3,191
0
1,153
13,957
7,279
0
4,734
9,223
0
37,101
W
Danzaburou
Bandito_Flex_808
Danzaburou
7,072
4,541
148
6,395
11,779
5,291
4,384
2,354
9,425
0
87,694
W
Mulan
Doteen
Mulan
5,817
973
0
3,562
13,422
12,752
136
4,582
8,840
0
23,197
W
Ah Puch
DuckTheKid
Ah Puch
17,213
125
0
4,330
9,585
4,222
123
2,768
6,817
83,030
0
L
Aphrodite
MercyMxffin
Aphrodite
4,397
213
3,189
4,674
11,956
7,087
437
5,490
6,466
41,038
0
L
4,184
2,513
0
910
11,856
4,603
0
2,294
9,562
0
44,284
W
Ao Kuang
Skulte3
Ao Kuang
6,911
1,255
0
8,956
12,850
6,509
147
369
12,481
82,117
0
L
Kukulkan
Soverince
Kukulkan
6,978
678
0
401
11,384
5,241
0
6,442
4,942
47,675
0
W
6,543
3,576
0
819
10,164
3,827
0
1,549
8,615
0
65,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,721
Gold Earned
35,988
517
Minions Killed
356
0
Camps Cleared
0
1,727,218
Distance Traveled
1,449,510
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,144
420
74
4
0
230,698
5
L
Gilgamesh
6,854
403
46
3
0
352,936
0
W
Danzaburou
9,805
577
131
8
0
303,886
0
W
Mulan
8,116
477
49
3
0
343,930
0
W
Ah Puch
9,424
554
118
7
0
338,157
0
L
Aphrodite
7,584
446
68
4
0
271,370
0
L
Izanami
7,001
412
71
4
0
273,406
2
W
Ao Kuang
10,188
599
133
8
0
319,820
0
L
Kukulkan
7,405
436
97
6
0
321,100
5
W
Loki
9,188
540
86
5
0
421,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role