Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
Claywater yo
Camazotz
Bronze III
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
47W - 44L
1,500 MMR
Solo
Athena
Athena
Bronze III
NootNootPlayz
Athena
Bronze III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 MMR
Solo
Neith
Neith
Silver II
Zarr0945
Neith
Silver II
Level 127
God Stats
21W - 15L
1,654 SR
Queue Stats
115W - 99L
1,504 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,531 SR
1,501 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,527 SR
1,501 MMR
Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
DrippyRed
Da Ji
Gold III
Level 75
God Stats
1W - 4L
1,402 SR
Queue Stats
335W - 331L
1,494 MMR
Solo
Artemis
Artemis
Bronze III
LordSennonacon
Artemis
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Agni
Agni
Platinum V
MelSoClutch
Agni
Platinum V
Level 86
God Stats
5W - 5L
1,779 SR
Queue Stats
165W - 170L
1,671 MMR
Party 1
Geb
Geb
Gold V
RedrixDivinity
Geb
Gold V
Level 128
God Stats
1W - 6L
1,453 SR
Queue Stats
446W - 464L
1,338 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 2 / 1
5,505
688
1,433
6,721
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
 
Vulcan
9
0 / 1 / 1
5,202
650
2,492
3,436
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Claywater yo
Camazotz
9
1 / 2 / 0
5,083
635
3,823
7,365
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
4,502
563
1,549
6,331
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Zarr0945
Neith
8
2 / 2 / 0
5,054
632
4,508
4,793
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MartichorasThanatosJanusTsukuyomi

VS

Bans
AphroditeNe ZhaHe BoIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 1 / 2
4,911
614
2,315
5,368
2,994
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
DrippyRed
Da Ji
9
5 / 2 / 1
5,450
681
3,903
6,679
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

4
2 / 1 / 1
3,817
477
2,631
2,447
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 3
5,880
735
1,269
2,970
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 4
4,522
565
2,134
6,430
3,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
9
9
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
1
1.25
W
Vulcan
 
Vulcan
0
1
1
0.5
L
Chang'e
 
Chang'e
0
1
2
1
W
Camazotz
Claywater yo
Camazotz
1
2
0
0.5
L
Da Ji
DrippyRed
Da Ji
5
2
1
2.75
L
2
1
1
2.5
L
1
0
3
2.5
W
0
2
1
0.25
L
1
1
4
3
W
Neith
Zarr0945
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,805
Damage
12,252
28,646
Taken
23,894
10,095
Mitigated
11,119
8,869
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,433
822
0
500
6,721
1,925
130
530
6,191
0
34,091
W
Vulcan
 
Vulcan
2,492
645
0
1,000
3,436
1,176
0
1,334
2,102
36,630
0
L
Chang'e
 
Chang'e
2,315
197
80
3,734
5,368
2,994
209
606
4,762
30,207
0
W
Camazotz
Claywater yo
Camazotz
3,823
553
0
3,109
7,365
2,286
0
1,731
5,634
0
33,078
L
Da Ji
DrippyRed
Da Ji
3,903
1,027
0
1,944
6,679
2,475
0
1,537
5,142
0
24,680
L
2,631
1,167
0
825
2,447
698
0
486
1,961
0
11,524
L
1,269
282
0
749
2,970
1,037
0
801
2,169
43,299
0
W
1,549
844
594
1,922
6,331
3,330
20
934
5,397
10,363
0
L
2,134
145
598
1,524
6,430
3,915
0
611
5,819
11,720
0
W
Neith
Zarr0945
Neith
4,508
2,832
0
1,744
4,793
1,378
495
1,189
3,604
0
38,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
24,580
247
Minions Killed
217
0
Camps Cleared
0
866,209
Distance Traveled
707,497
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,505
688
63
8
0
221,669
2
W
Vulcan
5,202
650
68
9
0
174,948
4
L
Chang'e
4,911
614
59
7
0
146,806
0
W
Camazotz
5,083
635
45
6
0
167,926
0
L
Da Ji
5,450
681
48
6
0
185,222
0
L
Artemis
3,817
477
23
3
0
70,525
0
L
Agni
5,880
735
82
10
0
174,679
2
W
Athena
4,502
563
18
2
0
171,823
5
L
Geb
4,522
565
5
1
0
130,265
0
W
Neith
5,054
632
53
7
0
129,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role