Player Matchup

Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
 
Odin
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver I
TatarinMMV
Sol
Silver I
Level 159
God Stats
6W - 0L
1,741 SR
Queue Stats
11W - 2L
1,604 MMR
Party 2
Hades
Hades
Platinum IV
uilkyydgjhhafg
Hades
Platinum IV
Level 93
God Stats
2W - 1L
1,345 SR
Queue Stats
70W - 74L
1,615 MMR
Solo
Thanatos
Thanatos
Gold V
watashiJHON
Thanatos
Gold V
Level 149
God Stats
19W - 14L
1,917 SR
Queue Stats
306W - 295L
1,624 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,601 SR
1,569 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,575 SR
1,595 MMR
Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold II
CaptainVanchu
Anubis
Gold II
Level 207
God Stats
14W - 5L
1,795 SR
Queue Stats
336W - 320L
1,610 MMR
Solo
Cthulhu
Cthulhu
Gold III
Dupavê
Cthulhu
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,601 MMR
Solo
Janus
Janus
Silver I
TheBlind_Prince
Janus
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,655 MMR
Party 1
Hou Yi
Hou Yi
Gold I
zXTalnathosXz
Hou Yi
Gold I
Level 128
God Stats
1W - 1L
1,582 SR
Queue Stats
104W - 105L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 6
6,759
676
3,456
4,149
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
 
Odin
10
1 / 1 / 8
5,962
596
3,969
7,319
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 1
6,888
689
7,839
6,766
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 1
6,315
632
4,316
7,941
3,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
watashiJHON
Thanatos
12
7 / 2 / 3
6,853
685
9,182
10,760
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangChang'eAphroditeMercury

VS

Bans
ChronosMartichorasHe BoSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 5 / 1
5,829
583
5,656
10,752
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 0
5,510
551
4,024
6,996
2,851
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Dupavê
Cthulhu
7
1 / 2 / 2
5,293
529
3,025
10,145
4,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 2
5,783
578
1,480
3,857
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,641
464
3,224
8,278
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
4
6
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
6
5
W
Odin
 
Odin
1
1
8
5
L
Da Ji
 
Da Ji
2
5
1
0.5
L
1
4
0
0.25
L
Cthulhu
Dupavê
Cthulhu
1
2
2
1
W
4
1
1
4.5
L
0
2
2
0.5
W
3
2
1
1.75
W
Thanatos
watashiJHON
Thanatos
7
2
3
4.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,762
Damage
17,409
36,935
Taken
40,028
17,413
Mitigated
14,627
20,387
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,456
690
0
500
4,149
1,464
0
1,416
2,733
53,011
0
W
Odin
 
Odin
3,969
952
0
2,050
7,319
5,353
0
830
6,489
0
16,355
L
Da Ji
 
Da Ji
5,656
1,430
0
397
10,752
3,528
0
2,123
8,610
0
39,838
L
4,024
413
0
2,415
6,996
2,851
0
4,316
2,680
39,333
0
L
Cthulhu
Dupavê
Cthulhu
3,025
164
1,255
2,370
10,145
4,805
0
3,834
6,214
12,060
0
W
7,839
4,376
0
4,512
6,766
1,998
573
597
6,169
65,169
0
L
1,480
180
0
625
3,857
632
0
579
3,262
47,461
0
W
4,316
1,382
0
3,476
7,941
3,777
0
3,648
4,293
36,195
0
W
Thanatos
watashiJHON
Thanatos
9,182
3,732
0
9,849
10,760
4,821
0
2,038
8,722
0
52,449
L
3,224
1,836
0
1,192
8,278
2,811
0
4,610
3,651
0
25,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,777
Gold Earned
27,056
368
Minions Killed
283
0
Camps Cleared
0
1,007,411
Distance Traveled
959,093
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,759
676
102
10
0
196,521
3
W
Odin
5,962
596
24
2
0
228,174
0
L
Da Ji
5,829
583
62
6
0
192,671
0
L
Anubis
5,510
551
64
6
0
157,977
2
L
Cthulhu
5,293
529
17
2
0
213,820
3
W
Sol
6,888
689
100
10
0
186,693
0
L
Janus
5,783
578
92
9
0
204,403
2
W
Hades
6,315
632
66
7
0
172,772
2
W
Thanatos
6,853
685
76
8
0
223,251
2
L
Hou Yi
4,641
464
48
5
0
190,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role