Player Matchup

He Bo
He Bo
Diamond V
Askeladdddd
He Bo
Diamond V
Level 146
God Stats
7W - 2L
1,674 SR
Queue Stats
38W - 22L
2,201 MMR
Party 1
Vamana
Vamana
Platinum I
MINATOT112
Vamana
Platinum I
Level 146
God Stats
8W - 2L
1,970 SR
Queue Stats
37W - 22L
2,133 MMR
Party 1
Sobek
Sobek
Diamond V
ll Stixs ll
Sobek
Diamond V
Level 157
God Stats
34W - 26L
1,688 SR
Queue Stats
662W - 744L
1,949 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,778 SR
2,094 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,722 SR
1,957 MMR
Mulan
Mulan
Gold II
ElPulpoCausita
Mulan
Gold II
Level 186
God Stats
3W - 10L
1,922 SR
Queue Stats
89W - 100L
1,910 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Privat2ross
Baron Samedi
Platinum IV
Level 128
God Stats
17W - 21L
1,529 SR
Queue Stats
417W - 482L
2,021 MMR
Solo
Hou Yi
Hou Yi
Gold I
dbxNYQUILxdb
Hou Yi
Gold I
Level 35
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 14L
1,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,674
667
7,879
6,572
2,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
MINATOT112
Vamana
13
5 / 0 / 1
7,942
794
8,834
7,329
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 4
7,850
785
4,826
10,893
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ao KuangAphroditeNe ZhaHorusAchilles

VS

Bans
Baba YagaFenrirAresGuan YuHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,570
657
8,593
10,068
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Privat2ross
Baron Samedi
11
0 / 3 / 1
6,747
675
4,818
7,510
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
11
0 / 2 / 2
6,634
663
6,832
6,552
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
2
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
2
1
0
2
W
Vamana
MINATOT112
Vamana
5
0
1
5.5
L
Baron Samedi
Privat2ross
Baron Samedi
0
3
1
0.17
L
Hou Yi
0
2
2
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
20,243
24,794
Taken
24,130
20,375
Mitigated
16,048
6,037
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,879
587
0
1,302
6,572
2,323
0
704
5,589
37,178
0
L
8,593
1,312
0
3,263
10,068
9,105
0
5,597
4,058
0
17,569
W
Vamana
MINATOT112
Vamana
8,834
5,248
0
1,251
7,329
6,876
912
2,254
4,806
0
24,288
L
Baron Samedi
Privat2ross
Baron Samedi
4,818
507
514
1,602
7,510
3,760
27
3,681
3,617
31,162
0
L
Hou Yi
6,832
3,582
0
2,092
6,552
3,183
197
3,479
3,024
0
26,976
W
4,826
226
0
3,484
10,893
11,176
216
1,877
8,762
10,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,466
Gold Earned
19,951
113
Minions Killed
117
0
Camps Cleared
0
613,335
Distance Traveled
534,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,674
667
59
6
0
191,713
0
L
Mulan
6,570
657
15
2
0
193,117
0
W
Vamana
7,942
794
35
4
0
225,983
0
L
Baron Samedi
6,747
675
67
7
0
166,375
0
L
Hou Yi
6,634
663
35
4
0
175,369
0
W
Sobek
7,850
785
19
2
0
195,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role