Player Matchup

Apollo
Apollo
DaniNerd
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
josukii
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,287 Elo+
Party 1
Nemesis
Nemesis
luvtreasury
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,429 Elo+

VS

Team Averages
Level 58
1,617 SR
1,392 Elo+
Susano
Susano
BigOuncePSN8882
Susano
Level 83
God Stats
1W - 0L
1,412 SR
Queue Stats
59W - 68L
1,381 Elo+
Party 2
Anubis
Anubis
IraqAssassin213
Anubis
Level 85
God Stats
25W - 14L
1,654 SR
Queue Stats
70W - 52L
1,503 Elo+
Party 2
Fafnir
Fafnir
OLYwTheRoley23
Fafnir
Level 6
God Stats
2W - 0L
1,785 SR
Queue Stats
2W - 4L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaniNerd
Apollo
8
0 / 7 / 0
5,704
634
3,666
11,217
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
josukii
Cthulhu
10
0 / 7 / 0
5,865
652
4,853
13,353
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
luvtreasury
Nemesis
10
0 / 7 / 1
5,924
658
2,505
11,394
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 9
8,284
920
7,750
8,785
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
14 / 0 / 5
10,169
1,130
21,041
8,701
4,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 1 / 14
8,503
945
1,541
5,989
5,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
0
Kills
21
21
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Apollo
DaniNerd
Apollo
0
7
0
0
W
14
0
5
16.5
W
1
1
14
8
L
Cthulhu
josukii
Cthulhu
0
7
0
0
L
Nemesis
luvtreasury
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,024
Damage
30,332
35,964
Taken
23,475
18,295
Mitigated
13,864
1,414
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,750
1,820
0
2,724
8,785
3,623
615
1,281
7,072
0
34,139
L
Apollo
DaniNerd
Apollo
3,666
2,052
0
482
11,217
2,855
0
6,344
4,873
0
10,876
W
21,041
2,011
0
5,068
8,701
4,722
806
1,857
6,516
63,489
0
W
1,541
755
1,668
1,394
5,989
5,519
592
1,174
4,539
3,962
0
L
Cthulhu
josukii
Cthulhu
4,853
469
89
414
13,353
8,726
0
9,460
3,893
15,605
0
L
Nemesis
luvtreasury
Nemesis
2,505
258
0
429
11,394
6,714
0
6,778
4,616
0
6,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,493
Gold Earned
26,956
63
Minions Killed
134
0
Camps Cleared
0
411,455
Distance Traveled
558,270
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,284
920
52
6
0
208,803
0
L
Apollo
5,704
634
26
3
0
112,108
0
W
Anubis
10,169
1,130
74
8
0
170,038
1
W
Fafnir
8,503
945
8
1
0
179,429
0
L
Cthulhu
5,865
652
25
3
0
157,666
0
L
Nemesis
5,924
658
12
1
0
141,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role