Player Matchup

Mercury
Mercury
Amadoos
Mercury
Level 83
God Stats
2W - 3L
1,708 SR
Queue Stats
8W - 11L
1,583 Elo+
Party 2
Artemis
Artemis
OLIVEIRINHA
Artemis
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 27L
1,646 Elo+
Party 2
Odin
Odin
Panecas
Odin
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 34L
1,646 Elo+
Party 2
Ymir
Ymir
Pedrosa7704
Ymir
Level 4
God Stats
1W - 2L
1,708 SR
Queue Stats
2W - 4L
1,646 Elo+
Party 2
Tiamat
Tiamat
PeppaTownend
Tiamat
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 74L
1,439 Elo+
Party 2
Team Averages
Level 58
1,583 SR
1,592 Elo+

VS

Team Averages
Level 107
1,569 SR
1,466 Elo+
Izanami
Izanami
Danty22
Izanami
Level 62
God Stats
14W - 17L
1,554 SR
Queue Stats
168W - 163L
1,453 Elo+
Solo
Kukulkan
Kukulkan
DathNote
Kukulkan
Level 100
God Stats
9W - 5L
1,639 SR
Queue Stats
119W - 134L
1,484 Elo+
Party 1
Kali
Kali
IamKM
Kali
Level 157
God Stats
10W - 5L
1,437 SR
Queue Stats
212W - 202L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
Josealcoba16
Jormungandr
Level 69
God Stats
51W - 42L
1,573 SR
Queue Stats
720W - 672L
1,423 Elo+
Solo
Aphrodite
Aphrodite
lotfyxx
Aphrodite
Level 148
God Stats
24W - 11L
1,642 SR
Queue Stats
130W - 131L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amadoos
Mercury
15
1 / 6 / 0
8,964
472
6,699
17,373
7,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
OLIVEIRINHA
Artemis
12
0 / 6 / 0
6,920
364
6,007
13,902
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Panecas
Odin
13
0 / 5 / 1
7,417
390
5,965
19,392
15,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 6 / 0
7,576
399
4,300
16,864
19,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
0 / 7 / 0
8,597
452
5,908
14,798
8,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danty22
Izanami
17
6 / 0 / 8
11,498
605
15,288
13,383
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
DathNote
Kukulkan
17
4 / 0 / 4
10,924
575
10,337
7,153
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
IamKM
Kali
18
13 / 0 / 8
12,651
666
19,046
18,802
10,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Josealcoba16
Jormungandr
17
2 / 1 / 6
11,387
599
11,815
12,048
11,999
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
lotfyxx
Aphrodite
16
4 / 0 / 13
11,156
587
5,521
11,458
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
68
1
Kills
29
30
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
Amadoos
Mercury
1
6
0
0.17
W
Izanami
Danty22
Izanami
6
0
8
10
W
Kukulkan
DathNote
Kukulkan
4
0
4
6
W
Kali
IamKM
Kali
13
0
8
17
W
Jormungandr
Josealcoba16
Jormungandr
2
1
6
5
L
Artemis
OLIVEIRINHA
Artemis
0
6
0
0
L
Odin
Panecas
Odin
0
5
1
0.1
L
0
6
0
0
L
Tiamat
0
7
0
0
W
Aphrodite
lotfyxx
Aphrodite
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,879
Damage
62,007
82,329
Taken
62,844
56,353
Mitigated
41,450
9,521
Healing
29,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Amadoos
Mercury
6,699
4,953
0
1,040
17,373
7,653
0
4,480
12,893
0
90,930
W
Izanami
Danty22
Izanami
15,288
11,159
0
3,292
13,383
6,122
5,087
3,281
9,984
0
107,513
W
Kukulkan
DathNote
Kukulkan
10,337
313
0
922
7,153
3,121
4,133
1,929
5,032
80,076
0
W
Kali
IamKM
Kali
19,046
12,371
0
7,068
18,802
10,389
840
3,143
15,515
0
108,219
W
Jormungandr
Josealcoba16
Jormungandr
11,815
2,419
13
3,308
12,048
11,999
552
276
11,738
80,914
0
L
Artemis
OLIVEIRINHA
Artemis
6,007
3,499
0
2,963
13,902
5,300
525
3,159
10,743
0
32,174
L
Odin
Panecas
Odin
5,965
1,176
0
1,769
19,392
15,660
0
9,466
9,926
0
37,547
L
4,300
686
0
858
16,864
19,510
204
4,702
12,162
24,425
0
L
Tiamat
5,908
278
0
2,891
14,798
8,230
0
5,866
8,932
63,471
0
W
Aphrodite
lotfyxx
Aphrodite
5,521
579
7,496
7,065
11,458
9,819
2,094
2,241
9,203
38,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
57,616
381
Minions Killed
606
0
Camps Cleared
0
1,706,941
Distance Traveled
1,961,884
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,964
472
138
7
0
401,833
9
W
Izanami
11,498
605
148
8
0
385,073
9
W
Kukulkan
10,924
575
126
7
0
376,634
2
W
Kali
12,651
666
144
8
0
467,764
0
W
Jormungandr
11,387
599
133
7
0
355,491
6
L
Artemis
6,920
364
48
3
0
305,563
4
L
Odin
7,417
390
48
3
0
324,766
5
L
Ymir
7,576
399
32
2
0
330,338
0
L
Tiamat
8,597
452
115
6
0
344,441
9
W
Aphrodite
11,156
587
55
3
0
376,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role